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161. Joining A Corporation - in EVE New Citizens Q&A [original thread]
Moving "stuff" from A to B is big part of eve and most of us hate it. Corporations living outside of empire space have people moving stuff in and out of their space constantly, however its mainly done in capital ships which require tonnes of skill...
- by ThrashPower - at 2009.07.21 07:36:00
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162. Catching up to Older Players - in EVE General Discussion [original thread]
Without jumping on the flame bandwagon. Wouldn't these ideas just increase the gap, older players are more likely to have more isk, thus they are the ones who will use your suggested services and gain more sp.
- by ThrashPower - at 2009.07.19 17:15:00
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163. Solo PvP is alive and Minmatar make the best targets! - in Warfare & Tactics [original thread]
amusing video clip, I liked the commentary
- by ThrashPower - at 2009.07.07 04:40:00
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164. New players aware of CVA trap in Prov - in Crime and Punishment [original thread]
I would imagine they have all NPC corps are set RED.
- by ThrashPower - at 2009.06.30 21:14:00
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165. statistics star map - in EVE New Citizens Q&A [original thread]
I'm with the op on this one, I started playing right before Quantum Rise, and some patch after that gave us these horrible dim circles that just make it very difficult to select the system.
- by ThrashPower - at 2009.06.24 23:59:00
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166. Whiny Old Player Shamelessly Whines About New Players - in EVE General Discussion [original thread]
I represent all new players in EVE, and I am confirming the claims of the op. We have limitless supply of GTC and thus we ravage around lowsec owning 03 players in our faction fitted CNRs.
- by ThrashPower - at 2009.06.18 04:45:00
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167. Picking fights, small fleet/solo pirating - in Warfare & Tactics [original thread]
get your target at 15-30degree directional, put 4 8-16 au probes out in that direction, except at 30% hit or something. rearrange probes for the 100% hit. works for me most of the time, takes me more than two scans for the battlecruisers and cruis...
- by ThrashPower - at 2009.06.16 11:55:00
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168. Hulk Fitting - in Ships and Modules [original thread]
30seconds in EFT + a vague memory from a similar thread 6months ago, not saying this is the best fit. [Hulk, New Setup 1] Power Diagnostic System II Damage Control II Small Shield Extender II Small Shield Extender II Small Shield Extender II Inv...
- by ThrashPower - at 2009.06.15 01:07:00
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169. Force of Nature (solo cyclone) - in My EVE [original thread]
Very nice movie!
- by ThrashPower - at 2009.06.14 04:32:00
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170. frigate 1-5 - in Skill Discussions [original thread]
Originally by: Mako Drellic Whats the difference between having say, minmatar frigate 4 or 5, besides unlocking other skills and ships? Does it have a dramatic Same thing for cruisers, does having cruiser 5 beat cruiser 2 on a ship that o...
- by ThrashPower - at 2009.06.12 04:14:00
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171. Arena's for or against, and why? - in EVE General Discussion [original thread]
I can see how this will turn out already; 2v2 arena. Falcon+Basilisk vs Falcon+Basilisk. I've had my fair share of long (6-16hours) arena fights in a certain other game
- by ThrashPower - at 2009.06.12 03:37:00
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172. Warp Core Descrambler - in Ships and Modules [original thread]
Originally by: Lexa Hellfury Originally by: ThrashPower Originally by: Atsuko Ratu Predator: Warp disruptor, Warp scrambler (basically the same option, really) and bumping to an extent. Three. Prey: Warp stabs, killing t...
- by ThrashPower - at 2009.06.11 16:49:00
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173. Warp Core Descrambler - in Ships and Modules [original thread]
Originally by: Atsuko Ratu Originally by: Marcus Gideon Except the predator has how many options? And the prey essentially has 1. And it's a pretty useless option at that. Predator: Warp disruptor, Warp scrambler (basically th...
- by ThrashPower - at 2009.06.11 04:26:00
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174. Covert ops, a technical comparison. - in Ships and Modules [original thread]
I trained for the helios, bought it. Noticed it had 2 highslots. Then I wept.
- by ThrashPower - at 2009.06.09 23:04:00
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175. Can I attack someone in hi-sec? - in Warfare & Tactics [original thread]
On the topic of avoiding concord in highsec. If you shoot a player in a 0.5 system while aligned for a long warp towards a station (lets say 200AU). Then aggression timer will be gone by the time you drop out of warp and you can dock. Would this b...
- by ThrashPower - at 2009.06.09 20:03:00
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176. Why Be A Pirate? - in EVE General Discussion [original thread]
I thought pirate = player that honor ransom. Most of the guys and girls in lowsec are just fighting over various things. This hurts their secstatus, but they're not pirating. I must say I'm with the op, why would anyone wanna honor ransoms and b...
- by ThrashPower - at 2009.06.07 22:42:00
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177. Exploration Sites? - in Missions & Complexes [original thread]
I'm not the op, but I learned a lot reading this thread. Thanks!
- by ThrashPower - at 2009.06.07 18:11:00
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178. Purchessing 2x Training Time (suggestion) - in Player Features and Ideas Discussion [original thread]
It would imo just be another mandatory isk sink, just like clones( seriously the price on clones is insane)... There's always the option to buy a character from the character bazar if you want a headstart.
- by ThrashPower - at 2009.06.06 00:40:00
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179. CCP releasing the EVE client for player modification - in Assembly Hall [original thread]
Not much to say, this will benefit everyone. Playing mmo's without chat moderation addons has been a horrible experience. And the overview is so bad, I don't even know where to start.
- by ThrashPower - at 2009.06.04 18:46:00
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180. Anti-inty Rifter? - in Warfare & Tactics [original thread]
Lots of low-skillpoint Interceptor pilots out there (including me lol)... so don't stay away from taransies(sp?), you'll meet guys who don't have perfect gunnery and drone skills.
- by ThrashPower - at 2009.06.04 15:43:00
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