Pages: 1 2 3 [4] 5 6 7 8 |
61. New Alliance Abilities? - in Player Features and Ideas Discussion [original thread]
No it does not. It would mean that such outposts would be fitted into chokepoint systems, perhaps in entrance and exit both, and after that alliance has effectively closed huge piece of space without need to put actual player effort to it beyond r...
- by Thelmarr - at 2006.08.23 09:02:00
|
62. New Alliance Abilities? - in Player Features and Ideas Discussion [original thread]
Originally by: Malachon Draco In concept I like some of the ideas. But I would agree that defense of a system should be done primarily by players, not structures. So any defenses on gates, should be very limited and in itself more intend...
- by Thelmarr - at 2006.08.23 08:27:00
|
63. New Alliance Abilities? - in Player Features and Ideas Discussion [original thread]
Not bad idea necessarily but it has one fault. It moves defending territory from players to structures. I myself am a firm believer of "if you can't defend it yourself, you should not claim it"-policy. Meaning that if alliance cannot have enough...
- by Thelmarr - at 2006.08.23 08:10:00
|
64. Hare-Brained Insta Idea - in Player Features and Ideas Discussion [original thread]
Well, like you said it has one problem of being such ISK intensive solution. Or alliance since they control 0.0 Basically it makes newer players, specially ones without any alliance with 0.0, much more vulnerable causing them to venture even less...
- by Thelmarr - at 2006.08.23 06:59:00
|
65. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Edited by: Thelmarr on 23/08/2006 06:37:26 Originally by: Kilostream I find it interesting that anyone thinks instas main purpose is avoiding gatecamps! Sure they may help a bit with that, but pirates / pvp'ers that know their trade c...
- by Thelmarr - at 2006.08.23 06:36:00
|
66. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Jim McGregor Originally by: Thelmarr Player interaction is NOT jumping in, getting locked by 6 snipers and being popped and podded. And no, the "get alt for scouting" should not be solution to this problem. If we ...
- by Thelmarr - at 2006.08.22 08:15:00
|
67. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Baleor Targeyren Originally by: Red Ochre spoken like a true pirate......... Spoken like a true care-bear. Come on people, even if you are not exactly PvP inclined, don't tell me you want the game handed to you...
- by Thelmarr - at 2006.08.22 07:54:00
|
68. Mining Platform - in Player Features and Ideas Discussion [original thread]
Edited by: Thelmarr on 08/08/2006 05:32:37 I don't honestly like it. If alliance does not have motivated enough miner division they are doing something wrong and should reconsider way they are performing their business. Macroplant doing their...
- by Thelmarr - at 2006.08.08 05:31:00
|
69. Kali and its effect on 0.0? - in Player Features and Ideas Discussion [original thread]
Well, regardless of method Empire should expand more. If not to existing 0.0 then to new sectors. Why? Because that is where this game is mainly paid. And no, trying to push people forcefully to lowsec against their will is not going to work and...
- by Thelmarr - at 2006.08.04 05:26:00
|
70. Almost Everything Blown to bits docking in a .9 system - in EVE General Discussion [original thread]
As a miner you really, IMO, shouldn't concern yourself that much over absolute max price received from stuff. Just refine it and sell it on the spot. First, it leaves out those risky transport operations, let someone else take the risk! Second, i...
- by Thelmarr - at 2006.07.31 09:27:00
|
71. Almost Everything Blown to bits docking in a .9 system - in EVE General Discussion [original thread]
As a miner you really, IMO, shouldn't concern yourself that much over absolute max price received from stuff. Just refine it and sell it on the spot. First, it leaves out those risky transport operations, let someone else take the risk! Second, i...
- by Thelmarr - at 2006.07.31 09:27:00
|
72. The 0.0 Experiment - Warning: Thrilling Content....... - in EVE General Discussion [original thread]
Originally by: Ryysa no offence viper, but just sod off. Nothing you are saying is remotely true. You don't need people to teach you anything, if you can not figure eve online out on your own, something is wrong with your brain stem, and...
- by Thelmarr - at 2006.07.31 07:35:00
|
73. Constellation Sovereignty : Scrapped, delayed, forgotten, or? - in EVE General Discussion [original thread]
Originally by: Dao 2 Originally by: gaz widdow My feeling on this is it aint goner happen simply because CCP will not let a 2000+ player base lock down a region. out off over 100,000 suscriptions own 5% of there game, I also fear...
- by Thelmarr - at 2006.07.28 12:49:00
|
74. Warp Timer: Forcing PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon Forcing pvp is not the good way. Space is vast, its perfectly logical that someone can easily hide in a system that is few billion km (or something) wide. Good way is to encourage pvp. Give more resources...
- by Thelmarr - at 2006.07.27 11:03:00
|
75. Forced PVP - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon No, just the oposite. Things for larger public hit top sales and fade away when newer things for larger public emerge. Things for limited public survive longer. Sooner or later, blizzard or other industry ...
- by Thelmarr - at 2006.07.25 07:27:00
|
76. Forced PVP - in Player Features and Ideas Discussion [original thread]
Originally by: Ellaine TashMurkon Originally by: Corporate Dispatcher Originally by: Maya Rkell The game isn't for everyone. It might not be for you. *Sells CCP shares/buys stock in a company that is "for everyone"* ...
- by Thelmarr - at 2006.07.25 06:53:00
|
77. Solid objects - in Player Features and Ideas Discussion [original thread]
Served load young padawan. Everything done in the game has to be processed by servers, no matter how insignificant or minor. And those minor things add up as there are thousands of people doing them.
- by Thelmarr - at 2006.07.18 05:12:00
|
78. With all the attention to realism and physics, why this? - in EVE General Discussion [original thread]
Originally by: Crumplecorn Originally by: Infinity Ziona Originally by: Baldour Ngarr Originally by: Piuro Theres a larger rocket on the far right of the ship, obviously firing with less than a balanceable amount of...
- by Thelmarr - at 2006.07.13 12:20:00
|
79. With all the attention to realism and physics, why this? - in EVE General Discussion [original thread]
Originally by: Piuro What part of what I am saying is regarding Aerodynamics? Its basic propultion, if two objects off center are giving off different ammounts of thrust, it will rotate on an axis. Now, I do not claim to be space speci...
- by Thelmarr - at 2006.07.13 09:27:00
|
80. Warping to gate a 0km without bookmarks idea! - in EVE General Discussion [original thread]
Originally by: Noriath Originally by: Thelmarr That excuse about ganksquads being a threat does not hold water. Corp which would have it's own corner in 0.0 and enough desire could recruit enough combat pilots to protect itself fr...
- by Thelmarr - at 2006.07.13 05:05:00
|
Pages: 1 2 3 [4] 5 6 7 8 |
First page | Previous page | Next page | Last page |