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1. The case against Thera - in EVE General Discussion [original thread]
As a dedicated WH explorer I am quite exited about the new WH systems added and most of all Thera. I don't see though how this is going to work since this will follow 0.0 space combat rules & every time we undock will be potential targets, at ...
- by Taegessia - at 2014.12.03 03:44:47
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2. PVE: Top 5 current highest dps ships - in Ships and Modules [original thread]
Hakaari Inkuran wrote: Oh no, it was a compliment. I'd like to see you posting more. Its nice to see somebody value aesthetics and enjoyment and playstyle rather than just blurting out "mach or go home". If it was an insult I would have said yo...
- by Taegessia - at 2014.07.02 19:29:00
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3. PVE: Top 5 current highest dps ships - in Ships and Modules [original thread]
Hakaari Inkuran wrote: You should post in the forums more. I really can't say if this was a compliment (seems like one but I might easily be wrong) or the opposite. If it was I appreciate it, if it was not then I humbly accept your criticism ...
- by Taegessia - at 2014.07.02 19:21:00
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4. PVE: Top 5 current highest dps ships - in Ships and Modules [original thread]
That's ok, each player can judge the looks any way he sees fit. Where some see a giant trash can i see an impressive combination of a battleship-sized Tengu Dissolution Sequencer with a Battlestar Galactica. Frakking awesome
- by Taegessia - at 2014.07.02 16:12:00
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5. PVE: Top 5 current highest dps ships - in Ships and Modules [original thread]
I disagree with opinions that support ship "A" is best and all the rest follow, for the majority of players. I agree with them, if this argument is suggested for each player individually. Each player using the same ship with exactly the same fit r...
- by Taegessia - at 2014.07.02 15:33:00
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6. freighter implants - in Ships and Modules [original thread]
iu'ra wrote: They changed the Ascendencies so 1-6 including Omega is now better than 1-5 and the 15% The HG Ascendancy Omega (HGAO) costs around 1.6B while the 15% Warp Hardwiring costs 160M. In a Freighter the difference is something like 0...
- by Taegessia - at 2014.06.22 18:26:00
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7. Looking for help on what to train - in Skill Discussions [original thread]
Sabriz Adoudel wrote: Drone support skills, and give thought to the painful train that is Heavy Drone Operation 5 and Sentry Drone Operation 5. They are the only weapons system that is Int/Mem, and are (in the present meta) a very powerful weap...
- by Taegessia - at 2014.06.22 15:43:00
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8. POS - Ice Refining - in Science and Industry [original thread]
Soldarius wrote: Reprocessing, that is anything that is not an ore or ice, will no longer consider any skills except the Scrapmetal Reprocessing skill, standings, and station equipment. So max reprocessing rate for ships and modules for example...
- by Taegessia - at 2014.06.22 13:17:00
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9. freighter implants - in Ships and Modules [original thread]
Chenguang Hucel-Ge wrote: While improvement in warp speed looks significant, it's not that cool. Your speeding up sequence won't accelerate too much from it while stopping sequence is pure agility. Increasing your overall warp speed by any a...
- by Taegessia - at 2014.06.22 11:33:00
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10. Exploration Loot Brainstorming. - in Missions & Complexes [original thread]
Conjaq wrote: The differences between the factions are very unbalanced tho.. Serpentis faction sites are very easy, while sansha / blood raiders are extremely hard soloey because of neuts. Blood Raiders neut, Sansha track disrupt.
- by Taegessia - at 2014.06.21 13:09:00
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11. Best race for transport ships? - in Ships and Modules [original thread]
Boyamin wrote: I'm looking at it from the BR point of view, a gank in HS will usually happen on the land-in from inbound gate to a popular station, the sniping ship will have pre-decided to volley you as soon as you land. This is why lock time ...
- by Taegessia - at 2014.06.20 22:45:00
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12. most profitable mission running system - in Missions & Complexes [original thread]
There are many answers to your query. Since you are fairly new to mission running I will give you the safest one. Don't go to Lanngisi just yet. I suggest to go to a 0.8 - 1.0 security system where chances of getting ganked are greatly reduced. N...
- by Taegessia - at 2014.06.20 14:17:00
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13. Best race for transport ships? - in Ships and Modules [original thread]
Boyamin wrote: use nano's. Avoid shield extenders and inertia stabs because they decrease your lock time. This is a bit misguided. Inertia stabilizers while makes you been targeted faster, they reduce your align time by many times the loss i...
- by Taegessia - at 2014.06.20 13:29:00
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14. Best race for transport ships? - in Ships and Modules [original thread]
Besides what has been suggested so far, you could consider a fit that has ECM as primary defence (excluding ECM bursts for hisec). It has saved my transport many times in any kind of space (hsec,low,null,wh). First I look for a shield tank becau...
- by Taegessia - at 2014.06.19 22:22:00
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15. Level 3 Security Missions Comparisons and Discussions - in Missions & Complexes [original thread]
Lar Tadaruwa wrote: You strive to focus on that, and try to make me feel like if I did something wrong when I don't. For some inexplicable reason you strive to make everyone that tried to help, feel guilty about been dangerous to you, your wo...
- by Taegessia - at 2014.06.18 11:56:00
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16. Mobile tractor units need tweaking - in Ships and Modules [original thread]
Caleidascope wrote: Salvage drones? Here is the solution to your problem. No more Ping-Pong
- by Taegessia - at 2014.06.16 05:23:00
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17. Best race for transport ships? - in Ships and Modules [original thread]
Minmatar for the better stats at speed,agility,signature radius & high base em resist, with adequate cargo for most jobs. I really like the more balanced mix of lows & meds of the Minmatar. While cargo is the primary function of these hul...
- by Taegessia - at 2014.06.16 04:55:00
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18. Which Level 3 Missions are the Easiest ones? - in Missions & Complexes [original thread]
Trying to answer your question as realistically as possible, I do not think you will get accurate results at your current level of skills, because that would make most of the easy missions look hard. Someone will get a different experience with ne...
- by Taegessia - at 2014.06.15 22:48:00
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19. L4 mission ships, Navy Raven vs Golem - in Missions & Complexes [original thread]
With a ship that has 7 meds you really don't need so much expensive modules for tanking. Since you never run L4s before my recommendation is go relatively cheap & always use a bit more tank than the one you think is enough, till you get a feel...
- by Taegessia - at 2014.06.15 10:05:00
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20. So for pve Missile caldari are the win? :X - in Missions & Complexes [original thread]
About using more warp speed vs gank\tank on mission ships, my instinct says its more like a tie rather than actually making a noticeable difference (unless you travel to multiple agents in a 3-5 jump radius). All battleships no matter the weapon...
- by Taegessia - at 2014.06.05 13:14:00
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