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181. Inject Plex for Skillpoint remap - in Player Features and Ideas Discussion [original thread]
Praxia Cymbal wrote: To everyone that argues against a skill point remap based on the feared "pay to win" position you should consider the current facts. There is already a fully sanctioned "pay-to-win" model in place. A player buys PLEX from ...
- by Tchulen - at 2014.04.15 07:15:00
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182. Inject Plex for Skillpoint remap - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: ...well, considering that you're not advocating for free SP, and I'm sure all of us have some skills we regret wasting time on, sure; I could go for that. Why not? Why not? Because it's a slippery road from there t...
- by Tchulen - at 2014.04.14 14:50:00
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183. The Final Three Pirate Epic Arcs - There's Never Been a Better T... - in Player Features and Ideas Discussion [original thread]
I've done the 2 pirate epic arcs a few times and they really are great fun. A bit of risk, a fair amount of travel and not that difficult to get access to. I've always wondered why CCP didn't introduce the other 3 faction versions of these. Even ...
- by Tchulen - at 2014.02.28 16:07:00
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184. To PVP or Not to PVP... from a PVE standpoint. - in Player Features and Ideas Discussion [original thread]
The concept of solo pvp or arena pvp is a fairly regular topic on the F&I forums. People seem fairly polarised on the subject. My take on it is it's already possible in the game and so there doesn't need to be anything introduced by the devs....
- by Tchulen - at 2014.02.28 15:30:00
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185. Call signs - in Player Features and Ideas Discussion [original thread]
Nariya Kentaya wrote: but if its not going to be displayed prominently, then whats the point of adding it at all? everyone will just call them by the name they see in local, or the first name they hear over comms (no matter how hilariously inap...
- by Tchulen - at 2014.02.27 22:00:00
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186. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Tchulen wrote: Kenrailae wrote: rant Posting just to say I'm still finding you amusing. Like I said.... you can't stop yourself. Otherwise these little bits wouldn't be a necessary thing for you. :) Looking ...
- by Tchulen - at 2014.02.27 14:54:00
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187. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: rant Posting just to say I'm still finding you amusing.
- by Tchulen - at 2014.02.27 11:56:00
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188. Call signs - in Player Features and Ideas Discussion [original thread]
Jta Grl wrote: I believe what the OP wants is basically an option to give yourself a small Title that shows up as a surname. I do support it, with some restrictions. I think that the character can't be allowed to change it more than once a mont...
- by Tchulen - at 2014.02.27 11:54:00
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189. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Tchulen wrote: Kenrailae wrote: blah Whatever. You clearly don't have a clue but keep on ranting. It's really quite funny. Tech, I thought you were shutting down the conversation between you and me? Welcome back to t...
- by Tchulen - at 2014.02.27 08:51:00
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190. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: blah Whatever. You clearly don't have a clue but keep on ranting. It's really quite funny.
- by Tchulen - at 2014.02.26 22:35:00
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191. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: If it looks like a duck... sounds like a duck..... Sorry bro, you're a duck. A duck who thinks he's the only one who has any clue how to Eve. By your logic you're a pathetic stroppy teenager. Don't be so bloody stupid! You t...
- by Tchulen - at 2014.02.26 14:42:00
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192. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: There is no harm in discussing an idea. Even less so when people take it all personally and jump on the offensive about it. Then it's just fun. Would you like to know more? You appear to be the only person taking it personall...
- by Tchulen - at 2014.02.26 13:19:00
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193. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: It has Every bearing. You asked for Clarification, Mr. Elephant. I gave you Clarification. The best you can come up with all on your onesie is to parrot me? Grats. Yeah, whatever. Your original post made no sense. Your "clari...
- by Tchulen - at 2014.02.26 13:10:00
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194. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: [snipped for space] You utterly fail to understand the pink elephant thing. It's not a good idea. I don't think it's a good idea. It's a feckin' stupid idea. Just like all the ideas I've posted it in. The point is, what you...
- by Tchulen - at 2014.02.26 12:15:00
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195. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Been around a bit. Thanks for wasting a post. What does that even mean? Looks to me like you just wasted a post there
- by Tchulen - at 2014.02.26 08:37:00
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196. Call signs - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: [snipped] being able to change that name would be kinda nice :) lol Having a module that I could fit to my hauler which, when activated, makes everyone in 100km radius of me turn into flying pink space elephants would be ki...
- by Tchulen - at 2014.02.25 22:12:00
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197. Call signs - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: have ur CEO give u a title that is ur callsign. ^ This. I've just had a play around with titles in the corp management window and that does seem to be precisely what you're asking for just with the label "Title" instead ...
- by Tchulen - at 2014.02.25 21:49:00
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198. Call signs - in Player Features and Ideas Discussion [original thread]
Or you could do what people do in RL and just use nicknames. That way no dev time need be wasted on it. It also means that, just like in RL, people can simply ignore your demand for a name change if they want to. If people respect you they might w...
- by Tchulen - at 2014.02.25 15:41:00
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199. If not a covert ops cloak, give the Nestor this bonus: - in Player Features and Ideas Discussion [original thread]
Uriel Paradisi Anteovnuecci wrote: - It would also make sense to boost cap and rr range/power The Nestor is the only ship with a bonus to RR amount, as far as I know, and it's already had a 100% bonus to RR range so not sure this would be a g...
- by Tchulen - at 2014.02.25 14:07:00
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200. So i think you should be abel to tank better the more damage you get - in EVE General Discussion [original thread]
Victor Andall wrote: Ok, seeing how many people agree with a bad idea... Posting in stealth nerf PVP thread. Whilst I don't agree with the OP's suggestion for various reasons I would like to know how you consider it to be a stealth nerf PVP ...
- by Tchulen - at 2014.02.25 13:15:00
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