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1001. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Han Rova wrote: we if you all think that this deployable is so bad then lets get back to the original idea of this thread. if no kills are scored in the first 48 hours of the war then it will be invalidated instantly. -it still does not force...
- by SurrenderMonkey - at 2016.02.28 16:47:57
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1002. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Momiji Sakora wrote: Suggestion: Activating a cloak begins overheating the module, eventually burning it out. The meta level of the cloak Suggestion: Implement Tech II incontinence products for nullbears spooked by cloaked neutrals, instead.
- by SurrenderMonkey - at 2016.02.28 05:02:12
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1003. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Han Rova wrote: the data about how we are losing people to pointless wars? what do you expect? that I will give you APIs of all the corps I have recruited people for? are you mad or what? You said: Quote: no.. 99% of them find it easi...
- by SurrenderMonkey - at 2016.02.28 04:40:04
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1004. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Han Rova wrote: SurrenderMonkey wrote: You're failing where Eve Uni, Brave Newbies, etc., have failed, so we are all bad at this only you are golden.. I get it... SurrenderMonkey wrote: ... you are avoiding supporting your evidence ...
- by SurrenderMonkey - at 2016.02.28 03:58:05
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1005. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Quote: again.. if it was only me then I dont care I can fly by the WT and laugh in his face... but its about the people who are not able to do this. why? simply because they dont have this skills, they cant handle the controlls yet, they dont k...
- by SurrenderMonkey - at 2016.02.28 03:56:31
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1006. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Quote: do you expect me to give out recruitment data of those corporations? are you mad? and even if I did you would say its crafted anyways. CCP is the only eve wide source of information. but if its so importaint to you I will ask them for th...
- by SurrenderMonkey - at 2016.02.28 03:28:16
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1007. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Han Rova wrote: its a statistic from multiple corps +-10% precision. if you want more details on how many people never logged on after a war then ask CCP I have to ask CCP to confirm or repudiate a claim that you apparently can't support? I...
- by SurrenderMonkey - at 2016.02.28 01:38:40
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1008. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Han Rova wrote: no.. 99% of them find it easier to leave the game. and that is what they do... they leave Got a citation for this, or are we just accepting it as a fact because you said so? Quote: well lets be reasonable if you are a s...
- by SurrenderMonkey - at 2016.02.27 23:36:17
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1009. a question about the market - in EVE New Citizens Q&A [original thread]
Memphis Baas wrote: IMO, you can "be careful" in high-sec and manage to get your mining barge away because of it, but mostly because of the limits put in place by the Concord response time and actions they take against the attackers. In low se...
- by SurrenderMonkey - at 2016.02.27 18:00:41
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1010. New Manufacturing Structure. - in Science and Industry [original thread]
Moon harvesters cannot be used in high sec. There is no longer any standing restriction for anchoring a tower in high, however.
- by SurrenderMonkey - at 2016.02.27 17:56:22
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1011. I like mining for the sake of mining - in EVE New Citizens Q&A [original thread]
Menea Reuter wrote: When I say, I'm in it for the mining itself, I mean it. I'd give away all the ore I get for free if I knew I was pretty much at the pinnacle of mining progression. I've got a Prospect and the most expensive mining lasers. Is...
- by SurrenderMonkey - at 2016.02.27 00:28:22
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1012. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Moonlit Raid wrote: Praal wrote: Riksma wrote: Just had a really dumb idea: If the aggressor fails to score a kill on the defender for a period of 48 (adjusted for taste) hours, the war is over and they can't re-dec for 7 days. If t...
- by SurrenderMonkey - at 2016.02.27 00:13:35
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1013. Player created mobs - in Player Features and Ideas Discussion [original thread]
Zoe Zinfandel wrote: Don't you see? That is the general opinion of the majority of players. PvE sucks. All I am doing is trying to generate an idea pool on how NPC's may be able to enrich the game experience. Instead of just quashing ideas and ...
- by SurrenderMonkey - at 2016.02.26 23:23:09
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1014. Player created mobs - in Player Features and Ideas Discussion [original thread]
Zoe Zinfandel wrote: SurrenderMonkey wrote: Zoe Zinfandel wrote: Just a thought. Imagine if at null-sec stations you could build npc battle groups. You could assign these groups to camp your gate, or patrol system. Rival corps would have...
- by SurrenderMonkey - at 2016.02.26 21:54:43
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1015. Player created mobs - in Player Features and Ideas Discussion [original thread]
Zoe Zinfandel wrote: Just a thought. Imagine if at null-sec stations you could build npc battle groups. You could assign these groups to camp your gate, or patrol system. Rival corps would have the same ability. This would create clearly defin...
- by SurrenderMonkey - at 2016.02.26 21:01:42
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1016. Thousands of years in the future ... - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: SurrenderMonkey wrote: You probably could fix it. But first you would have to fix HS mission payout. Way too high. Maybe just move burners out of HS entirely? That sounds good. They did, none of my recent offers where in ...
- by SurrenderMonkey - at 2016.02.26 20:44:29
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1017. Thousands of years in the future ... - in Player Features and Ideas Discussion [original thread]
You probably could fix it. But first you would have to fix HS mission payout. Way too high. Maybe just move burners out of HS entirely? That sounds good.
- by SurrenderMonkey - at 2016.02.26 20:25:01
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1018. Few questions about Citadels - in EVE General Discussion [original thread]
Atarien wrote: can we please get the new build numbers for the xl citadel released if its changed since the construction blog also for clarification why was the xl doubled and the other 2 stay the same to me it makes no sence at all I don't...
- by SurrenderMonkey - at 2016.02.26 19:58:44
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1019. Terrible wardec idea - in Player Features and Ideas Discussion [original thread]
Riksma wrote: Just had a really dumb idea: If the aggressor fails to score a kill on the defender for a period of 48 (adjusted for taste) hours, the war is over and they can't re-dec for 7 days. If the defender docks up, moves to another ...
- by SurrenderMonkey - at 2016.02.26 19:54:27
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1020. Sticky:Dev blog: The second CSM X summit - meeting minutes included - in EVE Information Portal [original thread]
Quote: They are thinking of increasing the taxes in NPC stations, by increasing the brokerGÇÖs fee in all NPC stations to 5%.
- by SurrenderMonkey - at 2016.02.26 19:35:33
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