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1781. [POLL] Do you want the ingame browser to become better - in EVE Technology Lab [original thread]
Originally by: Ix Forres
- by TigerXtrm - at 2009.04.11 10:27:00
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1782. Eve + rl kids/family = Success? - in EVE General Discussion [original thread]
Originally by: Attrezzo Pox So my wife is on me about starting a family... I know the majority of you can't contemplate such an experience because lots of people who play eve either 1. don't know any girls (like me in college) or 2. are 20...
- by TigerXtrm - at 2009.04.08 21:55:00
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1783. Want to fix 0.0? - in EVE General Discussion [original thread]
Very much signed. If space isn't being used for anything but showing off then it shouldn't be easy to keep either. Current system is weird to begin with. I never understood how a static tower can claim what alliance lives there? Surely the actual ...
- by TigerXtrm - at 2009.04.08 21:50:00
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1784. Fitting Screen saved setup -> shopping list - in Player Features and Ideas Discussion [original thread]
God forbid you actually have to do anything yourself in this game... DENIED!
- by TigerXtrm - at 2009.03.03 21:25:00
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1785. Realistic help for a hulk. - in Player Features and Ideas Discussion [original thread]
First of all, Hulks get a bonus for shields. It's not our fault you fit your ships like crap without reading first. Second, the Hulk can fit a very mean tank if you are willing to spend enough money. It CAN stand up to 1 or 2 cruisers long enough...
- by TigerXtrm - at 2009.03.03 00:48:00
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1786. Crew sizes. - in EVE General Discussion [original thread]
Still, a pod is big enough for only 1 person and I don't see 6900 pods floating around after my Megathron explodes... So we're just a bunch of sadistical bastards. Captain is the first, last and only one allowed to jump ship XD.
- by TigerXtrm - at 2009.03.03 00:22:00
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1787. <---- That sidebar over there - in EVE General Discussion [original thread]
Which is why no-one uses IE7... it's a load of crap with a sticker on it that says: Browser.
- by TigerXtrm - at 2009.03.01 00:58:00
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1788. Tax Evasion? - in Skill Discussions [original thread]
/facepalm
- by TigerXtrm - at 2009.03.01 00:48:00
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1789. A question for experienced miners :) - in Skill Discussions [original thread]
Yup, you won't need more then that.
- by TigerXtrm - at 2009.02.28 00:10:00
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1790. EVE Apocrypha: the skill queue - in Skill Discussions [original thread]
4 weeks ago called, they want their news back. What are you, a wannabe news reporter, jeez.
- by TigerXtrm - at 2009.02.28 00:09:00
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1791. The US Dollar vs Euro payment - in EVE General Discussion [original thread]
I believe the VAT is something CCP can't get out of, hence the difference in prices. However it's easy enough to get around. As long as time codes are sold in America you can pay for your game in Dollars, period. Just buy your timecodes at an Ame...
- by TigerXtrm - at 2009.02.26 11:30:00
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1792. Deep Core Mining - in Science and Industry [original thread]
Originally by: NamDinh Pham so where can you deep core mining? and what do you put in high slots? thanks :) Deep 0.0 space mostly. Most efficient merc mining ship is the Skiff, which can hold only one deep core mining laser but has an...
- by TigerXtrm - at 2009.02.24 06:47:00
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1793. Trade V - Worth it? - in Skill Discussions [original thread]
For the past few days I've been training Trade to 5 only to notice today that it seems Trade 5 is no prerequisite for any other skill (at least not that I found). So is there any point, aside from the 4 extra market orders, to training Trade to 5?
- by TigerXtrm - at 2009.02.21 19:34:00
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1794. "Eject" that works better as a "pod saver" - in Player Features and Ideas Discussion [original thread]
I'd question the amount of abuse this would get. Not abuse per ce, but it would mess with a lot of things, bubbles for one. Killmails for another. Would a destroyed ship still be counted as belonging to someone after someone ejects? I believe that...
- by TigerXtrm - at 2009.02.14 22:18:00
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1795. Corporate Tagged Items (non saleable or proccessable and recallable) - in Player Features and Ideas Discussion [original thread]
Originally by: shady trader The problem with this idea is that it makes corp theft pretty much impossible, I think this is your aim. While my main is a corp CEO I can see the advantage to being able to lock down all the important items. Bu...
- by TigerXtrm - at 2009.02.14 22:10:00
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1796. Future big plans for EVE Online. - in Player Features and Ideas Discussion [original thread]
Edited by: TigerXtrm on 14/02/2009 22:07:36 Eve forums are messing me up, ignore this...
- by TigerXtrm - at 2009.02.14 22:07:00
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1797. Good ISK Charities - in EVE New Citizens Q&A [original thread]
You can 'donate' it to me if that makes you feel better... >_>
- by TigerXtrm - at 2009.02.13 18:24:00
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1798. CCP, please rethink the attribute re-specialisation - in EVE General Discussion [original thread]
Edited by: TigerXtrm on 12/02/2009 21:53:51 Originally by: iudex First of all it's a good thing that you listen to your players, people have been asking for a chance to correct their beginners mistakes for years. You try to do things b...
- by TigerXtrm - at 2009.02.12 21:51:00
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1799. Real men in EVE Online - in EVE General Discussion [original thread]
Real men don't play online space games. [/fact]
- by TigerXtrm - at 2009.02.12 21:17:00
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1800. Removing Local, a possible solution not just for PVP'ers - in Player Features and Ideas Discussion [original thread]
Let me say up front, I have no desire to remove local at all. But since a lot of people obviously do and I just had an idea worth mentioning, I thought I would at least share it to see what people think. As proposed in a 'Remove Local' topic in t...
- by TigerXtrm - at 2009.02.10 05:40:00
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