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21. Sorry But I has to say this - in Player Features and Ideas Discussion [original thread]
Edited by: TheSpyInCorp on 06/06/2011 15:29:57 Originally by: GrindAllStar Originally by: Tyme Xandr Thats the new targeting key. Whatever your clicked on if u press control itll target it. You no longer have to hold cntrl and ...
- by TheSpyInCorp - at 2011.06.06 15:29:00
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22. How to fix Gallente and Hybrids - in Player Features and Ideas Discussion [original thread]
Originally by: Unbendable McRib Originally by: thingy wotsit blasters should get more damage and range... should have pulse range... hybrids need love. agree with that give love to Hybrids!! great, so then we'd have two gro...
- by TheSpyInCorp - at 2011.06.06 15:24:00
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23. Sorry But I has to say this - in Player Features and Ideas Discussion [original thread]
Edited by: TheSpyInCorp on 05/06/2011 21:20:15 CCP ******S ******S ******S ******S ******S ******S ****
- by TheSpyInCorp - at 2011.06.05 21:19:00
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24. Character Cration - Camel Toe - in Player Features and Ideas Discussion [original thread]
Edited by: TheSpyInCorp on 30/05/2011 09:32:58 Empress Jamyl would not approve of such malapropos reanimations to her Amarrian sisters
- by TheSpyInCorp - at 2011.05.30 09:31:00
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25. Team BFF, please give us POS Onlining Queue - in Player Features and Ideas Discussion [original thread]
It's an unneeded chore to anchor and online multiple pos modules. Please give us a queue so we don't need to wait needless years for our ingame quality of life to improve kthxbai
- by TheSpyInCorp - at 2011.05.27 05:47:00
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26. Allow Silos to anchor outside pos - in Player Features and Ideas Discussion [original thread]
That way we can use the useless arm hanging underneath to clasp onto ships and drag them in
- by TheSpyInCorp - at 2011.05.17 09:02:00
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27. Remove turret weapons from the game - in Player Features and Ideas Discussion [original thread]
trolololol we should get rid of all ships except caldari, maybe take out the ferox and the rohk because they use turret weapons
- by TheSpyInCorp - at 2011.05.17 05:50:00
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28. New Dev Blog: A toast to another eight years (at least) - in EVE Information Portal [original thread]
multiple accounts = multiple presents :D
- by TheSpyInCorp - at 2011.04.30 19:59:00
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29. Optional Patch - in EVE General Discussion [original thread]
Why wasn't it one?
- by TheSpyInCorp - at 2011.04.07 04:00:00
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30. What is the darkest place in EVE? - in EVE General Discussion [original thread]
dunno, the nebulae backgrounds are all changing pretty soon. But as for right now, I'd say class 6 space with black hole anomalies are the darkest systems in the game
- by TheSpyInCorp - at 2011.04.04 07:28:00
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31. Remove non-friendly ability to enter deadspace missions - in Player Features and Ideas Discussion [original thread]
You know back in my day we didn't have wrecks or salvage, all we got were cans of loot. Missions have existed since the beginning and the isk made from them hasn't changed. Wrecks are extras
- by TheSpyInCorp - at 2011.04.04 05:40:00
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32. the future of eve: sandbox or box of sand? - in EVE General Discussion [original thread]
Where is eve headed as countless expansions are released each season. I remember CCP saying their ultimate goal for eve was for it to be a full blown sci-fi game where you could do nearly anything. And as of the recent couple years, ccp has coated...
- by TheSpyInCorp - at 2011.04.04 05:10:00
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33. Switch Jump clones from time-based to fee-based system - in Player Features and Ideas Discussion [original thread]
Originally by: Flashrain Originally by: Valandril Originally by: King Rothgar For 5B it would make more sense to set your med clone to the destination area and self destruct your hg slave set with a full set of 5% hardwirin...
- by TheSpyInCorp - at 2011.04.04 03:48:00
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34. tset - in EVE Forum Experiments [original thread]
Edited by: TheSpyInCorp on 02/04/2011 17:47:53
- by TheSpyInCorp - at 2011.04.02 17:44:00
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35. New Dev Blog: Missiles Hate My Hamsters û The Followup - in EVE Information Portal [original thread]
Originally by: Soldarius Originally by: Abramul There's been some banter about staging a 2000-man fleet battle in Jita to let highsec-dwellers know what lag feels like. Would this be a problem? ^this. Let's all make a lo skill ...
- by TheSpyInCorp - at 2011.03.23 01:29:00
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36. Support vessel for space travelers (Fitted ships) - in Player Features and Ideas Discussion [original thread]
Originally by: Antihrist Pripravnik In 0.0/lowsec use Carreiers and Supercarriers (with 1mil and 2.5mil m3 ship bay respectively). In highsec use a freighter. You have safe stations in almost every system to fit your ships anyway. Not sup...
- by TheSpyInCorp - at 2011.03.04 19:13:00
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37. Skiff has only one purpose in the game. Give it two, gas harvesting - in Player Features and Ideas Discussion [original thread]
no need to go into detail
- by TheSpyInCorp - at 2011.03.04 01:06:00
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38. Buff nighthawk - in Player Features and Ideas Discussion [original thread]
opinion, not a fact
- by TheSpyInCorp - at 2011.02.02 09:49:00
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39. Way of Tanking. - in Player Features and Ideas Discussion [original thread]
haha conga tanking, just imagine
- by TheSpyInCorp - at 2011.02.02 00:40:00
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40. EVE Online: Incursion 1.1.2 to be deployed Thursday, January 27, 2011 - in EVE Information Portal [original thread]
HTFU
- by TheSpyInCorp - at 2011.01.26 05:45:00
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