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141. Suggestion for the new Gila stats that makes everybody happy. - in Player Features and Ideas Discussion [original thread]
Silvetica Dian wrote: Sonoske Kautsuo wrote: You are in a fleet fight and it is going pretty well for your fleet. Your FC gives the order to Primary the Drones that the 2 Gilas popped out. You and your allies then have to take down 10 Dron...
- by Tchulen - at 2014.05.30 12:00:00
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142. Improve Hi Sec Wars - in Player Features and Ideas Discussion [original thread]
I pretty much agree with everything you've said although considering the responses to past suggestions of this ilk it's unlikely to be popular
- by Tchulen - at 2014.05.30 11:56:00
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143. R-Click docked shipped; "Unload cargo" - in Player Features and Ideas Discussion [original thread]
Debora Tsung wrote: Tchulen wrote: Debora Tsung wrote: Tchulen wrote: Tortatratotrigidron wrote: Ctrl+A and drag'n'drop? What he said. It's not that hard, people! That's what YOU say! Erm.... yes, that is what I say. Are ...
- by Tchulen - at 2014.05.30 11:16:00
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144. R-Click docked shipped; "Unload cargo" - in Player Features and Ideas Discussion [original thread]
Debora Tsung wrote: Tchulen wrote: Tortatratotrigidron wrote: Ctrl+A and drag'n'drop? What he said. It's not that hard, people! That's what YOU say! Erm.... yes, that is what I say. Are you saying you find that too hard?
- by Tchulen - at 2014.05.30 11:03:00
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145. R-Click docked shipped; "Unload cargo" - in Player Features and Ideas Discussion [original thread]
Velenia Ankletickler wrote: CTRL A + drag and drop also unloads your MTU, probes and ammo. Yes please, less cargo micromanagement when you dock. The suggestion here would work, assuming of course you can tag some items as not being "cargo" bu...
- by Tchulen - at 2014.05.30 11:02:00
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146. This should have worked. - in EVE General Discussion [original thread]
hahahahahaha! There are no better tears than the tears of a griefer. Please, keep crying about how you can't smart bomb cans in high sec. I don't think I've laughed so hard in ages. Just goes to show how little imagination you've got.
- by Tchulen - at 2014.05.30 08:39:00
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147. R-Click docked shipped; "Unload cargo" - in Player Features and Ideas Discussion [original thread]
Tortatratotrigidron wrote: Ctrl+A and drag'n'drop? What he said. It's not that hard, people!
- by Tchulen - at 2014.05.30 08:34:00
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148. Something for High Sec mission Runners - in Player Features and Ideas Discussion [original thread]
Lvl5 missions used to be in high sec. There is a reason CCP moved them to low sec. There are also reasons why carriers and their ilk aren't allowed in high sec. Whilst I understand that you "want" to use a carrier in high sec (yes, I did read the...
- by Tchulen - at 2014.05.30 08:33:00
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149. Hoarder re-re-re-rebalance (aka a complete de-nerf) - in Player Features and Ideas Discussion [original thread]
How about POS fuel? Transporting POS fuel is a *****.
- by Tchulen - at 2014.05.29 14:35:00
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150. Animation for when the asteroid becomes depleted - in Player Features and Ideas Discussion [original thread]
I wouldn't claim to have read every thread that goes through this forum but I certainly have read a lot and I haven't read this before. Personally, I think it's a good idea from an aesthetic perspective and would add no additional load on the serv...
- by Tchulen - at 2014.05.29 14:32:00
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151. a more active pulsating universe - in Player Features and Ideas Discussion [original thread]
Goatman NotMyFault wrote: I know my iodea is controversal, and i was expecting alot of negativ feedback, cuz the majority of EVE players don not like changes, well not changes that can interupt their never ending repeating way of play. You mi...
- by Tchulen - at 2014.05.29 12:38:00
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152. a more active pulsating universe - in Player Features and Ideas Discussion [original thread]
Goatman NotMyFault wrote: I know they have planned player built gates and New systems, they also planned walkaround in stations.... still waiting for that. But adding gates and systems, is just even more static items for us to fly around and i...
- by Tchulen - at 2014.05.29 11:55:00
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153. a more active pulsating universe - in Player Features and Ideas Discussion [original thread]
Goatman NotMyFault wrote: Tchulen wrote: Goatman NotMyFault wrote: Nariya Kentaya wrote: How about we just make stations destructible, with Legion being required to capture a nullsec station without destroying it. Theres your "Evac **...
- by Tchulen - at 2014.05.29 10:53:00
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154. a more active pulsating universe - in Player Features and Ideas Discussion [original thread]
Goatman NotMyFault wrote: Nariya Kentaya wrote: How about we just make stations destructible, with Legion being required to capture a nullsec station without destroying it. Theres your "Evac ****" need, aswell as more player interaction. Y...
- by Tchulen - at 2014.05.29 10:45:00
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155. make the Nestor A "Rawhide" - in Player Features and Ideas Discussion [original thread]
This actually seems like quite a good idea. +1
- by Tchulen - at 2014.05.21 10:58:00
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156. [Proposal] Fuel Conservation Rigs. - in Player Features and Ideas Discussion [original thread]
I'm surprised no one has commented. I think it's a great idea. +1
- by Tchulen - at 2014.05.19 14:44:00
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157. Random NPC Carrier spawns - in Player Features and Ideas Discussion [original thread]
Harry Forever wrote: Tchulen wrote: Awesome! Another "Harry formula" post! Formula goes thus: 1) Post dumb idea 2) insult anyone who says anything against it 3) goto 2 Seriously though Harry, if you want big fleet fights go and join a cor...
- by Tchulen - at 2014.05.14 07:28:00
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158. 'Boarding party' / 'launcher' / 'beamer' - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: Sarra Somers wrote: Pets already exist in the game. Drones are pets. You know nothing about Eve... Yeah, this. Drones are a weapon system, not pets.
- by Tchulen - at 2014.05.14 07:11:00
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159. Random NPC Carrier spawns - in Player Features and Ideas Discussion [original thread]
Awesome! Another "Harry formula" post! Formula goes thus: 1) Post dumb idea 2) insult anyone who says anything against it 3) goto 2 Seriously though Harry, if you want big fleet fights go and join a corp or alliance that has big fleet fights. I...
- by Tchulen - at 2014.05.13 18:59:00
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160. 'Boarding party' / 'launcher' / 'beamer' - in Player Features and Ideas Discussion [original thread]
FYI - "pets" will never be included in any way. The subject has been discussed ad infinitum. Drones are bad enough on server load. Imagine what big fleet fights would be like if everyone had a pet. Also, this could be abused really horribly. It's...
- by Tchulen - at 2014.05.13 18:34:00
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