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41. Gate camping: maybe the game shouldn't encourage it - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: Well, not if gate campers get their wish ... Warp disruptor bubble (got that) Web bubble (suggested) But unlikely to be added due to severe balance issues Fer'isam K'ahn wrote: Scram bubble (coming?) Doubtful, agai...
- by Tchulen - at 2014.08.19 15:15:00
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42. Finite (ish) Resources - in Player Features and Ideas Discussion [original thread]
PI should be left out of this entirely. Your idea simply doesn't fit with it. However, changing moon mining could be useful if done in conjunction with other alterations to reduce the top-down approach to isk generation within nullsec alliances/...
- by Tchulen - at 2014.08.19 14:45:00
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43. Hackable Stargates - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: ... snipped ... Seems like you might be getting forum burnout. Most of your recent posts have had an acidic edge to them that points at this. Might be time to take a break
- by Tchulen - at 2014.08.15 08:40:00
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44. Hackable Stargates - in Player Features and Ideas Discussion [original thread]
Christopher Mabata wrote: Its one of 2 Either your not using it right Or not using it at all because it works fine for others so the whole thing isnt broke Actually, the search function on the EVE forums is pretty useless. It generally do...
- by Tchulen - at 2014.08.15 08:39:00
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45. Hackable Stargates - in Player Features and Ideas Discussion [original thread]
De'Veldrin wrote: ...safety... ^ This. It would be way too abusable. Whilst I personally would love to be able to create a nullsec system that didn't go anywhere for risk-free mining, I do see how utterly horrible this would actually be for ...
- by Tchulen - at 2014.08.14 13:35:00
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46. Cynosural Field Generator Rebalance Idea - in Player Features and Ideas Discussion [original thread]
4Rum Alt wrote: That's the thing I just don't need or care if my writing is respected. There is no real life reason to even care what anyone thinks about my eve post. I mean I don't know if you've noticed or not, but........... eve isn't real l...
- by Tchulen - at 2014.08.14 12:30:00
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47. Reducing the clickfest for Reaction-Tower - in Player Features and Ideas Discussion [original thread]
Having done this in the past I have to agree with you. Having to offline silos sucks hairy monkey-balls. +1
- by Tchulen - at 2014.08.14 11:52:00
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48. make scramblers cut mwd based on chance. - in Player Features and Ideas Discussion [original thread]
Nienna Leralonde wrote: Linus Gorp wrote: What did you lose? Also: No. also,nobody asked your opinion.so shut up Actually, by posting in the F&I forum you are implicitly asking for people's opinions whether you realise it or not. ...
- by Tchulen - at 2014.08.14 10:17:00
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49. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
Skia Aumer wrote: ...because steamrolling will always be a thing, unless you turn supers into useless coffins. Unless there is a usable counter to supers which isn't more supers. It all seems pretty simple to me. Make carriers only able to f...
- by Tchulen - at 2014.08.11 09:58:00
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50. New Eden Store - in Player Features and Ideas Discussion [original thread]
Nat Silverguard wrote: yes, because you don't see things like this prolificating all over the internet. do you see how silly the "people" wearing their sterlings on that ad? my god! Other than the chap on the right hand side and the chap...
- by Tchulen - at 2014.08.08 13:23:00
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51. New Eden Store - in Player Features and Ideas Discussion [original thread]
Nat Silverguard wrote: lucky for me i don't use my portrai/avatar or intend to use, if ever, for WiS. But..... you're asking for a belt! You can't see a belt on your portrait. The only reason a belt would be of any use is if people were loo...
- by Tchulen - at 2014.08.08 09:28:00
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52. New Eden Store - in Player Features and Ideas Discussion [original thread]
Nat Silverguard wrote: [quote=Ray Kyonhe]Edit: i'm against WiS I've got to ask, if you're against WIS what on earth are you doing asking for more stuff for your WIS avatar? I mean, you say you want to look good whilst pew pewing but neither y...
- by Tchulen - at 2014.08.08 07:13:00
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53. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
Skia Aumer wrote: The discussion has degraded to just throwing random ideas. Folks, before you change something - you set the goals for that change. Only after that it's reasonable to discuss any feats and perks that you suggest to see if t...
- by Tchulen - at 2014.08.06 14:42:00
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54. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
Mario Putzo wrote: Structure timers are the worst part of the game right now. If you aren't around and are not capable of stopping someone from flipping a system over an afternoon, you don't deserve that space...plain and simple. Giving people...
- by Tchulen - at 2014.08.04 14:40:00
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55. Mission Complete Indicator - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: Celthric Kanerian wrote: Why do you consider this a troll post? I agree with it because it would make my route of multiple lvl 4 missions a lot easier than having to click on every single mission. Cauz Iz Haz Brainz!...
- by Tchulen - at 2014.08.04 11:41:00
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56. cut down cost of transfer via plex - in Player Features and Ideas Discussion [original thread]
No. I CBA to explain why.
- by Tchulen - at 2014.08.01 14:00:00
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57. Remote repairers are too powerful fix - in Player Features and Ideas Discussion [original thread]
It's interesting how an opinion story (because it's not news, really) gets posted on TMC and suddenly a load of people start posting different threads on the F&I forums parroting the *opinion*. Taking a heavy handed approach to logi is just g...
- by Tchulen - at 2014.08.01 10:46:00
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58. CCP: what are your FW mission thoughts? - in Player Features and Ideas Discussion [original thread]
Learning to fly a proteus fairly well doesn't take too long over any other cruiser. Personally, I think they're one of the best ships in the game and learning for one is worthwhile whether you can fly lvl4 FW missions or not. I would suggest you d...
- by Tchulen - at 2014.07.30 10:08:00
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59. Anchoring V: What (if anything) should be done? - in EVE General Discussion [original thread]
This is an interesting, yet pointless, argument. CCP does refund SPs when they perceive that they've screwed up. If they don't award you SPs when you petition something they don't consider they've screwed up in any way. If they do, they have. Whi...
- by Tchulen - at 2014.07.30 09:11:00
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60. Anchoring V: What (if anything) should be done? - in EVE General Discussion [original thread]
The issue here is CCP changing things, not because someone decides they no longer need a skill. CCP changed a skill requirement which meant that a lot of people who'd learned lvl5 anchoring specifically and only to learn starbase defense skill had...
- by Tchulen - at 2014.07.28 14:50:00
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