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61. WTS 19.6 Million Sp Char - in Timecode Bazaar [original thread]
that link is pretty old, missing 10mill of your SP or so. And Linkage works wonders
- by Tailhook - at 2007.09.12 21:40:00
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62. Low sec vs high sec missions? - in EVE New Citizens Q&A [original thread]
Originally by: Ciaphas Loken Can you reference this anywhere, cus i am getting sick of running highsec missions, and also do you mean the agent themselves is in low sec or the system they send you to? It is only the system the agent is ...
- by Tailhook - at 2007.09.12 18:18:00
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63. Mining Question - in EVE New Citizens Q&A [original thread]
Caldari has gret ships for mining in the osprey and the rokh. But the hulk outmines both, and will probably be where you end up if you are dedicated to mining. Since it belongs to no race, it really does not matter where you start, or whos ships y...
- by Tailhook - at 2007.09.12 16:57:00
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64. Skill training queue - in Skill Discussions [original thread]
the 211 post thread is still on the front page, players have been wanting a system - any kind of system including web based, 4 years of whine and no luck yet. Sadly I predict nothing new here, so I will just say, yeah, like your idea, but it pro...
- by Tailhook - at 2007.09.11 12:00:00
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65. mets level - in EVE New Citizens Q&A [original thread]
the only game effect is when the module is consumed in invention, higher meta level equals better chance of successful invention. In general higher equals better, but the actual meta level does not matter.
- by Tailhook - at 2007.09.11 11:38:00
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66. Tip for an industry hauler - in Skill Discussions [original thread]
Well haulers are not build for fighting, there are only three items I would ever consider putting in the high slots: cloak, tractor or salvager, if you mount a weapon and fire back at a camp, you will just prevent yourself from fleeing because of ...
- by Tailhook - at 2007.09.11 11:18:00
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67. Quick question. - in Missions & Complexes [original thread]
This is what you need, storyline agents are always lvl1 q0, a word of warning, all the fleets storyline agents are in low sec.
- by Tailhook - at 2007.09.11 10:16:00
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68. Help me reduce my travel time please - downtime is the pits - in EVE New Citizens Q&A [original thread]
I used to feel the same way, now a days I just live with it, do something besides just watching the flight, chat with friends/customers, research markets, stuff like that, eventualy you will get there
- by Tailhook - at 2007.09.11 10:12:00
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69. Honest advice needed please... - in Market Discussions [original thread]
Well, yes a very broad question. Unless you think of this as a profession, you may just be better off investing the isk, lower profit, but no work other than the initial decission. For trading you need market research above all, as a professiona...
- by Tailhook - at 2007.09.11 09:05:00
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70. Trading guides? - in EVE New Citizens Q&A [original thread]
They are over here for the lazy
- by Tailhook - at 2007.09.11 07:48:00
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71. Passive tank (Drake pilots QA) - in Ships and Modules [original thread]
Originally by: Morrow Disca 1. Just how good can the tank on a drake be? Could it, for example, tank a lvl 4 mission passively? (With the correct skills and T2 modules for example) 2. WhatÆs the best way for me to maximise the potential t...
- by Tailhook - at 2007.09.10 20:41:00
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72. Tip for an industry hauler - in Skill Discussions [original thread]
You cant go wrong with a bit of shield tanking, but not many skills are required to make them fit nicely. Skills for a MWD and cloak may also save your hide. Training industry to rank 5 for a transport, and spaceship command to rank 5 for a freig...
- by Tailhook - at 2007.09.10 13:20:00
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73. Jita - what the hell am I supposed to do? - in EVE New Citizens Q&A [original thread]
Edited by: Tailhook on 10/09/2007 11:23:14 Originally by: Ess Erbe I never log in or out in Jita, but I have yet to *ever* experience more than 30-60 secs of loading when entering it, even on primetime and with 800 pilots in the system...
- by Tailhook - at 2007.09.10 11:23:00
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74. shield tanking - in EVE New Citizens Q&A [original thread]
Edited by: Tailhook on 10/09/2007 10:56:12 Yeah, destroyers are for ganking, not tanking, on a Thrasher, I used shield booster, webber and afterburner in mid slots, and two gyrostabilizers in the low. 7 of the best artys you can afford goes in...
- by Tailhook - at 2007.09.10 10:54:00
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75. Mining is a joke~! - in Science and Industry [original thread]
Originally by: omiNATION Well.. okay, it's a new character so it's using... a procurer. Yeah, I know. Now if the laughing has died down, I really don't see profit in mining scaling very well. 9 days from now I get a retriver, twice the ha...
- by Tailhook - at 2007.09.10 09:23:00
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76. is production profitable? - in Market Discussions [original thread]
Originally by: taybi I have been trying to sort out how much i can profit from selling Ships and modules, i tried to calculate how much the minerals would cost, and i found out that its more profitable to sell minerals than selling a Ship/...
- by Tailhook - at 2007.09.10 08:58:00
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77. Jita - what the hell am I supposed to do? - in EVE New Citizens Q&A [original thread]
Originally by: Fiona Korvin try and petiton a GM about it to get you moved out of there... and a good adviceis never to log out of jita :D yep, and never visit Jita in the weekends either
- by Tailhook - at 2007.09.08 18:48:00
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78. Fastest Stiletto in the universe - in Ships and Modules [original thread]
Originally by: Drykor nothing will get a lock on you if you fill the 3 lows with inertia stabs, the cloak isn't even really needed. Ok, in that case warp speed rigs rule, I will just forward the bill to you if someone proves "safe" is n...
- by Tailhook - at 2007.09.07 14:57:00
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79. Fastest Stiletto in the universe - in Ships and Modules [original thread]
I am looking to travel far, fast and safe in a Stiletto using WTZ, my basic idea is a cloak in high, lows would either be a combo of nano fibers and i-stabs, or a full rack of WCSes. Rigs: Low friction nozzle joint Polycarbon engine housing B...
- by Tailhook - at 2007.09.07 12:25:00
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80. Attributes, Learning Skills, and Learning Time - in EVE New Citizens Q&A [original thread]
Originally by: ZerKar So is there a particular cap for every given Atribute that would likely be the most effective in the Time Spent to Learning Time Decreased ratio? The formula for Skill Points/hour is know, it is (primary att*60+sec...
- by Tailhook - at 2007.09.07 09:22:00
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