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141. Scanning, - in EVE General Discussion [original thread]
Depends on what you mean by 'issues'. Right now things are about the same as they were a year ago in terms of the difficulty and effort needed to scan something down. For most of this year, however, things seemed to be a little "easier" to find th...
- by Swidgen - at 2012.12.23 19:41:00
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142. Announcement:EVE Online: Retribution - Deployment Status - in EVE General Discussion [original thread]
Dudes, now that was awesome
- by Swidgen - at 2012.12.04 11:35:00
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143. Sticky:EVE Online: Retribution Deployment - in EVE Information Portal [original thread]
An alliance mate and I want to shoot at each other to test our ships. I drop a can, he takes from it and goes flashy red to me. We shoot each other for a while. How can we do this now without exposing the can "thief" to a suspect flag that will a...
- by Swidgen - at 2012.11.30 20:16:00
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144. Sticky:Dev blog: Corp Hangars on ships and You - in EVE Information Portal [original thread]
C'mon, who are you kidding? Everything is a QA nightmare for you to validate. Next week will prove that point yet again. Good tweaks to the ship bays re. scanning and not dropping from SMBs. Freighters performing cargo ops in space.... hmmmmm, ...
- by Swidgen - at 2012.11.30 18:57:00
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145. Sticky:Dev Blog: New Eden Open update on prizes and sponsors - in EVE Information Portal [original thread]
Scaugh wrote: CCP Bro wrote: Akrasjel Lanate wrote: And how many teams signed so far ? You can see a list of teams that have signed up on the tournament sign up page. I've been looking for the teams and the only thing i can see is: ...
- by Swidgen - at 2012.10.24 09:58:00
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146. Sticky:Dev Blog: New Eden Open update on prizes and sponsors - in EVE Information Portal [original thread]
5 days since OP, 3 page thread. Res Ipsa Loquiter.
- by Swidgen - at 2012.10.24 09:43:00
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147. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
corestwo wrote: Swidgen wrote: You can't seriously be redesigning this without adding an indication of the target's capacitor level, can you? If you don't add that, this amounts to fluff nobody asked for. Again. That's not info available t...
- by Swidgen - at 2012.10.10 23:01:00
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148. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
CCP Sisyphus wrote: Salpun wrote: When will the damage notification be movable And the log be easeier to read? Give us time... How does :18months: sound? Or are we up to 36 now? Do I hear 48?
- by Swidgen - at 2012.10.10 22:34:00
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149. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
You can't seriously be redesigning this without adding an indication of the target's capacitor level, can you? If you don't add that, this amounts to fluff nobody asked for. Again.
- by Swidgen - at 2012.10.10 22:31:00
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150. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Jarin Arenos wrote: Come on, somebody has to give a crap about the massive headache that is getting handed to mission runners with the NPC flag's introduction... Ummmm.... no?
- by Swidgen - at 2012.10.05 04:38:00
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151. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
CCP Explorer wrote: EVE is not a simple game, but at least there will now be charts describing how it behaves! Please make sure the GMs are aware of these charts, how things are supposed to work, and that all these flags and timers are Logg...
- by Swidgen - at 2012.10.04 22:37:00
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152. Community Project: Miners Codex / Mining Code - in Science and Industry [original thread]
What does Rule #2 accomplish for you exactly? Why are any of these rules necessary? To what purpose?
- by Swidgen - at 2012.09.13 22:35:00
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153. Factional Warfare Veterans Retirement Program - in EVE General Discussion [original thread]
No. It doesn't say too much for your friends if they got all excited when they heard you were going to propose something with zero chance of happening. If you want those standings back up, start grinding. It's what the rest of us all do, and you'r...
- by Swidgen - at 2012.09.13 22:03:00
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154. [Recording] Wormhole Townhall With CSM Two Step - in Wormholes [original thread]
Two step wrote: I'll start responding to your posts once you start posting with your main. Your arrogance is astounding. Main or alt makes no difference if it's a legit eve character on an account being paid for; an account that helps pay for...
- by Swidgen - at 2012.09.05 11:43:00
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155. POS Sentry guns and losing Security Status - in Science and Industry [original thread]
What about if there are POS gunners manning the weapons? Do they take sec status hits individually?
- by Swidgen - at 2012.08.27 02:38:00
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156. CCP, how much isk has FW removed from the game? - in Market Discussions [original thread]
Before Planetary Interaction, buying materials for making POS fuel was an ISK sink as well. Anybody know how big of a sink it was? I have to think it was a pretty big one. CCP sure didn't give a rat's patootie about removing that ISK sink from the...
- by Swidgen - at 2012.08.21 05:34:00
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157. Lasers. Names. Changes. Please read before reaching for your weapons. - in Ships and Modules [original thread]
I always thought the order of the meta names was kind of backwards: Upgraded (meta level 1) Limited (meta level 2) Experimental (meta level 3) Prototype (meta level 4) Given the basis is the T1 version of something (basic vanilla no-meta), a Res...
- by Swidgen - at 2012.08.16 05:10:00
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158. What's the typical distance between an acceleration gate and a deadspace site? - in Missions & Complexes [original thread]
Typical is about 10,000 km. With an interceptor or a fast MWD frigate you can cover the distance in about 2 hours. Been there, done that (don't ask) and just in the nick of time before downtime
- by Swidgen - at 2012.07.25 21:52:00
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159. Iteration on IGB? - in Test Server Feedback [original thread]
Messoroz wrote: Please kill yourself now. You have no idea what the IGB even is. The IGB is an implementation of Chromium via the Awesomium toolkit. It creates separate processes of Chromium like Chrome to handle rendering to a buffer which th...
- by Swidgen - at 2012.07.23 22:46:00
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160. The new inventory and laser crystal management - in Test Server Feedback [original thread]
Soon Shin wrote: One thing that annoys me with the crystal loaded is that when I select load used crystals, it sometimes loads brand new crystals. This is especially annoying when grouping weapons. This is one of those bugs that has been a...
- by Swidgen - at 2012.07.23 21:56:00
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