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161. Racial CQs - in Test Server Feedback [original thread]
The only thin we absolutely need in Matar CQ's is a pair of slave matar girls to have some fun. Every thing else is perfectly rusted
- by Swynet - at 2011.06.15 10:35:00
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162. The Next Ship Revamp? - in Test Server Feedback [original thread]
Originally by: Ghost Nightmare When custom paint jobs come every ship I fly will be hot pink. Just to add extra insult to injury. No one can take being killed by a hot pink anything. Also: this for new hyperion You assume all E...
- by Swynet - at 2011.06.15 10:31:00
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163. PI specialization skills - in Player Features and Ideas Discussion [original thread]
Edited by: Swynet on 15/06/2011 10:23:10 Originally by: Freya Kesanlaulu This is just and idea how to introduce more skills to PI and make it more interesting and effective. You could introduce specialization skills for all row materia...
- by Swynet - at 2011.06.15 10:23:00
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164. Defence of 0.0 space - in Player Features and Ideas Discussion [original thread]
Edited by: Swynet on 15/06/2011 09:52:16 A much better solution is to recruit and have friendly relations between different time zones corporations? Player decisions must have an impact so: If you decide to play exclusively with people talk...
- by Swynet - at 2011.06.15 09:51:00
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165. tungsten armor plates vs faction - in Player Features and Ideas Discussion [original thread]
The price difference doesn't justify in any form the choice of faction ones, unless you like to loose pimped stuff or create hangar queens.
- by Swynet - at 2011.06.15 09:28:00
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166. Best PvE ship in the game? - in Ships and Modules [original thread]
Originally by: Lady Spank I would like to see your Tengu compete with my Avatar. Shouldn't be that hard, your avatar looks like something between an old girl, a pig and an *******.
- by Swynet - at 2011.06.13 11:44:00
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167. Probing.... - in EVE General Discussion [original thread]
Originally by: Geodeath I wish they would nerf the heck out of it. Take us back to the days when it was hard and profitable. I remember using only the ship scanner to find things back when probe launchers didn't exist. They have made it to...
- by Swynet - at 2011.06.13 11:28:00
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168. Someone please explain to me... - in EVE General Discussion [original thread]
Originally by: Sader Rykane How exactly would arena pvp kill the sandbox? Would kill the e-peen of all brainless stupid km's farmers. So since the game is all about that, yes it would kill Eve It's their only reason for playing, col...
- by Swynet - at 2011.06.13 11:23:00
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169. End Mission Thieving - in Player Features and Ideas Discussion [original thread]
Concord is there to support bit vets exploiting game mechanics and gank new players for them. The same using market bots, mining bots, mission bots, grieffing everything in their path, shooting blues, shooting guys in their own corp, scaming, stea...
- by Swynet - at 2011.06.13 00:00:00
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170. **** everything about Magnetometric Sites - in Player Features and Ideas Discussion [original thread]
To entertain you
- by Swynet - at 2011.06.12 23:47:00
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171. Station Gunners after POS Gunners - in Player Features and Ideas Discussion [original thread]
Edited by: Swynet on 12/06/2011 23:45:06 Nah better release repair stations: -use a lot of cpu and pg -can't be anchored outside the force field -range of effectiveness 20km -only repairs ships, not structures -use huge amounts of fuel (enric...
- by Swynet - at 2011.06.12 23:44:00
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172. logistic drones - in Player Features and Ideas Discussion [original thread]
Originally by: mkint From what I understand, you used to be able to and it was nerfed because of the domi. A ship who's tank uses no capacitor and no slots is overpowered. A domi with 5 T2 heavy armor drones would receive 90 armor HP/s, wh...
- by Swynet - at 2011.06.12 23:31:00
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173. Improve Ammunition Switch (Esp. Laser Crystals) - in Assembly Hall [original thread]
Originally by: Marlona Sky Have your proposal include hybrids, projectiles and missiles being able to reload and change ammo types in ONE SECOND like lasers, and I will give a thumbs up.
- by Swynet - at 2011.06.12 23:15:00
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174. Sentry's - What am I doing wrong? - in Ships and Modules [original thread]
T1's are pretty bad stuff at least under lvl4 but you want t2 models for sure.
- by Swynet - at 2011.06.12 21:54:00
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175. self destruct - in Ships and Modules [original thread]
Originally by: Pyrrhios I personally think self-destruct should do damage like a bomb, at least in low or null-sec. Sure, it would change the way fleet battles are run, but ships do cost money, and it also gives those being griefed a weapo...
- by Swynet - at 2011.06.12 21:49:00
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176. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
Originally by: Lady Spank Make skillpoints reduce over time for unsubbed accounts. This solves the problem of people unsubscribing because of the lack of fixes or improvements to the game. Trash account and characters would leave more ...
- by Swynet - at 2011.06.12 21:31:00
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177. Annual redistribution of skill points - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia answer Thx for your answer. Every one would benefit from it noobs has older players, but nobody would "have to", but I still think it should be an option. If the game was made around older players opinions Ev...
- by Swynet - at 2011.06.12 21:26:00
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178. Navy/Fleet Issue BS's - in Player Features and Ideas Discussion [original thread]
Where the Tornado and his counterparts will be placed? Yes would like to see Navy versions of the Brutix Hyperion (maybe that one would be worthy) Nyx and Erebus.
- by Swynet - at 2011.06.12 21:10:00
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179. [Issue] Falcons are STILL stupidly overpowered - in Assembly Hall [original thread]
OC I always fit ECCM on my ship when I undock, have self logistics at lvl10 can self rep with my 20 drones and have 2 DD on my cane with 15sec CD, I've trained hard for those but now I have answer to all situations and to every one @Op yes the ...
- by Swynet - at 2011.06.12 21:05:00
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180. [Proposal] Tax Brackets and Dues - in Assembly Hall [original thread]
Originally by: Tiana Delorian So the issue in my corp right now is that some of the more advanced members are getting annoyed because they're contributing 150k per mission into corp tax, while the newer players are averaging about a tenth ...
- by Swynet - at 2011.06.12 20:55:00
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