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21. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Organic Lager wrote: The second you introduce paying usd for anything non cosmetic in game, you are allowing pay-to-win. And that's the beauty of the PLEX system: it circumvents that problem by only making it an exchange of time. At no point d...
- by Tippia - at 2014.04.07 17:14:00
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22. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: You dont need a cupholder in your car either, but it is an option, and lack of a cup holder is not a reason not to build a car. Cupholders don't let you drive at 120 MPH through a built-up area. Quote: This is not a "p...
- by Tippia - at 2014.04.07 17:00:00
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23. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
PrettyMuch Always Right wrote: Now you're just being absurd. CCP adjusting their game into a new set of mechanics is not an EULA infraction. That wasn't the point either. The point is that accelerated acquisition compared to normal gameplay i...
- by Tippia - at 2014.04.07 16:58:00
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24. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: So uou think a service provided by CCP would be game-external? I sure as hell don't have any Gé¼ or $ in-gameGǪ So: doesn't it strike you as odd to suggest they earn money on something they're currently willing to ban pe...
- by Tippia - at 2014.04.07 16:51:00
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25. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: Everyone will still play under the same rules and the same mechanics. No. The ones who pay will use different rules and mechanics from those who do not. After all, that's the whole point of the suggestion: GÇ£I don't want ...
- by Tippia - at 2014.04.07 16:33:00
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26. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: Source me where it is forbidden in the EULA. EULA . Notice the part where they say you're not allowed to use game-external methods to acquire anything at an accelerated rate compared to normal gameplay? Quote: Dafuq d...
- by Tippia - at 2014.04.07 16:31:00
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27. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: If some guy is pouring twice the amount of PLEX/cash into his accounts as you are, then who deserves the competitive edge? The one who can play the game better. Quote: Its an arbitrary difference that it would be used ...
- by Tippia - at 2014.04.07 16:24:00
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28. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: Wouldn't make any difference. GǪaside from breaking the skilling and attribute mechanics and unbalancing the game in a way that is expressly forbidden in the EULA. Quote: It amounts to just one more PLEX sink, and one...
- by Tippia - at 2014.04.07 16:14:00
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29. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: It wouldn't make a bit of difference to anyone else. It doesn't "break" any game mechanic. GǪaside from the skilling and attribute mechanics put into place to regulate how quickly you can accumulate SP GÇö mechanics that ...
- by Tippia - at 2014.04.07 15:58:00
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30. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: You genuinely can't grasp that if someone expends RL money or PLEX for accelerated SP, then he is spending MORE than someone who is skilling conventionally? It doesn't "break" any mechanic. GǪaside from the skill trainin...
- by Tippia - at 2014.04.07 15:48:00
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31. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Organic Lager wrote: If i don't want to earn isk and buy a plex to sell, have i not skipped the isk generation mechanic? No. The ISK you're getting is generated in the normal way, by spending time collecting it through the regular in-game acti...
- by Tippia - at 2014.04.07 15:42:00
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32. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: Those are fail reasons, and not "problems" whatsoever. How so? Quote: You can still skill at the normal rate. Nothing stops you from doing so. Again: GÇ£you don't have to use itGÇ¥ is the most feeble of excuses that a...
- by Tippia - at 2014.04.07 15:28:00
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33. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: What are these "vastly bigger problems" you refer to? Learn to read .
- by Tippia - at 2014.04.07 15:20:00
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34. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Salvos Rhoska wrote: So, what are these "vastly bigger problems" you refer to? Learn to read .
- by Tippia - at 2014.04.07 15:17:00
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35. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Mallak Azaria wrote: Salvos Rhoska wrote: Such as? Perhaps you should begin with the learning of how things actually work first. GǪalso how to read, since the problems are described in the post he quoted. Mallak Azaria wrote: He's...
- by Tippia - at 2014.04.07 15:16:00
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36. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Organic Lager wrote: Do you argue for the sake of arguing or am i really missing something here? You're really missing something: you're asking for a method to skip game mechanics you don't like. That is exactly why what you're asking for is a...
- by Tippia - at 2014.04.07 15:00:00
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37. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Organic Lager wrote: This is proposed as a tool to help those who want it. Ah, GÇ£you don't have to use it if you don't want toGÇ¥ GÇö the most feeble of excuses for game-breaking mechanics. Tell me, who would not want to skip over mechanics ...
- by Tippia - at 2014.04.07 14:42:00
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38. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Organic Lager wrote: Who cares if you can pay to earn skills faster? Yes who cares if mechanics don't apply to you? I mean, training time is just a mechanic GÇö you should be able to skip it, because why should it apply the same to you as ever...
- by Tippia - at 2014.04.07 14:36:00
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39. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Organic Lager wrote: I see no issues with this... I mean we do already have the character bazaar so why not allow people to pay to boost their own created characters? Because unlike the character bazaar, it bypasses the mechanics that ensure t...
- by Tippia - at 2014.04.07 13:59:00
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40. Should eve be more 'Pay to Win?' - in EVE New Citizens Q&A [original thread]
Kronenbourg Strasbourg wrote: Maeltstome wrote: More to the point, people are getting a little derailed: I'm highlighting that right clicking an object, choosing "train skill" and then waiting and fixed amount of time is unrewarding game-pla...
- by Tippia - at 2014.04.07 02:29:00
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