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61. Changes to gridsize - in Test Server Feedback [original thread]
I like the grid sizes and the new view point of the ships so you can see the scale of ships much betterGǪ BUTGǪ When you zoom out and it goes from a close view to the tactical view the camera is no longer anchored to your ship which is dumb.. It...
- by Tappits - at 2015.11.13 17:27:18
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62. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: If you think HIC's are going to be common even with this change, you are quite delusional. Can most people fly a HIC? No. Will most people train to fly a HIC? Also no. PL checking in 0/
- by Tappits - at 2015.11.07 11:09:03
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63. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
This change totally kills Transport ships as all of its tricks are countered with a single high slot mod. No MWDing back to gate, No MJDing away, + the 2 inbuilt WCS's are neuted by the infi point. = totally useless In low and in null.
- by Tappits - at 2015.11.06 15:41:51
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64. Counter Cyno-Module - in Player Features and Ideas Discussion [original thread]
per wrote: well the idea is simple: if someone lits a cyno you will be able to activate your Counter-Cyno-Module (CCM) and everyone around will be able to jump back to the guy who is generating the cyno bridge - ppl with fatique wont be able t...
- by Tappits - at 2015.11.05 23:59:17
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65. Countering Bumping ganks in highsec - in Player Features and Ideas Discussion [original thread]
Daret wrote: I realize that CPP has stated that bumping is a game mechanic and is probably never going to be changed. But that doesn't stop someone from bumping a charon for hours on end, so I'm proposing something to help solve the problem and...
- by Tappits - at 2015.11.05 23:49:20
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66. Sticky:[December] Module Tiericide - Neutralizers and Nosferatu - in Player Features and Ideas Discussion [original thread]
Alexis Nightwish wrote: I'm not a fan of making NOS and Neuts have the exact same range. I think you'll see from usage statistics that neuts are used FAR more than NOS are, and by reducing the range of NOS (to be equal to neuts) people will be ...
- by Tappits - at 2015.11.05 23:33:14
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67. Sticky:[December] Module Tiericide - Neutralizers and Nosferatu - in Player Features and Ideas Discussion [original thread]
Masao Kurata wrote: Wow don't you think you've gone a bit overboard with the deadspace stats? Those are officer level ranges. Deadspace modules aren't exactly rare drops, these will be used very widely. Yer most X-Type mods are better than 9...
- by Tappits - at 2015.11.05 23:31:14
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68. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: CONCORD Warp Disruption Field Generator [Meta Level 0; Powergrid 84; CPU 50; Activation 150; Mass Modifier -80%; Thrust Bonus -70% (-5); Velocity Bonus -80% (-5); Signature Radius Bonus 50%; Bubble Range 21km][/list] Co...
- by Tappits - at 2015.11.05 20:48:28
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69. Repair all modules shortcut - in Player Features and Ideas Discussion [original thread]
How lazy are people from 100 to so much they cannot even be bothered to click things anymore.
- by Tappits - at 2015.11.01 23:47:47
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70. Thank you CCP Falcon - in EVE General Discussion [original thread]
Vanilla Mooses wrote: Who is OP again and why are we posting in this excellent "I quit" thread? He is some random collector who thinks he is special because he has isk and ccp nerfed how much his ever appreciating collection is worth, but 99...
- by Tappits - at 2015.11.01 12:43:20
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71. A ship for jump freighting assembled ships - in Player Features and Ideas Discussion [original thread]
ThePiachu Avar wrote: What i am asking for is an easy way to move a large fleet of T3's using cynos along way from were our staging system is while our people move to desto super quick using interceptors. NO
- by Tappits - at 2015.10.30 19:00:20
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72. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
fenistil wrote: Dear CCP, these changes seem exciting, escpecially the Titan related changes and how you handle fighters. There is ONE BIG THING , that was not addressed: Jump portal generators One of the major differences betwee...
- by Tappits - at 2015.10.26 13:12:38
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73. Mass protests against SP trading, Amarr, October 24th - in EVE General Discussion [original thread]
No one cares,
- by Tappits - at 2015.10.19 22:59:36
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74. Sticky:Dev blog: Tranquility Tech III - in EVE Information Portal [original thread]
So in like 6 months we will find out the Drifter AI some how escapes and skynets the eve cluster and takes over the world.... I would like to welcome our new drifter overlords.
- by Tappits - at 2015.10.13 16:54:56
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75. Announcement:ATXIII Collusion Investigation results - in EVE Alliance Tournament Discussion [original thread]
Thanks CCP thanks PL
- by Tappits - at 2015.10.06 18:36:01
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76. New module idea - MJP Micro Jump Projector - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Hmm.. if only we had some sort of deployable thingy that does what you desire.. oh wait! I was thinking the same...
- by Tappits - at 2015.10.02 07:30:45
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77. [Vanguard] - Bracket of your own ship in space now on all the time? - in Player Features and Ideas Discussion [original thread]
Theon Severasse wrote: +1 for an off switch, very distracting Yep PLZ CCP
- by Tappits - at 2015.10.01 20:56:40
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78. Raven Navy Issue w/ Raata Sunset Skin - in EVE General Discussion [original thread]
Thomas Lot wrote: When I see a Raven in space it is just the stereotypical space battleship. The Raata Sunset skin just makes it look even more fierce. Is there any chance of being able to apply the Raata Skin to the RNI? I would open my walle...
- by Tappits - at 2015.09.30 17:50:25
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79. Hey CCP; Why are you re-releasing "uniques" ? Gold Magnate... - in EVE General Discussion [original thread]
Khan Wrenth wrote: Re-releasing old ones has pissed off a large number of people. There is like 50 people who really care about this stuff. The vast majority of The EvE player base will have no clue about this or not care that there is a ch...
- by Tappits - at 2015.09.29 08:02:28
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80. Hey CCP; Why are you re-releasing "uniques" ? Gold Magnate... - in EVE General Discussion [original thread]
TinkerHell wrote: I use AT ships all the time thanks. I wouild of used the silver magnate if it was actually any good as well. The silver magnate was the rarest ship i could collect except the several trillion isk BS. I spent thousands of hour...
- by Tappits - at 2015.09.28 11:50:11
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