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1. Best way to manage sec status?? - in Crime and Punishment [original thread]
Sabriz Adoudel wrote: Tipa Riot wrote: Hint: pushing sec status further towards 0 if you are already above -2 is wasted time and ISK. There is no ingame reason for, except roleplay (a carebear) maybe. I keep my status in check with tags and ...
- by Tipa Riot - at 2017.04.14 16:56:04
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2. Best way to manage sec status?? - in Crime and Punishment [original thread]
Hint: pushing sec status further towards 0 if you are already above -2 is wasted time and ISK. There is no ingame reason for, except roleplay (a carebear) maybe. I keep my status in check with tags and avoiding pod kills in empire, but only becaus...
- by Tipa Riot - at 2017.04.13 19:16:01
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3. Does podding players in NPC corps still incur a standing hit? - in Crime and Punishment [original thread]
AFAIK ... yes (haven't podded such a player for a while). The criminal/suspect status or where you kill the pod do not matter.
- by Tipa Riot - at 2017.04.02 07:10:48
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4. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
Finally caught up reading all about the drama, I was not following bombers bar in the last months because my focus ingame went to other activities. ... I was in a couple of Olmeca's fleets, and they were well organized and fun. I know and acknowl...
- by Tipa Riot - at 2017.03.26 08:49:43
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5. I just took every ISK that Bombers Bar had - AMA - in Crime and Punishment [original thread]
Where's Nova?
- by Tipa Riot - at 2017.03.25 19:04:26
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6. [MERC] Vendetta Mercenary Group - in Crime and Punishment [original thread]
gnshadowninja wrote: Tipa Riot wrote: Your are Really? Damn, this stupid autocorrect feature.
- by Tipa Riot - at 2017.01.06 13:59:59
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7. [MERC] Vendetta Mercenary Group - in Crime and Punishment [original thread]
Your are taking new contracts ... what's your defense plan against PanFam in Perimeter?
- by Tipa Riot - at 2017.01.06 08:08:10
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8. Recent CODE Kill - Tactic Question - in Crime and Punishment [original thread]
Check the killboard of the player who killed the Mach for Enyo losses and you see a surprising simple fit. And he apparently flies an empty clone. Unfortunately boosters are not revealed on killmails, and the damage taken doesn't help here to know...
- by Tipa Riot - at 2015.09.14 20:08:37
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9. Zappity's Adventures - in Crime and Punishment [original thread]
Zappity wrote: Tipa Riot wrote: Do you have an example for the current AFKtar meta? Sorry, please clarify the question. A killmail link with the stats mentioned above ...something like that: https://zkillboard.com/kill/48430783/ ?
- by Tipa Riot - at 2015.08.13 11:37:59
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10. Zappity's Adventures - in Crime and Punishment [original thread]
Do you have an example for the current AFKtar meta?
- by Tipa Riot - at 2015.08.12 16:09:10
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11. Fleet-Invite Fingerbang - in Crime and Punishment [original thread]
This is truly evil
- by Tipa Riot - at 2015.04.21 16:02:16
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12. Suspect timer...? - in Crime and Punishment [original thread]
The mechanic is simple, killright activation just makes you suspect.
- by Tipa Riot - at 2015.04.12 06:57:56
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13. Suspect Baiting? - in Crime and Punishment [original thread]
Morgoth Galaxius wrote: I'm not complaining, just looking for an explanation of the mechanics. Thank you! As said before he wants to bait you into a fight. A properly fitted frig is capable of tanking and killing a mission fit battleship, ev...
- by Tipa Riot - at 2015.04.03 20:46:51
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14. 7,2 Years "unpodded" streak broken - in Crime and Punishment [original thread]
Alexei Stryker wrote: Tipa Riot wrote: Now this is out of the way, go repeat. Learn to love the quick pod express from deep null to sweet highsec home for reshipping Hehe you are KOS But if got podded... I end up in a new clone in Prov...
- by Tipa Riot - at 2015.04.01 18:42:45
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15. 7,2 Years "unpodded" streak broken - in Crime and Punishment [original thread]
Now this is out of the way, go repeat. Learn to love the quick pod express from deep null to sweet highsec home for reshipping
- by Tipa Riot - at 2015.04.01 11:32:28
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16. Sad State of Empire Space - in Crime and Punishment [original thread]
To repeat what was said before: leave highsec. When I'm out for some relaxing play on the weekends and no interesting fleet is up I'm cruising lowsec solo in a frig. My set goal is to hunt and kill ships above my class, or being more expensive, o...
- by Tipa Riot - at 2015.03.22 11:31:42
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17. Becomming Criminal on entering FW Complex - in Crime and Punishment [original thread]
Just make fighting inside plexes sec hit free, neither the attacker nor the defender gets a sec hit (except for criminal acts, like killing pods). The mechanic exists today with attacking other player's properties.
- by Tipa Riot - at 2015.03.01 12:37:10
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18. Fighter Assist [Exploit] - in Crime and Punishment [original thread]
You were not suspect/criminal flagged or at war with the guy at the time it happened? Also, posting about potential exploits is forbidden afaik.
- by Tipa Riot - at 2014.11.10 12:19:41
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19. Bounty Hunting in its current form - in Crime and Punishment [original thread]
Actually I missed one point ... the payout has to be (in addition) less than 50% the value of the stuff inside the ship, hence we come closer to the 20% as a reasonable value.
- by Tipa Riot - at 2014.09.06 11:22:00
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20. Bounty Hunting in its current form - in Crime and Punishment [original thread]
Actually the payout has to be less than the minimum amount of ISK it takes to assemble the killed ship minus insurance ... But is there a calculation why the bounty payout was set to 20%?
- by Tipa Riot - at 2014.09.06 08:25:00
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