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3981. UI Changes - in Science and Industry [original thread]
derp glurp wrote: How do I minimize the giant empty space so I can see my blueprints crammed in at the bottom of the screen? That was one of my feedback complaints when it was on SiSi. Several people had the same feedback complaint.
- by Tau Cabalander - at 2014.07.22 19:01:00
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3982. Crius: Pay to install a job, IN MY OWN POS¿? - in EVE General Discussion [original thread]
J'Poll wrote: Petra Hakaari wrote: Unanchoring pos... selling moon... Anyone wants to buy a perfect set of capital parts bpo and an almost perfect archon bpo? Heads up, research got WAY easiers, so good luck with your BPOs. Heads up, res...
- by Tau Cabalander - at 2014.07.22 18:54:00
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3983. ME reseach cost - in Science and Industry [original thread]
Barton Breau wrote: Tau Cabalander wrote: Pre-Crius perfect wasn't even possible on many BPO, especially anything larger than a frigate. If you are researching everything to ME 10%, you are STILL researching too much. So you are saying r...
- by Tau Cabalander - at 2014.07.22 18:49:00
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3984. Invention?? - in Science and Industry [original thread]
Ocih wrote: Tau Cabalander wrote: So? Sell at a higher price now. Problem solved. Gee why didn't I think of that. It's not like anyone will undercut me They have the same costs as you... or they found a way to be more efficient, like u...
- by Tau Cabalander - at 2014.07.22 18:46:00
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3985. Manufacturing Cost - in Science and Industry [original thread]
Michael Mach wrote: PhatController wrote: If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex? Because the market will adjust accordingly, raising prices across the board further co...
- by Tau Cabalander - at 2014.07.22 18:35:00
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3986. Invention?? - in Science and Industry [original thread]
Ocih wrote: This has been the biggest detriment to invention all along. Before Crius I could get an average of 20% Pilgrim BPC and when you incorporate that in to final build cost it amounted to around 125% buy cost. Inventions are a huge ISK ...
- by Tau Cabalander - at 2014.07.22 18:34:00
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3987. Material Efficiency - in Science and Industry [original thread]
Gully Alex Foyle wrote: Yo industry gurus, I have a couple of questions on ME too: 1) are the materials on 'show info' of each bpo the amounts you'd need with ME0 (0%)? and researching ME will progressively reduce those amounts up to 90%, or -...
- by Tau Cabalander - at 2014.07.22 18:29:00
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3988. Crius: Pay to install a job, IN MY OWN POS¿? - in EVE General Discussion [original thread]
Petra Hakaari wrote: Unanchoring pos... selling moon... Anyone wants to buy a perfect set of capital parts bpo and an almost perfect archon bpo? You are the only special snowflake these changes affect... Oh wait... it affects everyone. Yo...
- by Tau Cabalander - at 2014.07.22 18:22:00
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3989. Offlining Pos Mods with Jobs running - in Science and Industry [original thread]
CCP Claymore wrote: ... we have moved all jobs that were running remotely to the station where the blueprint was based. That makes perfect sense too. Logical solution. Thanks for the info!
- by Tau Cabalander - at 2014.07.22 18:16:00
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3990. Material Efficiency - in Science and Industry [original thread]
Festers Uncle wrote: I have been reading on this and this is where I am confused. I just tried building off a BPO that I had a specific level that is now 10%. The cost of manufacturing the item has increase quite a bit since it I capital part f...
- by Tau Cabalander - at 2014.07.22 18:13:00
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3991. Remote Copying of BPO's - in Science and Industry [original thread]
Hope Alar wrote: I thought that was just for doing BPO ME/PE research. What is the point of producing off of copies then if you are producing out of a pos? I was pretty sure CCP said they intended for people to use BPC's more since the risk wou...
- by Tau Cabalander - at 2014.07.22 18:08:00
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3992. Material Efficiency - in Science and Industry [original thread]
ME is 10 levels now. PE is 20 levels. Unresearched: ME 0% / PE 0% Fully Researched: ME 10% / PE 20% You didn't lose any research.
- by Tau Cabalander - at 2014.07.22 18:05:00
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3993. Building in Station very expensive? - in Science and Industry [original thread]
Nadine Jones wrote: Wait until you see the research costs... In case of manufacturing it can help moving a few systems. For research even that doesn't seem to help since apparently every system has a high percentage of jobs run. Just a theory...
- by Tau Cabalander - at 2014.07.22 17:44:00
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3994. Inventing Modules - in Science and Industry [original thread]
It will be a month or more before the manufacturing activity price index is even realistic. [It appears to be zero at the moment.] There is also a T2 production overhaul coming. i.e. Be patient.
- by Tau Cabalander - at 2014.07.22 17:42:00
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3995. ME reseach cost - in Science and Industry [original thread]
Pre-Crius perfect wasn't even possible on many BPO, especially anything larger than a frigate. If you are researching everything to ME 10%, you are STILL researching too much.
- by Tau Cabalander - at 2014.07.22 17:36:00
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3996. Reprocessing in Crius - in Science and Industry [original thread]
There isn't much difference in yield/ https://forums.eveonline.com/default.aspx?g=posts&m=4770202#post4770202 https://forums.eveonline.com/default.aspx?g=posts&m=4780736#post4780736 There is increased demand for compressed high-quali...
- by Tau Cabalander - at 2014.07.22 17:31:00
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3997. Invention?? - in Science and Industry [original thread]
Brock Nelson wrote: I just completed 10 invention jobs and all had failed. Did CCP nerf it or something? Congrats on first post! I take it I'm the only one that gets the joke.
- by Tau Cabalander - at 2014.07.22 14:30:00
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3998. Lasers- why? - in EVE General Discussion [original thread]
Kuroi Aurgnet wrote: Can someone enlighten me as to why lasers? Tons of people use lasers- and amarr ships are extremely popular. why? Basically- what do lasers have that set them apart from other guns, and make them so desirable? One word: S...
- by Tau Cabalander - at 2014.07.22 03:49:00
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3999. CCP and Alliance Logos - in EVE General Discussion [original thread]
Part of the problem is that alliance logos are not always used as-is, rather CCP can adjust them, which makes the in-game ones a derived work. CCP has to own the derived works to prevent others from using them, or to dictate licensing terms. The ...
- by Tau Cabalander - at 2014.07.21 23:08:00
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4000. List of newly added skillz, sorted by date? - in Skill Discussions [original thread]
Salpad wrote: Tau Cabalander wrote: Monthly bump. Crius is just around the corner, but only minor skill functionality changes are expected. I doubt most people will even notice. I think they're going to rename something, but not sure. It...
- by Tau Cabalander - at 2014.07.21 22:43:59
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