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161. Were all level 5 agents removed? - in Missions & Complexes [original thread]
Originally by: Chainsaw Plankton Originally by: SLy menstra They were moved to low sec as a lame attempt to get people to move to low sec, It didnt work. as far as I know the agents were always in lowsec Yes they were but b...
- by Syekuda - at 2010.11.01 00:06:00
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162. New Dev Blog: Death to downtimes! - in EVE Information Portal [original thread]
This must be the most idiotic question ever but with CCP's reputation are you sure 30 minutes is enough for a downtime. I mean almost each mistakes you made requires wayyyy more than 1 hour of downtime. With no updates this resulted into a mass co...
- by Syekuda - at 2010.10.30 20:58:00
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163. Public beta-test of Sisi launcher tool - in Test Server Feedback [original thread]
I tried it since it's launch and it works perfectly. no bugs on my side, no errors no nothing. Click and launch...that easy for me. thanks CCP -------------------------------------------------- Life is pleasant. Death is peaceful. It's the tran...
- by Syekuda - at 2010.10.29 00:17:00
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164. faction warfare and standings - in Warfare & Tactics [original thread]
First question: your main's standing will not get affected if you play in FW with another character. Both character are very seperate. Second Question: For security status, as long as you shoot fw targets ONLY, it should not go down. The rest the...
- by Syekuda - at 2010.10.28 23:39:00
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165. Kiting and Orbitting at optimal range - in Warfare & Tactics [original thread]
remember if your ship has enough agility to kite. If your ship is going to fast then your orbiting range might be more than your orbit range. ie: you click on orbit at 15km on your target. your target ship is going very fast (over 1k ms/s) and so ...
- by Syekuda - at 2010.10.28 23:19:00
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166. New Blog: A Closer Look Inside the Mac Client - in EVE Information Portal [original thread]
To CCP or transgaming: Did you stop support for the Linux version because the mac was taking too much work or was beginning to be too complex ? This post could explain the reason why it was left off in the dust somewhere because it looks like th...
- by Syekuda - at 2010.10.23 14:30:00
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167. New Dev Blog: Cutting it short: EVE shortcuts revamped - in EVE Information Portal [original thread]
Edited by: Syekuda on 16/10/2010 13:42:25 To CCP: How about keys (arrows ?) to navigate your ship manually ? This could be useful for ships that are better when flown manually. I could think of a kitting type of ship that requires an orbit o...
- by Syekuda - at 2010.10.16 13:41:00
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168. PI Links - in Science and Industry [original thread]
Originally by: rain9441 Advanced Planetology says otherwise. I've got an account with Planetology 3 and an account with Adv Planetology 4. I've looked at 0.0 planets side by side. On one side I see total crap on the other I see small gold...
- by Syekuda - at 2010.10.13 18:53:00
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169. PI Links - in Science and Industry [original thread]
Then is it fair to say that Gas planet should have more chance or just more ressources since it's bigger (remember, it's a game here lol). I'm in 0.0 and the ressource here on planets are... ugly in other words. In some cases, I've seen more ress...
- by Syekuda - at 2010.10.13 17:55:00
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170. PI Links - in Science and Industry [original thread]
I noticed when using a link between an extractor and a factory the powergrid need is not a lot. A really long link could cost me 175 at maximum...it's a really long link. But if I use a gas planet then that same link uses 10 times the amount of p...
- by Syekuda - at 2010.10.13 15:53:00
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171. **Announcement** Faction Warfare Blog - in Warfare & Tactics [original thread]
http://eve.techgamelabs.com/?p=332 A post about the lost Paladin that was worth 30 billion. I thought of putting some tips on how to TRY to avoid those situations. Feel free to give more tips in the comment section please. ----------------------...
- by Syekuda - at 2010.10.10 17:09:00
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172. Walking in Station Bar Idea - in Player Features and Ideas Discussion [original thread]
More stuff to play with on the market. Sure why not. I like it. -------------------------------------------------- Life is pleasant. Death is peaceful. It's the transition that's troublesome. ISAAC ASIMOV
- by Syekuda - at 2010.10.10 16:29:00
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173. Walking in Station Bar Idea - in Player Features and Ideas Discussion [original thread]
Any other comments ? come on, don't be shy ? -------------------------------------------------- Life is pleasant. Death is peaceful. It's the transition that's troublesome. ISAAC ASIMOV
- by Syekuda - at 2010.10.10 13:15:00
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174. Walking in Station Bar Idea - in Player Features and Ideas Discussion [original thread]
If you saw the video demo of walking in station then you know that the guy made a bar inside the game with some mini games inside. I was thinking about this today and I know I'm ahead of time here and the WiS is due summer 2011 but better now tha...
- by Syekuda - at 2010.10.09 16:40:00
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175. Faction Warfare Mission Info Needed - in Warfare & Tactics [original thread]
Read this . It should help you guys with faction warfare missions It's concentrated around caldari but all you have to do is scout the good level 4 agents out and figure out where they are. Just note it and start those missions. I did those mis...
- by Syekuda - at 2010.10.09 00:52:00
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176. Character creation & customisation feedback - in Test Server Feedback [original thread]
If you can't fight them, join them. Well that's what I'll do ... damn it. Anyways, giving my limited knowledge on eve's background, aren't the Achura from an asian background ? Look at the current avatar they have and that's what I see. So I went...
- by Syekuda - at 2010.10.08 18:29:00
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177. New Dev Blog: Team Best Friends Forever: What's Happening Winter 2010? - in EVE Information Portal [original thread]
Originally by: CCP Soundwave Originally by: Amarok Tonrar Couple of questions that maybe will be answered in future dev blogs about this? First, and maybe I missed it, but am I correct in my guess that this will require some sort...
- by Syekuda - at 2010.09.24 14:09:00
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178. New Dev Blog: Team Best Friends Forever: What's Happening Winter 2010? - in EVE Information Portal [original thread]
Edited by: Syekuda on 23/09/2010 18:51:30 Originally by: CCP Ytterbium Originally by: Xessej Hopefully "sleeper AI" will be improved for this. To be blunt "sleeper AI" at present is extremely predictable. What makes sleepers c...
- by Syekuda - at 2010.09.23 18:51:00
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179. New Dev Blog: PLEX for GOOD: Pakistan - in EVE Information Portal [original thread]
I dont believe in giving cash when someone needs help financially. Given items or "stuff" they need is better in my opinion. There's less chance of corruption if we give those needed items. Think of red cross for example or sending nurses and doct...
- by Syekuda - at 2010.09.18 14:33:00
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180. A new type of damage, really ? - in EVE General Discussion [original thread]
Going straight to the point, it's called spalling . If you don't know what is it then follow the link to the wikipedia page. It will tell you what is it exactly. I ain't going to publish this on the features and ideas cause it's not an idea for ...
- by Syekuda - at 2010.09.10 13:59:00
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