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1601. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Estella Osoka wrote: I have no issue with bringing boosters on-grid. I'm just saying if you bring them on-grid, they should be balanced for all gameplay from the start; instead of adding on fixes at a later date. This includes kiting fleet setu...
- by SurrenderMonkey - at 2015.12.23 16:46:49
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1602. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Estella Osoka wrote: SurrenderMonkey wrote: Estella Osoka wrote: Why should links not be brought on grid? Because doing so doesn't make it balanced for all areas of play. Specifically, HISEC. All the opposing person/fleet has to do is u...
- by SurrenderMonkey - at 2015.12.23 03:55:13
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1603. INR - Trade slot limit -- 305 for many years....CCP please increase - in Player Features and Ideas Discussion [original thread]
Dr Cedric wrote: I support stupid mechanics that promote alt-play Is what you really just said.
- by SurrenderMonkey - at 2015.12.23 02:08:25
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1604. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: [ You were the one that suggested adding falloff to links instead of having a link that works off grid and one that works on grid in boolean fashion. Holy **** you are dense. Here, let me help you out. https://twitte...
- by SurrenderMonkey - at 2015.12.23 00:23:20
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1605. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Estella Osoka wrote: Why should links not be brought on grid? Because doing so doesn't make it balanced for all areas of play. Specifically, HISEC. All the opposing person/fleet has to do is use a neutral alt. In which case you would have to ...
- by SurrenderMonkey - at 2015.12.22 21:48:13
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1606. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Bobman Smith wrote: SurrenderMonkey wrote: Bobman Smith wrote: And as I mentioned earlier, tweak the spread of the boosts from on grid to off grid so that you get a little off grid boosts, and a lot of on grid boosts to match the risk r...
- by SurrenderMonkey - at 2015.12.22 21:26:48
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1607. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Bobman Smith wrote: And as I mentioned earlier, tweak the spread of the boosts from on grid to off grid so that you get a little off grid boosts, and a lot of on grid boosts to match the risk reward. Why? There's no valid gameplay reason...
- by SurrenderMonkey - at 2015.12.22 21:13:50
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1608. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Estella Osoka wrote: SurrenderMonkey wrote: rsantos wrote: Welcome Falcon alts and 500 MN Boosting T3s. If OGB users really liked this as an alternative, they would quit their ******* crying and just do it instead of making lame pseudo...
- by SurrenderMonkey - at 2015.12.22 21:00:15
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1609. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
rsantos wrote: Welcome Falcon alts and 500 MN Boosting T3s. If OGB users really liked this as an alternative, they would quite their ******* crying and just do it instead of making lame pseudo-threats about how sorry everyone is going to be ...
- by SurrenderMonkey - at 2015.12.22 20:27:58
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1610. Sooo PI - in Science and Industry [original thread]
Iria Ahrens wrote: Yea, You see I've done WH PI. That was actually the subject of this thread. Everyone raves about wh pi, but then I go in, and the yeild would be great for 12 hours, then I'd have to move the probes to maintain the yield. Of ...
- by SurrenderMonkey - at 2015.12.22 20:11:11
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1611. T2 production outside Jita/The Forge - The moongoo situation - in Science and Industry [original thread]
Haffsol wrote: This thing is gonna change soon. No, it isn't. Quote: I'm gonna kick your butt out of the coal era! No, you're not.
- by SurrenderMonkey - at 2015.12.22 17:47:50
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1612. Sooo PI - in Science and Industry [original thread]
Iria Ahrens wrote: Coming back recently and I wonder if PI is worth it yet. When I left it was taking over an hour to set up every day, and had to be adjusted every day because the resources depleted so probes had to be moved etc. So is it sti...
- by SurrenderMonkey - at 2015.12.22 17:46:53
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1613. Geckos - in EVE General Discussion [original thread]
MonkeyBusiness Thiesant wrote: Gilbaron wrote: we might not get geckos, but we might get Salamanders. same thing, different color Yep. Seems very, very likely we'll see some other type of superheavy drone in future. Different speed/defen...
- by SurrenderMonkey - at 2015.12.22 17:43:46
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1614. EVE: How to get my friends hooked & their first PLEX - in EVE General Discussion [original thread]
Gregor Parud wrote: Do you actually LIKE your friends? Seriously. Even for high skill, min/maxxed farmers, plexing to play is still basically a ****** deal compared to a McJob, let alone an actual grown-ass adult gig.
- by SurrenderMonkey - at 2015.12.21 23:00:26
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1615. Moar subcap action, more content simple fix - in Assembly Hall [original thread]
How does that quote go? Every complex problem has a solution that is clear, simple, and wrong?
- by SurrenderMonkey - at 2015.12.21 18:25:31
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1616. Geckos - in EVE General Discussion [original thread]
Quote: because I honestly don't see the point of CCP adding so many things that are limited and rapidly fall out of use. Yeah, if something doesn't last literally forever , why even have it at all?
- by SurrenderMonkey - at 2015.12.21 18:07:38
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1617. CONCORD Epic Arc - Content that solves a problem - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: Funny thing is that even unintentionally operating a motor vehicle that closely resembles or imitates a law enforcement vehicle is just as every bit illegal as illegal can get. Just ask the kid that I heard got busted went up...
- by SurrenderMonkey - at 2015.12.19 03:27:39
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1618. Should exploration ships get the mining ship treatment? - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Why? Because you've accidentally wandered into a Linna Excel thread.
- by SurrenderMonkey - at 2015.12.19 03:21:52
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1619. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Is there a dev tag next to my name? If there is then CCP owes me some paychecks. How are any players supposed to know that it will take 4 bytes of ram for this action and 28 bytes for this action and those take x amount o...
- by SurrenderMonkey - at 2015.12.18 22:56:17
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1620. The Problem With Entirely Removing Off-Grid Links - in Player Features and Ideas Discussion [original thread]
So your position is basically that, since the ban didn't result in an instantaneous massive speculative price spike in tritanium, specifically, having one person running 30 miners at a go was basically A-OK and not something that needed to be addr...
- by SurrenderMonkey - at 2015.12.18 19:03:15
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