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141. T2 Bpo another topic - in Science and Industry [original thread]
Anyone remember how much T2 kit used to cost? There are a few holes in current T2 production where a bpo will winout over invention, AFs,mining crystals spring to mind but there are a wealth of other items that will turn you a profit. Now is a t...
- by TheBlueMonkey - at 2009.12.08 14:07:00
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142. Complete invention failure, wtf - in Science and Industry [original thread]
As everyone says, It's chance based, you were unlucky, 10 attempts isn't enough to call it broken etc etc etc etc. Keep trying untill you get something :) Count yourself lucky you started with ammo and no ships as some do. -- Nothing is worthle...
- by TheBlueMonkey - at 2009.12.08 13:54:00
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143. Invention n00b - in Science and Industry [original thread]
I'll sell you what I know for 500mil :) -- Nothing is worthless, you may have gotten it for free but it still has an inherent value
- by TheBlueMonkey - at 2009.11.25 09:58:00
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144. alchemy guide - in Science and Industry [original thread]
Originally by: zzbooks Wait a few weeks, moon prices will be different after Dominion. It is profitable now, probably will not be in a few weeks time It is? I'd love to see your numbers because everytime I've sat down and worked it ou...
- by TheBlueMonkey - at 2009.11.17 11:44:00
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145. alchemy guide - in Science and Industry [original thread]
Edited by: TheBlueMonkey on 16/11/2009 15:41:29 Short version, it's broken, don't Long version get a pos, presumably in lowsec as it needs reactors on it. run two cheap types of moongoo in the reactors to make expensive composite, refind that...
- by TheBlueMonkey - at 2009.11.16 15:39:00
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146. Outpost Question - in Science and Industry [original thread]
http://wiki.eveonline.com/wiki/Outposts#Creating_an_Outpost "Once you have assembled the Outpost Construction Platform in your manufacturing station of choice." Makes me thing NPC station It'll also cost you alot, 60bil+ Hope it works out for ...
- by TheBlueMonkey - at 2009.11.12 15:11:00
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147. R&D missions - in Science and Industry [original thread]
Originally by: Guntori Edited by: Guntori on 12/11/2009 10:49:13 Problem is that 2 of my agents haven't offerd me a mission yet.. started them 2+ days ago or so. I know that the agent is supposed to give out a mission each day. But I ...
- by TheBlueMonkey - at 2009.11.12 12:37:00
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148. R&D missions - in Science and Industry [original thread]
I've not done R&D agents in a while but last I did they went like this. Travel to agent, Me:hey I'd like a mission, Him:get me veld, Me:here, Him:AWESOMES!!!, next day you get an evemail telling you that you need to go chat to him again. If you d...
- by TheBlueMonkey - at 2009.11.12 10:03:00
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149. Running a 0.0 Industrial Corp - in Science and Industry [original thread]
Originally by: Chi'kote Originally by: Sulg Originally by: Don Caetano I would be interested in what is it like running an industrial corp in 0.0 My understanding - which may be very wrong - is that you are very limited in...
- by TheBlueMonkey - at 2009.11.11 15:01:00
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150. Running a 0.0 Industrial Corp - in Science and Industry [original thread]
The risk isn't worth the reward, as Angus McSpork and Bilbo II said, Which is the main gripe of that thread. It's better to mine something that'll net you more money or rat and then get something that refines down nicely jumped in with a cap ship...
- by TheBlueMonkey - at 2009.11.11 09:41:00
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151. Getting started with mining/manufacturing - in Science and Industry [original thread]
You'll make more money running level 4 missions. Then buy the mats you need to make what you want and sell for a profit. -- Nothing is worthless, you may have gotten it for free but it still has an inherent value
- by TheBlueMonkey - at 2009.11.02 14:57:00
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152. Finding material research slots - in Science and Industry [original thread]
I think I need to stop getting irrate about little things. It's the fear that CCP will nerf eve down to hellokitty online if people keep being vocal about silly things :( (that's an opinion not a fact) I'd watch out for zzz tbh, last I heard the...
- by TheBlueMonkey - at 2009.10.30 13:35:00
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153. Finding material research slots - in Science and Industry [original thread]
Originally by: Amaron Ghant Did the Op really say 'crafting' ? Please rage quit Originally by: Amaron Ghant Did the Op really say 'crafting' ? Please rage quit indeed he did, I was trying to bite my tounge.... I'm all u...
- by TheBlueMonkey - at 2009.10.30 11:53:00
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154. In-Game Businesses = RL experience - in Science and Industry [original thread]
I've heard of some of the high ranking wow guide leaders putting that down on resumes and such. In a way it makes sense as far as managing numbers of people and coordinating and such but at the same time computer games don't yet have the acceptan...
- by TheBlueMonkey - at 2009.10.26 14:19:00
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155. Just how do you guys go it. - in Science and Industry [original thread]
I use maths, that's my secret, don't tell anyone -- Nothing is worthless, you may have gotten it for free but it still has an inherent value
- by TheBlueMonkey - at 2009.10.23 14:52:00
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156. alchemy... someone please help me out...? - in Science and Industry [original thread]
Originally by: Arous Drephius Edited by: Arous Drephius on 12/10/2009 14:39:43 Originally by: TheBlueMonkey there was an unknown exploit that allowed people to anchor multiple pos's around a moon. Totally wrong. It was to d...
- by TheBlueMonkey - at 2009.10.12 14:51:00
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157. alchemy... someone please help me out...? - in Science and Industry [original thread]
Short answer, currently no. Long answer, A while ago, when alchemy was still on the drawing board there was an unknown exploit that allowed people to anchor multiple pos's around a moon. This obviously increased the amount of moon goo floating a...
- by TheBlueMonkey - at 2009.10.12 13:04:00
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158. Yet Another T1 Loot Drop Thread - in Science and Industry [original thread]
People do appear to be viewing this from one side, that being "T1 mod production isn't worth it" If you remove meta 0 or worse still remove all mod drops then watch the zydrine and megacyte mineral markets spike. If you change it so that they ju...
- by TheBlueMonkey - at 2009.10.12 11:39:00
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159. need help to start mining - in Science and Industry [original thread]
Originally by: nicky68 Toon YOU'RE PLAYING EVE NOT WOW!! ok... that's out of my system... NOT WOW!!!! it's a char if you need to shorten it... ok... each race has a frig that has a bonus to mining and cargo hold, that's a good sta...
- by TheBlueMonkey - at 2009.10.12 11:29:00
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160. Newbie looking for tips on manufacturing. - in Science and Industry [original thread]
Originally by: Watanabe Shirou Originally by: JitaPriceChecker2 The minerals you mine are free They're not free. No point in building something if you could sell the minerals for more. Your sacasm misses "Watanabe Shirou" c...
- by TheBlueMonkey - at 2009.10.12 11:20:00
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