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81. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Draconus Lofwyr wrote: Charles Edisson wrote: Seems the update is being rushed out. With CCPs re-org and the people left being rushed I'm expecting a lot of issues with this update. I think you just hit the nail on the head of the probl...
- by Svennig - at 2011.11.19 01:57:00
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82. Assualt Frigs, Destroyers and Bonuses - in Test Server Feedback [original thread]
+1, and 15%/level is fine. 25% total bonus is way way way way way too low. There needs to be one hell of a rethink of fitting for these ships though. They are assault frigates. They should be fielding top tier frigate weapon systems. But show ...
- by Svennig - at 2011.11.18 22:33:00
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83. New build (Nov 18th) Lighting overblown ? - in Test Server Feedback [original thread]
Shivus Tao wrote: Svennig wrote: Too dark in Null, too light in highsec Nul is GRIM AND DARK FOR MATURE PLAYERS. Highsec needs more unicorns and rainbows. There's grim and dark and edgy, and then theres "where's my fuckin ship and what...
- by Svennig - at 2011.11.18 21:15:00
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84. Sticky:Balancing Feedback: New Tech2 modules - in Test Server Feedback [original thread]
Sigras wrote: and giving it extra cap wouldnt make them overpowered? I think that would be worse than making their sphere of influence larger . . . This is an interesting point, but I'd rather go up against a ship that can rep a LOT within ...
- by Svennig - at 2011.11.18 21:09:00
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85. New build (Nov 18th) Lighting overblown ? - in Test Server Feedback [original thread]
Too dark in Null, too light in highsec
- by Svennig - at 2011.11.18 21:00:00
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86. Ships and mechanics to balance next - fast and simple - in Test Server Feedback [original thread]
Assault Frigates. All of them, pretty much.
- by Svennig - at 2011.11.18 20:46:00
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87. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Charles Edisson wrote: I have a solution, I'm not going to fire sale my super so I just suspended the count, RL money is the only think CCP listen to as it's what pays their wages. Yes they were over powered and needed reducing BUT only one ...
- by Svennig - at 2011.11.18 10:06:00
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88. Mass-test feedback - November 17 - in Test Server Feedback [original thread]
Machine Info and Settings OS version: Windows 7 64 Bit CPU: Phenom II x4 3.2 GPU: Radeon 6850 RAM: 8 Gig How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): high, all bel...
- by Svennig - at 2011.11.17 22:10:00
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89. Capital Jump Effects - in Test Server Feedback [original thread]
Upvote, needs to happen.
- by Svennig - at 2011.11.17 19:04:00
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90. Drug Booster Balancing issues - in Test Server Feedback [original thread]
I don't use boosters, but these changes seem a bit harsh. Boosters were hard to come by before, and are now not worth buying, so I can see them dying out.
- by Svennig - at 2011.11.17 10:37:00
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91. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
HelPilot of20Years wrote: Svennig wrote: Never before realised how whiny some supercaps pilots are. Jesus, anyone would think that they turned them into caracals. They still **** out dps to titans, supers, carriers and dreads. They are still...
- by Svennig - at 2011.11.16 23:05:00
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92. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Never before realised how whiny some supercaps pilots are. Jesus, anyone would think that they turned them into caracals. They still **** out dps to titans, supers, carriers and dreads. They are still somewhat useful against BS. They still have st...
- by Svennig - at 2011.11.16 20:27:00
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93. Drone region nerf - in Test Server Feedback [original thread]
If this does anything to reduce the distortion of the mineral market (and subsequent ******* of miners) due to drone loot, then this is a welcome change.
- by Svennig - at 2011.11.16 20:05:00
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94. WHile you are at it, Please REMOVE Sensor booster LIghtshow - in Test Server Feedback [original thread]
+1, sebo effect is annoying en-mass.
- by Svennig - at 2011.11.14 15:32:00
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95. Ingame Bug Reporting tool live on Sisi! - in Test Server Feedback [original thread]
Sweet Jesus. This is awesome. Ninja edit: If we could be able to attach multiple screenshots, that would be superb.
- by Svennig - at 2011.11.13 08:30:00
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96. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Sigras wrote: if the nid doesnt shield tank, why are you complaining about not being able to fit shield mods . . . I only assumed if you were using shield mods, youd want a shield tank so you could spider tank if you got attacked . . . can you ...
- by Svennig - at 2011.11.12 06:30:00
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97. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Sigras wrote: Svennig wrote: Sigras wrote: #1 i think youre forgetting that the nidhogger has the extra lows to fit those co-processors . . . in fact, coincidentally, it has exactly two extra low slots over the chimera to fit those two ex...
- by Svennig - at 2011.11.11 21:16:00
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98. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Sigras wrote: #1 i think youre forgetting that the nidhogger has the extra lows to fit those co-processors . . . in fact, coincidentally, it has exactly two extra low slots over the chimera to fit those two extra co-processors . . . #2 lets no...
- by Svennig - at 2011.11.11 09:47:00
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99. Sticky:Balancing Feedback: Capital Ships - in Test Server Feedback [original thread]
Vincent Gaines wrote: I don't think I've ever ran a full rack on my Chimera. I've run 3 CSTs before and can run 2 stable 3 in triage stable (it's been a long time since I've done it). In reality, while the other 3 carriers can fit a full rack,...
- by Svennig - at 2011.11.11 08:55:00
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100. Mass-test feedback - November 10 - in Test Server Feedback [original thread]
Machine Info and Settings OS version: Windows 7 64 bit. CPU: Phenom II 3.2 GPU: AMD 6850 RAM: 8GB How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): high, all bells ...
- by Svennig - at 2011.11.10 21:23:00
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