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81. NEW YARRSTERS! next week - in EVE General Discussion [original thread]
OMG !!! \o/ Does this mean lag will be podded? Do indies will fly like shuttle? Site ICEÖ since 834430 AD
- by Sybylle - at 2006.02.15 14:04:00
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82. Level 5 -= ELITE Learning Skills =- Payoff - in Skill Discussions [original thread]
Originally by: Diune i have just started playing, im just courious what attribute is better to have bigger in basic to maximize learning skills int or mem? Both are important... Check the sticky in this forum regarding skills ( click m...
- by Sybylle - at 2006.02.15 07:38:00
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83. Damage control compensation skills - in Ships and Modules [original thread]
Originally by: ZilverFox Active hardeners dont gain anything from the skill either, only thing the skill does to active hardeners, is to give em a higher "passive" resistance when they are offline. In case you run out of cap or forget to t...
- by Sybylle - at 2006.02.13 15:33:00
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84. Damage control compensation skills - in Ships and Modules [original thread]
Originally by: Jai Cee What resists would I get with all 4 of these at lvl 4 fitting energised adaptive nanos II. Is it additive eg 28% to all resists or multiplicative 21.6% to all. How would this then stack if I fitted two of these? ...
- by Sybylle - at 2006.02.13 12:55:00
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85. Convys Content - in EVE General Discussion [original thread]
Edited by: Sybylle on 13/02/2006 12:46:50 Originally by: 31i73 I have never tried to hit them. Do you get a sec status hit? Concord? How far do those sentries shoot? Anything else I should know of? Check out this link m8 :) Clic...
- by Sybylle - at 2006.02.13 12:45:00
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86. Vote for EVE Linux support! - in EVE General Discussion [original thread]
You get my vote ^^ Site ICEÖ since 553768 AD
- by Sybylle - at 2006.02.13 11:10:00
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87. Damage control compensation skills - in Ships and Modules [original thread]
Originally by: Elah'n'matir Originally by: Elaron From my experiences working with Damage Control modules, they are not affected by the compensation skills. I second those experiences. Still, it's nice that Damage Control isn't ...
- by Sybylle - at 2006.02.13 10:48:00
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88. Announcing Eve Ore Comparer - in EVE General Discussion [original thread]
Originally by: Eternal Fury being new to the game, this is nice. Lets me know which I should mine. I appreciate it. Another helpful thingy is this one . It shows almost all the skills and their prerequisites on a wide page. Thanks t...
- by Sybylle - at 2006.02.13 07:34:00
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89. Damage control compensation skills - in Ships and Modules [original thread]
Did anybody test it? I have no connection for at least 1 week, so... Site ICEÖ since 172799 AD
- by Sybylle - at 2006.02.13 07:32:00
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90. No Topic - in Skill Discussions [original thread]
Originally by: Heather Skarsgard For the missing skills, well, I'm really sorry, but for now I can't seek all the missing skills to make the skilltree exhaustive since I do'nt have enough time. Yeah...Now get back to mining!!! (Sorr...
- by Sybylle - at 2006.02.13 07:31:00
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91. Damage control compensation skills - in Ships and Modules [original thread]
Take this one . Even with one only one active, you can have something really nasty with shield and armor compensations skills at hight level (let's say 4). I means you get something like +25 % to each shield resistances and +27 to armor ones whi...
- by Sybylle - at 2006.02.10 16:18:00
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92. Announcing Eve Ore Comparer - in EVE General Discussion [original thread]
Hmmm...Maybe some readme might be a good addition... I only have a GUI with empty lines (nothing to click). Is there any prerequisite for making it work? Site ICEÖ since 128836 AD
- by Sybylle - at 2006.02.10 14:34:00
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93. Damage control compensation skills - in Ships and Modules [original thread]
Well...the skills apply to both active AND passive hardeners. The only thing I would check is if they do apply also to damage controls, as they aren't primarly hardeners... I will test that later (not IG right now...) Site ICEÖ since 1066...
- by Sybylle - at 2006.02.10 14:15:00
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94. Damage control compensation skills - in Ships and Modules [original thread]
Little question on the new effect of Damage control modules... Do they benefit of the bonuses allocated by this or this skill? That would be kinda nice Site ICEÖ since 697576 AD
- by Sybylle - at 2006.02.10 13:51:00
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95. my apoc set up - in Ships and Modules [original thread]
Edited by: Sybylle on 10/02/2006 13:19:40 BTW... My apoc fit (at least the one I use right now). It's a NPC setup. 6 mega pulse II (multi, x-ray, radio) 1 Arbalest heavy (for frigs) EDIT: forgot THE tractor beam...Damn usefull thing :p 1 Web...
- by Sybylle - at 2006.02.10 13:19:00
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96. my apoc set up - in Ships and Modules [original thread]
Against frigs I'll use a destroyer or an inty, or another frigate (Punisher ftw). In a BS, drones+webifier do a nice job :) Site ICEÖ since 539532 AD
- by Sybylle - at 2006.02.10 13:14:00
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97. No Topic - in Sell Orders [original thread]
Edited by: Sybylle on 10/02/2006 08:22:45 The problem being to pay for all these skills also ^^! Site ICEÖ since 392018 AD
- by Sybylle - at 2006.02.10 08:23:00
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98. No Topic - in Sell Orders [original thread]
OK...I will take a look at this... Thanks! Site ICEÖ since 652411 AD
- by Sybylle - at 2006.02.09 18:06:00
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99. No Topic - in Sell Orders [original thread]
I would be very interested in knowing where you got the skills. I mean, did you bought everything or you were able to get some of them through missions/loots/hacking cans. Thanks for your feedback. Site ICEÖ since 57359 AD
- by Sybylle - at 2006.02.09 16:04:00
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100. Building Items based on COSMOS BPCs - in Missions & Complexes [original thread]
That is indeed a good link there ^^ Thanks a lot! Site ICEÖ since 389550 AD
- by Sybylle - at 2006.02.08 15:45:00
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