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1. Unable to play during wardec - in Assembly Hall [original thread]
Vic Jefferson wrote: For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may...
- by SurrenderMonkey - at 2016.10.03 16:55:30
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2. Drastically reduce or remove Jump Clone delay - in Assembly Hall [original thread]
Kenji Noguchi wrote: -Doing an exploration run on the other end of the cluster. Ping pops up to get in fleet. If I go I'll be unable to come back here and keep exploring... Crap; I'll have to get in fleet but just log off after the op. becaus...
- by SurrenderMonkey - at 2016.09.28 20:09:33
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3. Request for consideration of a minor rebalancing of Covetor/Hulk - in Assembly Hall [original thread]
Envy IX wrote: Now before anyone gets out the torches on this one please hear me out. ...rabblerabble, blahblahblah... ...minor tweaks...40%.... What ******* game are you playing wherein 40% is a minor tweak? Tell me. I find this fascina...
- by SurrenderMonkey - at 2016.02.22 19:26:53
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4. Two issues, one small, one bigger - in Assembly Hall [original thread]
tigger digger wrote: A new player with access to loads of cash could be flying a T3 cruiser with all the tech 2 fittings, a supercarrier, or any other ship (or all of them) in a day or two. A month ago, a new player with loads of cash coul...
- by SurrenderMonkey - at 2016.02.22 19:15:48
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5. A Thought Experiment: The Nuclear Option - in Assembly Hall [original thread]
Anyura wrote: By long term, I'm thinking the disruption lasting somewhere between a couple of weeks to a month. So basically you're thinking of no-effort ways to troll the entire game at the click of a button.
- by SurrenderMonkey - at 2016.01.20 02:54:08
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6. Moar subcap action, more content simple fix - in Assembly Hall [original thread]
How does that quote go? Every complex problem has a solution that is clear, simple, and wrong?
- by SurrenderMonkey - at 2015.12.21 18:25:31
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7. [Proposal] Simple and efficient way to fix the bounty problem - in Assembly Hall [original thread]
Edited by: SurrenderMonkey on 06/09/2010 06:23:10 Originally by: Omara Otawan The bounty is for killing the pod, not the ship. You dont get a bounty when you kill the ship and the pod gets away. I'm sure the OP understands that t...
- by SurrenderMonkey - at 2010.09.06 06:23:00
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8. [ISSUE] Supercap pilots cannot join corporations - in Assembly Hall [original thread]
The fact that a workaround exists is not a valid argument against streamlining it. It should not take a disproportionate amount of effort (and, more significantly, risk) just to do something as mundane as joining a corp. --------------- Faction-Mi...
- by SurrenderMonkey - at 2010.09.06 06:07:00
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9. [Proposal] Make Blue standings require a fee - in Assembly Hall [original thread]
This idea has no redeeming qualities. --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp
- by SurrenderMonkey - at 2010.09.01 17:06:00
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10. [Proposal] Bigger capital ships - in Assembly Hall [original thread]
Er, to be fair, Titans already are pretty massive compared to everything else: comparison chart --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp
- by SurrenderMonkey - at 2010.08.25 15:39:00
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11. Fixing Motherships (**** the SC name) - in Assembly Hall [original thread]
Edited by: SurrenderMonkey on 25/08/2010 15:11:20 Edited by: SurrenderMonkey on 25/08/2010 15:11:08 So, two people in this thread have now claimed that this would nerf them into uselessness, and I'm just not seeing it. Could someone elabor...
- by SurrenderMonkey - at 2010.08.25 15:10:00
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12. [Proposal]Ban Cromo Effect from posting on this sub forum ever again - in Assembly Hall [original thread]
--------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp
- by SurrenderMonkey - at 2010.08.23 19:44:00
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13. New Space Feature/s - in Assembly Hall [original thread]
It started out strong - new features are cool, right? But then it fell to pieces when it became obvious that the suggested idea is merely a thin disguise for an entirely different agenda - "Make mining safer!" --------------- Faction-Militia:Play...
- by SurrenderMonkey - at 2010.08.23 19:05:00
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14. [Proposal] Remove Item Restrictions - in Assembly Hall [original thread]
Originally by: Drake Draconis Step 2: Some @$$hole decides to doomsday Jita... much chaos ensues. Uh... DDs are single-target these days. Not that I like the idea, or anything. Just sayin'. --------------- Faction-Militia:Player-All...
- by SurrenderMonkey - at 2010.08.23 15:27:00
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