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1. Naga - in Test Server Feedback [original thread]
Could've made it cruise missiles...
- by Talaan Stardrifter - at 2011.11.23 11:23:00
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2. Show meta lv on item icons directly - in Test Server Feedback [original thread]
Or, just remove Meta Level from the attributes list...
- by Talaan Stardrifter - at 2011.11.23 11:20:00
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3. Default Hotkeys - in Test Server Feedback [original thread]
Please do not change the default hotkeys. Examples - F10 : Map (fixed) - F11 : Map Browser - ctrl+shift+f : Fittings Screen (These are just the ones I use) While I do like the new shortcuts coming out, changing defaults annoys your veterans....
- by Talaan Stardrifter - at 2010.10.16 01:14:00
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4. Changes to the menus - in Test Server Feedback [original thread]
Edited by: Talaan Stardrifter on 16/10/2010 01:16:22 Originally by: Rixiu Edited by: Rixiu on 15/10/2010 21:47:42 http://piclair.com/data/r6kcf.jpg Personally I'd like to have "set destination" and "add waypoint" at the top, or ...
- by Talaan Stardrifter - at 2010.10.16 01:11:00
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5. Adjustable camera center: fundamentally flawed. - in Test Server Feedback [original thread]
Originally by: Reiisha Just make the FOV adjustable. Problem solved >_> ctrl + LMB + RMB + mouseX (left/right)
- by Talaan Stardrifter - at 2010.10.11 07:14:00
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6. Right clicking context menus: It wasnt broke why try to fix it? - in Test Server Feedback [original thread]
Edited by: Talaan Stardrifter on 01/10/2010 11:01:07 Edited by: Talaan Stardrifter on 01/10/2010 11:00:09 This change breaks workflow. It is poorly designed. Please correct the order of context options. It's not just in-flight contexts, m...
- by Talaan Stardrifter - at 2010.10.01 10:59:00
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7. New keyboard shortcuts - in Test Server Feedback [original thread]
Edited by: Talaan Stardrifter on 01/10/2010 02:40:04 While I appreciate the uses of new shortcuts, I find it very bad practice to change the already well established defaults. Two things I specifically disliked having to relearn: - F10 for m...
- by Talaan Stardrifter - at 2010.10.01 02:39:00
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8. would be nice if - in Test Server Feedback [original thread]
Originally by: Tonto Auri They could just paint it pink and put on it's side. I do believe that's its current state, yes.
- by Talaan Stardrifter - at 2010.09.30 00:06:00
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9. Skill points, testing and the test server. - in Test Server Feedback [original thread]
Originally by: Catari Taga Was gonna say: Oh no, not another one of those threads, but with the new system this is actually a good idea. Although 7.5m SP is probably a bit excessive. My reaction entirely.
- by Talaan Stardrifter - at 2010.07.14 08:31:00
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10. Was ban till 9/11? What is this - in Test Server Feedback [original thread]
You're a douche. Grow up. Confirming ban should be extended if OP is so concerned.
- by Talaan Stardrifter - at 2010.07.14 08:25:00
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11. Browser & Auction System - in Test Server Feedback [original thread]
I think you just need to learn how to use Contracts... You can set a Starting Bid when you create the contract. Minimum bid increment is either 10% of this, or of the current bid (not sure which, but it's there). You can also filter out the [Wa...
- by Talaan Stardrifter - at 2009.11.16 09:56:00
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12. Dominion preliminary patch notes - in Test Server Feedback [original thread]
Originally by: Victor Valka Quote: * You can no longer inject skills if they cannot be added to the end of the training queue immediately. This I don't follow. The entire purpose of the "Inject" functionality was that we could...
- by Talaan Stardrifter - at 2009.10.24 13:09:00
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13. Dumbing down eve yet again. - in Test Server Feedback [original thread]
Originally by: Qui Shon Originally by: Talaan Stardrifter 1. 4 races, each with 3 bloodlines... still exists. You just dont get to minmax your starting skills. instead, you get double training time and a free neural remap. Yes, ...
- by Talaan Stardrifter - at 2009.10.24 12:59:00
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14. Dumbing down eve yet again. - in Test Server Feedback [original thread]
Originally by: PeHD0M When i've tried eve in the first time, there was few things wich i liked: 1. 4 races, a lot of cool bloodlines - dumbed down 2. training plexes in starter systems (i go to training plex and see other newbies, trying...
- by Talaan Stardrifter - at 2009.10.24 08:18:00
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15. Capital Weapons Feedback - in Test Server Feedback [original thread]
So, assuming everyone should have drone skills... Requirements for Capital Turrets (MAX Support Skills) Gunnery x1 256,000 Controlled Burst x2 512,000 Motion Prediction x2 512,000 Rapid Firing x2 512,000 Sharp Shooter x2 512,000 Surgical Strik...
- by Talaan Stardrifter - at 2009.10.24 07:49:00
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16. New Remove UI Shortcut - in Test Server Feedback [original thread]
Originally by: Denalak There are a lot of cool new things with the new patch but I have noticed that the "Control+Tab" (remove UI) has been changed to some windows alt tab menu thing for EVE. What makes this worse is that the shortcut is...
- by Talaan Stardrifter - at 2009.10.15 06:29:00
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17. Moondongie - in Test Server Feedback [original thread]
OK, so I watched the moondoggie seminar from Fanfest posted on youtube. Damned fine work, guys! I now also understand why the eve-extension protocol-like links were removed. I'm not sure how you're going to be able to implement context-sensiti...
- by Talaan Stardrifter - at 2009.10.08 12:21:00
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18. Sov - in Test Server Feedback [original thread]
Originally by: Ex Mudder 2) 12 hour timers on Sov claiming / opposing. Should be 24. That allows attacking fleet to drop it at prime time and take advantage of it at their prime time. Also allows defenders a chance to hit it at their prim...
- by Talaan Stardrifter - at 2009.10.04 16:04:00
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19. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Hey, yet another weekend account reactivation request Cheers
- by Talaan Stardrifter - at 2009.09.20 12:24:00
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20. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Originally by: place1 60DPS is right and its because SB are built for alpha. The fact that you doing so little damage is because your shooting at a 80% resisted target 2400 points of your damage are being resisted. Find a target that's not...
- by Talaan Stardrifter - at 2009.04.04 03:31:00
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