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1. This is not fair... - in Crime and Punishment [original thread]
Edited by: Svartkraft on 11/12/2009 15:31:17 Originally by: Mr Xanatos Dont you just love Eve politics, he said, she said, they :) So somewhere between you attacking can flippers to help someone out and being a smack talker and attac...
- by Svartkraft - at 2009.12.11 15:29:00
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2. Simple Solution to Missile Pilots Being Discriminated in Fleets - in Player Features and Ideas Discussion [original thread]
Originally by: Xahara Why the talk about sniping? This discussion should not be based on the plain topic that is: snipe or not to snipe? It's not how it works. Missiles in general are not made for sniping. Leave that to guns. Actually, let...
- by Svartkraft - at 2009.09.30 22:18:00
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3. Simple Solution to Missile Pilots Being Discriminated in Fleets - in Player Features and Ideas Discussion [original thread]
Edited by: Svartkraft on 30/09/2009 11:22:47 Edited by: Svartkraft on 30/09/2009 11:22:08 even though there is no actual tracking on the missiles, you do get a penalty for shooting fast moving targets (and not only at close range, i might ...
- by Svartkraft - at 2009.09.30 11:14:00
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4. Simple Solution to Missile Pilots Being Discriminated in Fleets - in Player Features and Ideas Discussion [original thread]
Edited by: Svartkraft on 29/09/2009 22:00:56 In favor of this. Pilots that pick missiles as their weapon of choice (and caldari offers plenty of ships for this path to take without the need of hybrids) should be able to bring their weapons t...
- by Svartkraft - at 2009.09.29 21:59:00
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5. Dominion Titan Feedback - in Test Server Feedback [original thread]
Edited by: Svartkraft on 20/09/2009 12:16:46 I like the new role as a "brawler". The biggest ship in the game sitting on the field and unleashing hell while having an enourmous tank seems much more appropriate than only staying on the field fo...
- by Svartkraft - at 2009.09.20 12:14:00
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6. Target Painter remake suggestion - in Player Features and Ideas Discussion [original thread]
I just looked it up myself, and you are indeed right. Still: Target Painter sig increase is weaker than webifier speed reduction and it also lacks the function to stop people from running away (though one could mention superior range as a pro on ...
- by Svartkraft - at 2009.01.22 02:31:00
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7. Target Painter remake suggestion - in Player Features and Ideas Discussion [original thread]
I owe you an apology then i suppose, I'll have to relook into it
- by Svartkraft - at 2009.01.22 01:51:00
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8. Target Painter remake suggestion - in Player Features and Ideas Discussion [original thread]
Edited by: Svartkraft on 22/01/2009 01:46:51 I can only partially agree there. They are very handy for large missiles on smaller targets, elevating the effective targets. but the only missile wielding, tp specialized, ship in my head there wou...
- by Svartkraft - at 2009.01.22 01:46:00
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9. Target Painter remake suggestion - in Player Features and Ideas Discussion [original thread]
With target painters currently being the arguably worst form of ew (I'm fairly certain, that I am not the only one to say so), here is a suggestion to drastically alter the way they work: Instead of increasing the targets sig radius, which mostl...
- by Svartkraft - at 2009.01.22 01:19:00
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10. FW salary / other income - in Player Features and Ideas Discussion [original thread]
Edited by: Svartkraft on 30/06/2008 21:31:52 well, there are a lot of valid concerns and this must be thought over carefully to prevent exploitation. I have thought about the problem you brought up. what came to my mind is, that the critical...
- by Svartkraft - at 2008.06.30 21:31:00
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