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1. March release - New Camera Feedback - in EVE Information Portal [original thread]
CCP Turtlepower wrote: Tippia wrote: GÇó Look camera does not toggle. Same thing here: if you are looking at a target, repeating the action does not turn the look camera off; quite the opposite. Turning look off is a separate action. This is...
- by Tippia - at 2016.03.14 17:38:16
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2. March release - New Camera Feedback - in EVE Information Portal [original thread]
The following issues remain unresolved: GÇó There is no way (at least none that is obvious) to adjust the tracking point of the tracking camera. This leads to most targets being hidden behind the ship. This solves the old design fault of not havi...
- by Tippia - at 2016.03.12 18:47:48
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3. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
CCP Turtlepower wrote: Hello everyone, We met with the CSM this week had an extensive session to go over the new camera, and have a pretty sizable task list to work on in the coming weeks. To make sure we get the camera into top shape before m...
- by Tippia - at 2016.02.19 17:44:50
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4. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Pix Severus wrote: CCP Turtlepower wrote: Quick update: Old D-Scan is broken, but we have it fixed internally already, and a fix going out ASAP. We realize the results list is populating too slowly, we will improve that ASAP as well. Are...
- by Tippia - at 2016.02.16 15:58:05
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5. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Miss 'Assassination' Cayman wrote: Tippia wrote: I don't have the client at hand, but can that be reversed? As in, C toggles tracking camera, and Shift-C does the silly new multi-button-press-click method that no-one cares for? Yes it can...
- by Tippia - at 2016.02.16 15:08:38
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6. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
CCP Turtlepower wrote: Ahoyhoy, Today, we deployed the following features to Tranquility: - Added tracking camera toggle (enable with Shift + C) to the Orbit mode I don't have the client at hand, but can that be reversed? As in, C toggles ...
- by Tippia - at 2016.02.16 14:57:41
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7. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Daemun Khanid wrote: I mean, do I need to make a friggin video for you guys and narrate the whole thing. Showing you how the camera behaves and telling you every little thing step by step that is wrong with it? You CAN run an eve client yoursel...
- by Tippia - at 2016.02.12 21:22:57
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8. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Manic Velocity wrote: Emphasis mine. This is so obviously not the case. The very first thing I noticed is the delayed, line-by-line output of the scan results. The results are most certainly not populated instantly. I hate to bring this up...
- by Tippia - at 2016.02.12 20:36:49
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9. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
CCP Turtlepower wrote: To the players that feel nauseous when using the camera, please try playing with some of the camera settings in the Esc menu. Try turning of dynamic FOV and speed offset, and try increasing the camera speed. If you still ...
- by Tippia - at 2016.02.12 19:20:36
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10. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
CCP Turtlepower wrote: GÇóTracking of ships that are warping away is now maintained until the tracked ship leaves the grid (yay!). However, ships that have already initiated a warp command still cannot be tracked by other players; we will fix t...
- by Tippia - at 2016.02.11 12:10:04
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11. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Manic Velocity wrote: According to the devblog, by this time next month you won't have a choice between the two. It will no longer be "the new camera", it will just be "the camera". Holy ****. I didn't even see that. CCP, listen very caref...
- by Tippia - at 2016.02.11 10:50:21
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12. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Ok. Reposting all comments from previous threads since none of the issues raised have really been addressed. Could you explain what the purpose of this replacement is? What is the goal you're trying to achieve and how does the (presumed eventual)...
- by Tippia - at 2016.02.10 16:39:36
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13. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Still utterly idiotic; still benefits older players more than it ever will new ones; still breaks T3s in horrible ways. GǪsighGǪ
- by Tippia - at 2016.01.18 18:15:58
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14. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: The Bazaar lets you buy SP you didn't train yourself. No. It lets you buy characters you didn't build on your account. They were still built, entirely in line with the game mechanics that determine how you can build a charact...
- by Tippia - at 2015.10.16 15:58:51
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15. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Rawthorm wrote: You talk about bypassing mechanics but I think you ignore the difference between bypassing mechanics and mechanics evolving. warp to zero, scan changes, hell the addition of autopilot all "bypassed" the mechanics of the day, and...
- by Tippia - at 2015.10.16 15:54:02
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16. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: what? i haven't moved anything dude - you've still yet to state a single issue this will cause. other than the aforementioned "you can get more sp than your char age allows" stuff. ]GǪexcept for the time when you moved them ...
- by Tippia - at 2015.10.16 15:42:16
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17. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: i haven't moved the goalposts once. GǪexcept for the time when you moved them from the actual issue to a completely different one once you figured that you couldn't respond to the issue as stated. Quote: not that it matt...
- by Tippia - at 2015.10.16 15:15:55
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18. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: and the issues arising from having more SP than your max allowed based on your character age is? The main issue is that you have to move the goalposts since you can't actually argue against the fundamental problem that this p...
- by Tippia - at 2015.10.16 15:00:45
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19. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: nice list of buzzwords. now, what will happen in-game because of this change that isn't already happening? as yet you've listed nothing. It will cause the fundamental problem that you will be able to skip game mechanics if y...
- by Tippia - at 2015.10.16 14:47:17
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20. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Dave Stark wrote: i'm bored of pointing out that "he has more sp than me" isn't a valid counterargument to them putting this in the game. Good thing that it wasn't used as an argument (counter or otherwise), then. Quote: what difference w...
- by Tippia - at 2015.10.16 14:31:58
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