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1. Progressive taxes depend on duration of sell/buy order - in Player Features and Ideas Discussion [original thread]
long duration buy/sell orders (90d) = lower taxes (0,75% as it is now) and cannot change order no earlier than after 24h short duration buy/sell orders (day) = higher taxes (1,5% ) and can change this order after 5 minutes (as now) this would: ...
- by TharOkha - at 2014.08.13 07:11:00
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2. Align time in Fitting window - in Player Features and Ideas Discussion [original thread]
As title says. You could choose between inertia modifier and align time in fitting window. Something like as you can choose repair/recharge rate in defense sub menu.
- by TharOkha - at 2013.08.04 06:13:00
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3. Freighter rebalance - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: --Edit-- I calculated the max ehp on the providence with those stats, its 1.04 million ehp If you can't see how stupid this is then get out. I edited OP just for you Read the "EDIT" part please
- by TharOkha - at 2013.08.02 16:47:00
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4. Freighter rebalance - in Player Features and Ideas Discussion [original thread]
HiddenPorpoise wrote: TharOkha wrote: 2.000.000 m3 mineral cargo-hold Name one thing you can fill that with that doesn't make you worth killing on the spot. Maybe this should help you
- by TharOkha - at 2013.08.02 08:42:00
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5. Freighter rebalance - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Amarr Providence - 5% to armor HP, 5% to armor resistances (base 250.000 Armor HP) Yeah... NO Go crawl back into whatever hole you came from carebear. No industrial ship should have that much EHP. Since were discussing this...
- by TharOkha - at 2013.08.02 06:43:00
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6. Freighter rebalance - in Player Features and Ideas Discussion [original thread]
Every freighter should have a purpose. We also lack of dedicated mineral hauler for cheap and large volume minerals like tritanium. Minmatar Fernir - Freighter skill bonus: 5% to agility, 10% to warp speed Caldari Charon - 5% to cargohold, 5% to...
- by TharOkha - at 2013.08.01 06:45:00
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7. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
Everything sounds OK but please DO NOT RENAME SPACESHIP COMMAND to spaceship piloting for god sake
- by TharOkha - at 2013.07.08 19:00:00
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8. EVE F2P - in Player Features and Ideas Discussion [original thread]
Originally by: Elyssa MacLeod Originally by: TharOkha There should be f2p. And its already prepared. Trial account. There is only need to remove 14 day limitation and its done. f2p would have limitation in skill books, just like tr...
- by TharOkha - at 2011.09.05 07:57:00
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9. EVE F2P - in Player Features and Ideas Discussion [original thread]
There should be f2p. And its already prepared. Trial account. There is only need to remove 14 day limitation and its done. f2p would have limitation in skill books, just like trial today.
- by TharOkha - at 2011.09.05 07:26:00
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10. Station games! - in Player Features and Ideas Discussion [original thread]
Originally by: Rina Asanari as long as there isn't a way to see what is around the station while being docked (and maybe the station's sensors should be good enough to detect even cloakers...) it's just "levelling the playground" to be ab...
- by TharOkha - at 2011.08.24 22:19:00
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11. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
I cannot believe that this thread is 2006 and nothig had been done so far . Such a great idea
- by TharOkha - at 2011.08.24 17:07:00
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12. Supercarrier Nerf Incoming! - in Player Features and Ideas Discussion [original thread]
Edited by: TharOkha on 24/08/2011 12:13:14 I dont see problem with SC themselfs. They are expensive ships, they deserve massive ehp and huge dronebay. The only problem i see is Fighterbombers. They have EHP like BC, agility and speed like fri...
- by TharOkha - at 2011.08.24 11:29:00
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13. shoot ships by paying AUR - in Player Features and Ideas Discussion [original thread]
And how about 3500 AUR for completely removal of target account? And for another 3500 Aur youll get his wallet and assets. Man thats brilliant
- by TharOkha - at 2011.08.23 08:11:00
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14. Channel window layout remake - in Player Features and Ideas Discussion [original thread]
Edited by: TharOkha on 23/08/2011 07:35:45 Sometimes there is a need to have a couple of chanel/chat windows oppened. I have an idea to put them in new row instead of putting them in line. Something like this: Linkage
- by TharOkha - at 2011.08.23 07:35:00
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15. Can we fix the freaking blasters please!? - in Player Features and Ideas Discussion [original thread]
Well i compared large short range guns only (pulse, blaster, autocanon). I know that rails sucks, but aggain. Every weapon/race has their own addvantages and disadvantages and just use them in different scenarios. Blasters suck in fleet figths, bu...
- by TharOkha - at 2011.08.23 07:20:00
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16. Sugestion: High-Sec Carrier ? - in Player Features and Ideas Discussion [original thread]
I like it. maybe some kind of Tier2 freighter with ship maintenance bay (of course without jump capability and it cannot launch those ships in space), Or freight containers that fit only to freighter and can store fitted ships.
- by TharOkha - at 2011.08.22 21:42:00
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17. Nullsec AFKloakers are a CCP design goal fail - needs discussion! - in Player Features and Ideas Discussion [original thread]
If they are AFK and cloacked - They are no threat to you - solved If they kill you after they decloak - They are no longer AFK - U-boat tactics style - solved If you cannot shoot down cloaky ship after they decloak - you fault - cloaky ships are ...
- by TharOkha - at 2011.08.22 15:27:00
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18. shoot ships by paying AUR - in Player Features and Ideas Discussion [original thread]
Nice troll attempt :D 2/10
- by TharOkha - at 2011.08.22 15:21:00
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19. Can we fix the freaking blasters please!? - in Player Features and Ideas Discussion [original thread]
Edited by: TharOkha on 22/08/2011 15:17:51 NO. They arent broken so why to fix them? hybrid - They have greatest dps and tracking among the turrets but lacks in range (like shotgun) laser - exelent optimal, but they can deal only em/therm, h...
- by TharOkha - at 2011.08.22 15:17:00
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20. Galactic arms -new nullsec proposal - in Player Features and Ideas Discussion [original thread]
Originally by: Oberine Noriepa Also, I think you're underestimating the size of a galaxy. The entire New Eden galaxy, I imagine, is much bigger than the current observable space. I know that galaxies have hundreds of thousands of LY ac...
- by TharOkha - at 2011.08.18 11:02:00
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