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21. Petition: Mandatory Dev Response Limit - in Player Features and Ideas Discussion [original thread]
Edited by: Syllein on 05/12/2010 13:43:18 Personally I'd like to see a few more Dev threads along the lines of "we are currently looking at/ discussing <insert topic>, Please make suggestions here." Along the lines of the currently stic...
- by Syllein - at 2010.12.05 13:39:00
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22. When should you be cap-stable in PVP fits? - in Ships and Modules [original thread]
Originally by: Eternal Noob I've read some old thread about cap stability, and it seems that people who know what they're doing routinely have an unstable fit, relying on player skill to do the right things at the right times in combat sit...
- by Syllein - at 2010.12.04 17:11:00
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23. Orbit command should preserve the direction of your flight. - in Player Features and Ideas Discussion [original thread]
Originally by: Soden Rah Stuff Only problem I have with this is that manoeuvring your opponent into areas where a collision may occur is a valid tactic in itself. Especially for those in bigger/ slower ships when fighting small stuff a...
- by Syllein - at 2010.12.04 16:37:00
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24. How to introduce more aesthetically pleasing ships to Eve - in Player Features and Ideas Discussion [original thread]
Not for or against this tbh. However I could see this being a huge undertaking for CCP. Re-skinning is one thing perhaps, but redesigning every ship (including anchor points for turrets etc.) would probably involve a massive amount of man-hours w...
- by Syllein - at 2010.12.04 15:39:00
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25. Inexperienced player's question: Active vs Buffer in solo - in Warfare & Tactics [original thread]
Edited by: Syllein on 04/12/2010 15:12:01 Originally by: Tozmeister Active Tanking can work really well. There's a video in the 'My Eve' section with some excellent cyclone action but I can't remember the name of it. You may be tal...
- by Syllein - at 2010.12.04 15:11:00
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26. Lasers vs Projectiles - in Warfare & Tactics [original thread]
Just a thought....If you haven't done so already consider pumping that SP into Battlecruiser V. Will help with the Harby, and if at a later date you cross train into minmatar you still benefit. Win-Win.
- by Syllein - at 2010.12.04 15:03:00
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27. Low sec as an ecosystem, and why increasing rewards won't work - in Player Features and Ideas Discussion [original thread]
Very well thought out OP. Would very much support this proposal. Honestly think this idea, especially with the addition of one or more unique/ valuable low-sec resource would dramatically improve low sec. The bounty fix especially would be a vast...
- by Syllein - at 2010.12.04 14:43:00
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28. Active shield tanking in PvP - in Ships and Modules [original thread]
Originally by: Seriously Bored All that said, go google Kessah's Forever Pirate videos. He active armor tanks more often, but he does do shield stuff, and it's kind of inspirational what you can pull off with active tanking in PVP if you...
- by Syllein - at 2010.12.03 10:08:00
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29. The all seeing eye (local) must go - in Player Features and Ideas Discussion [original thread]
Originally by: Infinity Ziona Originally by: Jaari Val'Dara Originally by: Infinity Ziona How about this for an idea: You can close local, you disappear from local. You open local, you reappear in local. As for yo...
- by Syllein - at 2010.12.02 08:25:00
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30. UI mods. Why can't we have them? - in Player Features and Ideas Discussion [original thread]
Originally by: William Cooly Originally by: Marlo BrockleBeerloafs WOW It's hard to elaborate on a concept as massive as the UI. And since I have absolutely no idea about anything in WoW I actually don't know what you're talkin...
- by Syllein - at 2010.12.02 08:02:00
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31. idea on what to do with corpses - in Player Features and Ideas Discussion [original thread]
Originally by: sian miller Head banging skill - each level gives you 10% chance to recover any implants (if they had any) form the corpses head. Was thinking along the lines of: Skill 1 (basic) "Back Street Surgeon" Allows the recla...
- by Syllein - at 2010.12.01 08:12:00
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32. Bounty hunting -another way to do it, - in Player Features and Ideas Discussion [original thread]
All for a fix to bounty system, but introducing PvE to it would not be that interesting tbh. Having bounty agents that give out random bounties is one thing, having to run a mission etc in order to get intel/ standings/ whatever...no thanks. I a...
- by Syllein - at 2010.12.01 08:00:00
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33. idea on what to do with corpses - in Player Features and Ideas Discussion [original thread]
Maybe it could be possible to recover implants? Chance based ofc. With one or more skills required? Not sure what this would do to the price of implants, but could be another mini profession along the salvaging line. Enter the quick Inty pilot s...
- by Syllein - at 2010.12.01 07:49:00
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34. Countering Nano Wuss's - in Warfare & Tactics [original thread]
Originally by: Sean Faust Edited by: Sean Faust on 30/11/2010 18:39:07 The simple solution is support. You can easily counter nanogangs by putting a bigger emphasis on your support ships (recons, ewar, logistics, tackle) and not having...
- by Syllein - at 2010.12.01 07:31:00
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35. The all seeing eye (local) must go - in Player Features and Ideas Discussion [original thread]
Originally by: Cearain IÆm going to call this the ôeve natural lawö argument. The idea you and others have expressed is that it is against some natural law of eve that we should get this information without first mashing a scanner button...
- by Syllein - at 2010.11.30 18:55:00
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36. How many of you... - in EVE General Discussion [original thread]
Originally by: Jamaican Herbsman Originally by: tohs togi Originally by: Mrs Starr not here - its dinner time and a great way to spend 30mins QT with the missus to keep her happy. Oh, aren't you in for a nasty surprise....
- by Syllein - at 2010.11.30 11:18:00
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37. The all seeing eye (local) must go - in Player Features and Ideas Discussion [original thread]
Edited by: Syllein on 30/11/2010 08:33:00 Originally by: Cearain I have asked this several times and not one person who wants to do away with local can give an answer. How would you suggest going about solo pvp if there is no local? ...
- by Syllein - at 2010.11.30 08:28:00
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38. The all seeing eye (local) must go - in Player Features and Ideas Discussion [original thread]
Originally by: Cearain If you see a ship on dscan you likely will not have much time to get out of scram/disruptor range before it lands. Theya re already warping to you. Ummm what? I do this regularly, when solo I always attempt to ...
- by Syllein - at 2010.11.29 17:34:00
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39. Potential encouragement to PVP - in Player Features and Ideas Discussion [original thread]
Originally by: Zarda Sulan people like you and the poster above you really make me want to play this game or wonder why so many quit to your elitism. blame youself for the failures of this game ****** Ok, I'll bite. I'll even remain p...
- by Syllein - at 2010.11.29 17:08:00
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40. Cure for Station Games - in Player Features and Ideas Discussion [original thread]
OP, did you actually want a 10 min re-dock timer or a 10 min aggression timer? The first would be a little silly, and far too annoying to just about everyone, not just those playing docking games. The second would be less annoying, and would take...
- by Syllein - at 2010.11.29 16:35:00
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