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3701. NEW nerf coming for SHIELD TANK - in EVE General Discussion [original thread]
Edited by: SurrenderMonkey on 31/07/2008 17:20:27 Straw Man Really all that needs to be said.
- by SurrenderMonkey - at 2008.07.31 17:20:00
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3702. Attention: due to fuel shortages speedlimits have been reduced. - in EVE General Discussion [original thread]
Originally by: Synapse Archae Edited by: Synapse Archae on 31/07/2008 06:09:39 Originally by: SurrenderMonkey Originally by: Synapse Archae Edited by: Synapse Archae on 31/07/2008 05:55:58 Originally by: Surr...
- by SurrenderMonkey - at 2008.07.31 06:25:00
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3703. Attention: due to fuel shortages speedlimits have been reduced. - in EVE General Discussion [original thread]
Originally by: Synapse Archae Edited by: Synapse Archae on 31/07/2008 05:55:58 Originally by: SurrenderMonkey Originally by: Han Renbai Stuff Naming specific ships as a counter to a very generic fitting style is a p...
- by SurrenderMonkey - at 2008.07.31 06:05:00
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3704. Attention: due to fuel shortages speedlimits have been reduced. - in EVE General Discussion [original thread]
Originally by: Han Renbai Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Intercept...
- by SurrenderMonkey - at 2008.07.31 05:46:00
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3705. Moros and the other dreads. - in Ships and Modules [original thread]
Originally by: Trojanman190 Originally by: AstroPhobic Originally by: Trojanman190 Originally by: AstroPhobic Revelation: The only choice.Ö BTW, since you said "the other dreads" Boost the naglfar ffs. Well al...
- by SurrenderMonkey - at 2008.07.30 18:26:00
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3706. Attention: due to fuel shortages speedlimits have been reduced. - in EVE General Discussion [original thread]
Originally by: Marcus Druallis Edited by: Marcus Druallis on 30/07/2008 05:27:26 Originally by: MotherMoon Quote: I have never encountered an instance where speed resulted in near invulnerability try longing in some ...
- by SurrenderMonkey - at 2008.07.30 17:10:00
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3707. Of the current Nerfs - in EVE General Discussion [original thread]
Originally by: Tarminic CCP said that speed tanking ships should be capable of being harmed by weapons specifically designed to be used against them. So basically, precision heavy missiles should be capable of making a vaga pilot worry, b...
- by SurrenderMonkey - at 2008.07.30 14:57:00
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3708. The life cycle of nerfs - in EVE General Discussion [original thread]
Originally by: Dizeezer Velar I love carebear tears, i love geurilla playstyle tactics. Nano's perfectly suited me in both fronts. I'll find a new way to make the unimaginative pvp'ers lose their ships... Because using the same cookie-...
- by SurrenderMonkey - at 2008.07.30 00:42:00
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3709. The life cycle of nerfs - in EVE General Discussion [original thread]
Originally by: SurrenderMonkey Edited by: SurrenderMonkey on 29/07/2008 20:55:53 Originally by: Trojanman190 Or people choose to whine instead of ADAPT OF DIE as they all keep saying. Well, nanos came, noobs didn't adapt, they...
- by SurrenderMonkey - at 2008.07.29 21:19:00
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3710. The life cycle of nerfs - in EVE General Discussion [original thread]
Edited by: SurrenderMonkey on 29/07/2008 20:55:53 Originally by: Trojanman190 Or people choose to whine instead of ADAPT OF DIE as they all keep saying. Well, nanos came, noobs didn't adapt, they died, and now they whine. Thus the ner...
- by SurrenderMonkey - at 2008.07.29 20:55:00
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3711. Nerf Nano? Buff Missiles Instead - in Ships and Modules [original thread]
Originally by: Pheonix Kanan Originally by: Wil Smithx They're not being removed you ****tard, they're being ballanced so they fit in with the rest of the game, and buffing missiles only solves the problem of naano for caldari, yo...
- by SurrenderMonkey - at 2008.07.28 16:31:00
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3712. Amarr mission BS - in Ships and Modules [original thread]
Looking for advice for a good solid amarr BS fit for mission running. I don't really care which BS it is. I can tech2 fit pretty much everything except for the guns (for now. I have decent gunnery skills, I just never got around to working on *lar...
- by SurrenderMonkey - at 2008.07.28 16:29:00
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3713. Missile physics? - in Ships and Modules [original thread]
Missile bombardment (+10% flight time per level), Missile projection (+10% velocity per level), and certain ships give bonuses as well. If you're flying a Condor, for instance, it has +10% missile velocity per level of frigate skill. You can see ...
- by SurrenderMonkey - at 2008.07.28 16:24:00
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3714. Missile physics? - in Ships and Modules [original thread]
Are you accounting for skills and other bonuses to flight time and velocity? If that's the base of the missile itself, it will have higher stats when loaded into your launchers.
- by SurrenderMonkey - at 2008.07.28 16:13:00
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3715. Nerf Nano? Buff Missiles Instead - in Ships and Modules [original thread]
Actually, what they said in the dev blog was that missiles weren't *intercepting* correctly - not that the explosion velocity was a problem. The actual travel velocity of missiles themselves weren't keeping up with nano ships of the class the miss...
- by SurrenderMonkey - at 2008.07.28 16:11:00
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3716. Guess why I won't be paying my next months subscription - in EVE General Discussion [original thread]
Originally by: Speedy Banana Originally by: Phil Carter Can i have you stuff aswell as all other stuff ingame from ppl who don't want to play anymore and start of a "i hate CCP" thread in the forums? What stuff? there is no stu...
- by SurrenderMonkey - at 2007.05.29 19:40:00
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3717. Disallow freighters from high sec Discussion - in EVE General Discussion [original thread]
Originally by: Qui Shon Edited by: Qui Shon on 18/05/2007 13:50:02 Edited by: Qui Shon on 18/05/2007 13:49:42 Edited by: Qui Shon on 18/05/2007 13:47:38 Originally by: Ki An Maybe it's you that is ignorant of how EvE ...
- by SurrenderMonkey - at 2007.05.18 19:59:00
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3718. A Thought on a new skill - in Test Server Feedback [original thread]
Quote: But i think this may help take the sting out of losing a high cost / low payout ship or atleased help cover some of the costs of the moduals that you cant insure. The problem with your idea is that it presents a solution to a non-...
- by SurrenderMonkey - at 2007.05.17 14:36:00
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3719. Petition: Be able to change a skill without logging into the client - in EVE General Discussion [original thread]
I don't really care about this either way, but I think it's hilarious that there isn't a single "No" response that provides any form of logic or reason. It's a wonder some of you can remember to breathe.
- by SurrenderMonkey - at 2007.05.16 21:16:00
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3720. Killing Concord - in EVE New Citizens Q&A [original thread]
This is just a silly question. I know escaping from concord is an exploit and whatnot - this is mere curiosity about a completely trivial subject... Is it at all possible to destroy a concord ship, or are they completely invulnerable?
- by SurrenderMonkey - at 2007.05.16 18:10:00
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