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761. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Aristide BriandIII wrote: I just noticed something. New POSes won't be anchorable after December. Yet, the Mining Arrays do not yet have a scheduled release. This strikes me as a problem for moon miners. If your mining POS is destroyed post Dec...
- by SurrenderMonkey - at 2016.10.10 17:57:22
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762. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Agfro Er wrote: Not excited to see the longer timer paired with less HP, no fighter bay, and unable to anchor in range of citadel defenses. I'm worried my future weekends will be entirely consumed warping from structure to structure to keep an ...
- by SurrenderMonkey - at 2016.10.10 17:43:53
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763. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Justine Musk wrote: Aren't now the Citadels a bit underwhelming compared to the industrial complexes? As today citadels in general are not hard targets to destroy, however what make them really shine is the asset safety mechanics, the same me...
- by SurrenderMonkey - at 2016.10.10 17:33:12
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764. Question on skills needed for upcoming Orca changes - in EVE General Discussion [original thread]
Tanthos wrote: That's what I meant. The Link skills are being replaced by Command Burst. Right... but they won't be reimbursed (SP removed and placed into the unallocated pool).
- by SurrenderMonkey - at 2016.10.10 17:24:28
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765. Question on skills needed for upcoming Orca changes - in EVE General Discussion [original thread]
TrinityNZXT wrote: I'm curious as I didn't see anything on the dev blog about this, Will I still need Warfare Link Specialist to 5 for the extra 10% bonus per level to mining foreman modules or is that being replaced / removed? Just trying to...
- by SurrenderMonkey - at 2016.10.10 16:03:30
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766. Engineering Complexes dev blog?? - in EVE General Discussion [original thread]
So what's the MTBF of the F5 key, anyway?
- by SurrenderMonkey - at 2016.10.10 15:58:20
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767. Question on skills needed for upcoming Orca changes - in EVE General Discussion [original thread]
Tanthos wrote: It sounds like Mindlink skills are being removed and replaced completely. Expect SP reimbursements. No, it doesn't. Their purpose is being changed, but they are not being removed, and reimbursements are pretty unlikely. Unles...
- by SurrenderMonkey - at 2016.10.10 15:40:51
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768. Capital defenses for freighter class vessels. - in EVE Technology Lab [original thread]
TomyLobo wrote: If carriers can use it, I don't see why not. Well, see, carriers are actual warships and, consequently, can use equipment designed for warships, whereas freighters are oversized steamer trunks strapped to some engines.
- by SurrenderMonkey - at 2016.10.10 15:27:40
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769. Mining Crystal Blueprint - in EVE New Citizens Q&A [original thread]
Your input material location is set to the "Blueprints" can, but your materials are in the root item hangar. Either move the nocxium into the can, or change the input location in the top right of the industry window.
- by SurrenderMonkey - at 2016.10.09 07:37:52
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770. Gate Camp Situation - in EVE New Citizens Q&A [original thread]
Mephiztopheleze wrote: Piugattuk wrote: warp stabs might have saved you...maybe. not when HIC scrammed by a Broadsword they won't. @OP: the Broadsword got a lock on you and then shut down your Microwarp Drive with their scram. Scripted H...
- by SurrenderMonkey - at 2016.10.09 04:43:32
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771. Gate Camp Situation - in EVE New Citizens Q&A [original thread]
Vaander Gudahtt wrote: Hey boys and girls! I got ganked by a camper at a LoSec gate, and am looking for an advice. So I've seen a suspect before I jumped to the next system, so I decided to stay clocked and be extra careful in the next system...
- by SurrenderMonkey - at 2016.10.09 03:57:35
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772. Capital defenses for freighter class vessels. - in EVE Technology Lab [original thread]
Diana Kim wrote: SurrenderMonkey wrote: Diana Kim wrote: There is a very neat module - "Capital Emergency Hull Energizer". I think it would be very nice if freighters and jump freighters (edit: and Bowheads) could be able to fit it, since...
- by SurrenderMonkey - at 2016.10.07 22:03:52
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773. CCP Fozzie Commits Rorqual Genocide - in Science and Industry [original thread]
Zanar Skwigelf wrote: SurrenderMonkey wrote: That'll cover the cost of the entire hull, but the real replacement cost is less - Rorqs insure, yes? Just eyeballing it with zkill estimates, the cheapest rorq I see right now is 2 billion, pla...
- by SurrenderMonkey - at 2016.10.07 20:20:35
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774. Capital defenses for freighter class vessels. - in EVE Technology Lab [original thread]
Vic Jefferson wrote: SurrenderMonkey wrote: [quote=Diana Kim]Skill-wise, they do not require the capital ships skill, and they're allowed in high sec. By most relevant criteria, they do not function as capital ships. They can have a doo...
- by SurrenderMonkey - at 2016.10.06 18:22:16
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775. The worst ideal ever - in Player Features and Ideas Discussion [original thread]
I don't understand why people bother posting 'ideas' with absolutely no chance of happening.
- by SurrenderMonkey - at 2016.10.06 16:42:25
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776. Upcoming November Changes and their impact - in Science and Industry [original thread]
Lady Ayeipsia wrote: I really am having trouble wrapping my head around this. Yeah, I don't get this at all. The only thing of even remote importance to war decs is the fact that booster ships will have to be on grid, but there's no reason...
- by SurrenderMonkey - at 2016.10.06 16:36:31
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777. Capital defenses for freighter class vessels. - in EVE Technology Lab [original thread]
Diana Kim wrote: There is a very neat module - "Capital Emergency Hull Energizer". I think it would be very nice if freighters and jump freighters (edit: and Bowheads) could be able to fit it, since they are, technically, capital ships. What...
- by SurrenderMonkey - at 2016.10.06 16:29:33
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778. porpoise? how about a command mining destroyer...for mining frigates - in Player Features and Ideas Discussion [original thread]
Mole Guy wrote: with the porpoise coming, an alliance mate brought up the idea of a command destroyer for mining. unless the porpoise IS a dezzy? then this post is null and void. if not, then here is an idea: to go along with the endurance an...
- by SurrenderMonkey - at 2016.10.06 05:46:06
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779. Upcoming November Changes and their impact - in Science and Industry [original thread]
Your problem with those changes is... what, exactly? And they pertain to wardecs... how?
- by SurrenderMonkey - at 2016.10.06 05:42:25
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780. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
beatlebutt wrote: Ore make it so the rorqual can cyno out even if the core is deployed, if he presses the panic button. All effects would then cease so it can't be used in capital fights for that reason. well it still would, but whatever. Nev...
- by SurrenderMonkey - at 2016.10.05 01:20:45
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