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1201. Frigates can they make good isk? - in EVE New Citizens Q&A [original thread]
Plenty of ISK to be made in frigates via exploration, burner missions, mining (ore, ice, or gas), potentially PvP if you're good. Avvy wrote: Mining? People still do that? Turns out a player run economy without any raw material is kind of ...
- by SurrenderMonkey - at 2016.02.11 19:11:23
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1202. Old camera will be removed within a month. - in EVE General Discussion [original thread]
They really do seem to have a hard-on for form-over-function UI changes, lately.
- by SurrenderMonkey - at 2016.02.11 19:00:42
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1203. radar network for null systems idea - in Player Features and Ideas Discussion [original thread]
This is intended to replace local outside of Empire, right OP?
- by SurrenderMonkey - at 2016.02.11 18:46:44
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1204. Eve devalued - in EVE General Discussion [original thread]
I'm not terribly fond of the injectors, myself, but all the histrionics are far worse.
- by SurrenderMonkey - at 2016.02.11 17:01:23
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1205. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
Yasuo Aldent wrote: So, a certain fuel startup cost (i.e. like 100 blocks or something) and then use the 5 or 10 per hour afterwards. So you think it should work exactly the way it was described to work in the devblog which is the subjec...
- by SurrenderMonkey - at 2016.02.11 15:59:33
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1206. New game feature (Industrial) request. - in Player Features and Ideas Discussion [original thread]
TheMaxys wrote: It is as simple as - how to develop this idea to be good enough to be part of our magnificent game. Literally impossible. It's a fundamentally bad idea that could only serve to make the game worse.
- by SurrenderMonkey - at 2016.02.11 06:50:15
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1207. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
Yeah, this Strontium business is definitely ill considered. Current m3 required to build 1 day's worth of fuel for a large non-pirate tower from a perfect print in an NPC station: 4725 With 400 stront per run: 33,525 m3
- by SurrenderMonkey - at 2016.02.11 04:25:02
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1208. New game feature (Industrial) request. - in Player Features and Ideas Discussion [original thread]
TheMaxys wrote: SurrenderMonkey wrote: Quote: The one single thing what is changing - you don't have to log in and log out many of your character all the time. And that one single thing is the problem. Everyone understands that you ...
- by SurrenderMonkey - at 2016.02.11 03:12:01
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1209. Loss of Skill Points - in EVE General Discussion [original thread]
pajedas wrote: If you can't differentiate the difference between loss by death, which was found to be flawed (due to technology) and changed. Med clones were removed because they effectively added an escalating cost-of-living to PvP. Thi...
- by SurrenderMonkey - at 2016.02.10 23:53:45
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1210. Low Sec Missions vs High Sec Missions? - in Missions & Complexes [original thread]
Arthur Aihaken wrote: Bumblefck wrote: Ahh, how risk averse you are. It's not risk averse - it's risk vs. reward. Kind of odd coming from a guy with your predilection for losing very blingy fits in high-sec.
- by SurrenderMonkey - at 2016.02.10 23:42:17
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1211. Loss of Skill Points - in EVE General Discussion [original thread]
pajedas wrote: Tyberius Franklin wrote: Those SP earned from that method aren't changing. It's the ones liberated from that mechanism that introduce loss. That leaves aside the fact that prior to this mechanic there were potential losses whi...
- by SurrenderMonkey - at 2016.02.10 23:19:33
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1212. Pilot Renaming and POS Access - in Player Features and Ideas Discussion [original thread]
Kuetlzelcoatl wrote: Arya Regnar wrote: 2. No. Because consequences. I'm not sure this is as important to CCP as it was in the past. Actually, there's even less reason to do it now than ever. Don't like your name or the reputation y...
- by SurrenderMonkey - at 2016.02.10 22:51:27
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1213. Match orders at best price - in Player Features and Ideas Discussion [original thread]
Droidster wrote: I considered the way the system currently works in more detail and it appears it is not due to lazy programming, but is simply a mistake in understanding by the programmer how trading systems work. After doing a more careful a...
- by SurrenderMonkey - at 2016.02.10 21:32:26
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1214. Increase training time for hauling, make it more professional - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Make a tech 1 version that has super strong active tank and a bit over DST cargo space, and another tech 1 with much less tank but decent buffer which can go up over 100,000 m3 space. So basically, "Make a low-ski...
- by SurrenderMonkey - at 2016.02.10 18:17:35
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1215. Match orders at best price - in Player Features and Ideas Discussion [original thread]
Droidster wrote: Owen Levanth wrote: The market has always been rather confusing for me. I know from experience that people sometimes fumble and misclick on Sell-orders, which ends in them buying from me (since I have the lowest price) but ...
- by SurrenderMonkey - at 2016.02.10 17:58:08
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1216. Aurum cost of skill extractors - in Player Features and Ideas Discussion [original thread]
Given that there really isn't any variable cost to CCP for extractors, the price could only be said to be "too high" if reducing the price by a given percentage would result in a proportionally larger increase in sales, such that the total revenue...
- by SurrenderMonkey - at 2016.02.10 17:45:50
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1217. Please Remove Empty Skill Books - in Player Features and Ideas Discussion [original thread]
Is anyone really so neurotic about their character sheet that it's insufficient to just click the "Hide untrained level 0 skills" filter option, or is this just a result of an impulse to always be whining about something ?
- by SurrenderMonkey - at 2016.02.10 17:24:35
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1218. Loss of Skill Points - in EVE General Discussion [original thread]
pajedas wrote: Cidanel Afuran wrote: Then you're complaining just to complain. Ignore the skill injectors, play the game and have fun. Stop whining. How is your posting in my thread any different than what you're calling, "whining"? Go b...
- by SurrenderMonkey - at 2016.02.10 17:03:08
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1219. Match orders at best price - in Player Features and Ideas Discussion [original thread]
Owen Levanth wrote: The market has always been rather confusing for me. I know from experience that people sometimes fumble and misclick on Sell-orders, which ends in them buying from me (since I have the lowest price) but to whatever price th...
- by SurrenderMonkey - at 2016.02.10 16:58:27
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1220. Sticky:[March] Speed changes and Orbit paths - in Upcoming Feature and Change Feedback Center [original thread]
Captain Campion wrote: I'm not quite following what this change means, any chance you could dumb it down for me, perhaps with pictures? :D Ever notice that if you're just in orbit around something and you turn on your MWD, sometimes you fly ...
- by SurrenderMonkey - at 2016.02.10 16:50:36
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