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1. Sticky:This Week in EVE #102 - Week 49/2015 - in EVE Information Portal [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=459024 Please see this post too.
- by TheMercenaryKing - at 2015.12.04 17:15:51
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2. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
I would absolutely love it if you redesigned dreads to have 6-8 guns. And as for the 1-2k damage in siege (if i read correctly) on those subcap targeting turrets, it is not worth it.. 3-4k would be reasonable due to cost/damage scaling as many bat...
- by TheMercenaryKing - at 2015.10.25 21:33:09
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3. Sticky:Dev blog: Tranquility Tech III - in EVE Information Portal [original thread]
l0rd carlos wrote: Quote: What you see here are 2x IBM SAN volume controllers which govern and control 2x IBM V5000 controllers which store all the data with 3x expansion shelves that house 9x800 GB SSD's with a grand total of 83x 1.2TB 10K...
- by TheMercenaryKing - at 2015.10.13 18:16:58
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4. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
So after reading a bit, it seems people are concerned of the self defensive options available on the citadels. I think it is important to be able to fit guns or some form of EWAR on it. The thought of a false sense of security is kind of true and ...
- by TheMercenaryKing - at 2015.09.19 22:27:06
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5. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Alexander Tekitsu wrote: Aryth wrote: Alexander Tekitsu wrote: Ben Ishikela wrote: Any way, If the citadel is beyond its vulnerable timer but the repair timer is still on, then ... .. someone could sacrifice a stealthbomber every 30min...
- by TheMercenaryKing - at 2015.09.18 18:22:01
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6. Sticky:Dev blog: Looking behind and looking ahead - update from CCP Sea... - in EVE Information Portal [original thread]
I am so glad about this. There seems to be a huge disconnect after each "expansion" we have been having for a year. It started out great with things like Jump Fatigue and other early big changes then it just started looking like "CRAP WE NEED SOME...
- by TheMercenaryKing - at 2015.09.18 00:16:23
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7. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Couple of thoughts: Use Entosis Link to disable guns on a Citadel (should they be added) Use Entosis Link to Raise the DPS Mitigation cap. Capital re-balance - Dread damage vs BS+BC and an out of siege damage buff.
- by TheMercenaryKing - at 2015.09.17 16:00:46
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8. Sticky:Dev blog: Designer SKINs to please your eyes - in EVE Information Portal [original thread]
CCP Terminus wrote: Zappity wrote: Could we please have a window-in-window feature so we can see a close up of our ship while in zoomed out tactical view? I like seeing my ship but rarely do so. It would be useful for seeing ship effects, to...
- by TheMercenaryKing - at 2015.08.26 22:26:06
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9. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Industrial bonus should be higher than military. while the military bonus would seem more logical as a higher bonus or equal, it would emphasize mining and industrial activity in null sec.
- by TheMercenaryKing - at 2015.03.04 01:58:31
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10. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
CCP Terminus wrote: J A Aloysiusz wrote: CCP Terminus, could you confirm any of the following?: - rattlesnake victory edition BPCs will be translated into permanent licenses - rattlesnake victory edition ships will be translated into perman...
- by TheMercenaryKing - at 2015.01.26 00:51:19
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11. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
CCP FoxFour wrote: Ling Ling Ling wrote: I have a quafe mega skin and ore rorq skin bpc's sitting in my hanger. What is going to happen to them? Are they likely to stay as is, be upgraded to a licence or no longer function? We are still w...
- by TheMercenaryKing - at 2015.01.21 05:40:27
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12. Sticky:Dev blog: Coming to EVE Online in the Proteus Release on January... - in EVE Information Portal [original thread]
CCP Terminus wrote: Sizeof Void wrote: In my opinion, T2 modules should be more powerful than T1 or metas, but should also have drawbacks, which make it impossible or problematic to fit T2-only to ships. A ship with T2 bonuses to weapons sh...
- by TheMercenaryKing - at 2014.12.20 22:34:12
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13. Sticky:Dev blog: Coming to EVE Online in the Proteus Release on January... - in EVE Information Portal [original thread]
nice. Recons. Beta map needs capital navigation sphere ASAP.
- by TheMercenaryKing - at 2014.12.19 16:20:49
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14. Sticky:Dev blog: Holidays Greetings From Team Security! - 2014 In Numbe... - in EVE Information Portal [original thread]
I assume the chart is isk in Billions. 100 isk is....well i dont know if an NPC frigate in a 1.0 system is less than 1000 isk.
- by TheMercenaryKing - at 2014.12.19 16:19:29
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15. Sticky:Dev blog: Introducing the three ships of Fanfest 2015 - in EVE Information Portal [original thread]
CCP Guard wrote: TheMercenaryKing wrote: anything for those with the special edition code or whatever it was i got with the collectors edition like a year ago? The Mystery Code is a separate project but that's being looked into. How ab...
- by TheMercenaryKing - at 2014.12.17 17:10:57
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16. Sticky:Dev blog: Introducing the three ships of Fanfest 2015 - in EVE Information Portal [original thread]
anything for those with the special edition code or whatever it was i got with the collectors edition like a year ago?
- by TheMercenaryKing - at 2014.12.17 16:52:37
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17. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
Needs capital navigation ASAP
- by TheMercenaryKing - at 2014.12.16 04:32:59
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18. Sticky:Dev blog: Physical Based Rendering and making EVE look "Rea... - in EVE Information Portal [original thread]
That dev blog was oddly arousing. Those math and technicals....
- by TheMercenaryKing - at 2014.12.08 19:56:34
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19. Sticky:[Dev Blog] Phoebe Travel Change Update - in EVE Information Portal [original thread]
Kismeteer wrote: If only someone had looked at zkillboard and seen how many rorqual killmails there were. Rorqual: https://zkillboard.com/ship/28352/kills/ Ore Dev edition: https://zkillboard.com/ship/33687/kills/
- by TheMercenaryKing - at 2014.11.17 18:39:56
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20. Sticky:[Dev Blog] Phoebe Travel Change Update - in EVE Information Portal [original thread]
CCP Greyscale wrote: Update on the Rorqual metrics front, now that I've found time to poke at it: it looks like it's definitely being used as a mining support ship substantially more than it is as a PvP ship (somewhat unsurprisingly). I'm not s...
- by TheMercenaryKing - at 2014.11.17 14:58:31
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