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161. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Myxx wrote: I don't think you're looking at the larger picture, but okay... I'm looking at how it will benefit me as an industrialist; how it will benefit the dynamics of space utilisation; how it will benefit risk-taking; how it benefits the...
- by Tippia - at 2014.04.15 18:26:00
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162. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Chanina wrote: I like the overall attitude of this dev blog but improving use of T2 BPOs further isn't something I'm looking forward to. Not if there aren't improvements to Invented BPC quality. Meh. They get slightly higher output on items w...
- by Tippia - at 2014.04.15 18:17:00
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163. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Ydnari wrote: Removal of all Extra materials: Doesn't this mean that Tech 2 ships at ME -6, -5, -4 (Augmentation, Attainment and no decryptor) will use 2 T1 hulls, since it being an Extra material was what kept it at 1? So a Sin would use 2 Do...
- by Tippia - at 2014.04.15 18:08:00
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164. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Allison A'vani wrote: At the moment, almost no t2 ships make any profit from invention, recently I saw someone on the industry forums come back to the game who was asking how much their Vulture BPO was worth... Interesting. It doesn't match m...
- by Tippia - at 2014.04.15 18:05:00
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165. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Khoul Ay'd wrote: Additional mini-professions killed: - corp/faction standings boosters (mission runners) - corp creation services - research corps (indy fee for service) - moon holding/pos planting Three of those are the same and have alread...
- by Tippia - at 2014.04.15 18:03:00
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166. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Imiarr Timshae wrote: I'm sure my friend who runs a R&D business will consider leaving since it is his primary income and now it's not a thing anymore. I'm not going anywhere But his primary income source is still a thing. So far, contr...
- by Tippia - at 2014.04.15 17:45:00
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167. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Weaselior wrote: protip research poshavers: it is expected and anticipated your expensive bpos will be moved to station slots, you should stop appearing flabbergasted that you will have to move them Also, read the following line in the devblo...
- by Tippia - at 2014.04.15 17:39:00
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168. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Edward Olmops wrote: The mentioning of Teams makes me want to have CREWS. Crews ?
- by Tippia - at 2014.04.15 17:28:00
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169. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Alyxportur wrote: You didn't explain how the price scaling will or will not be implemented for sovereignty nullsec. Does this mean that outposts will be forced into this pricing scheme? or will they remain a manually specified cost? or will we ...
- by Tippia - at 2014.04.15 17:25:00
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170. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Imiarr Timshae wrote: It's interesting to see that CCP have decided to make the summer expansion not a patch expansion or a content expansion but are actively killing ingame professions. 30-40% reduction in loot reprocessing is very harmful to...
- by Tippia - at 2014.04.15 17:23:00
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171. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Adellle Nadair wrote: Sadly most manufacturing profit comes to an average of about 5% of the value of the item. This means that depending on the usage of the station, it is entirely possible for the profit to be completely lost. Can we please h...
- by Tippia - at 2014.04.15 17:16:00
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172. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Medalyn Isis wrote: Tippia wrote: But like you say, it's a good thing. Having to grind a completely unrelated activity just to be good at industry was ridiculously silly. But we are still going to have to do that, as people will need stand...
- by Tippia - at 2014.04.15 17:04:00
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173. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Kaius Fero wrote: Now.. tell me this was a typo! Are you guys serious about this?! I mean.. there are thousand of players whom spent like months grinding those stupid cosmos missions just to be able to drop a POS in hi sec and now your like.. "...
- by Tippia - at 2014.04.15 16:56:00
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174. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Querns wrote: Allison A'vani wrote: BPOs are suppose to be like PLEX or rare items, they are investments. Literally no one who is remotely intelligent is ever going to use a POS for copying after this change. The risk is too extreme. Sure, ...
- by Tippia - at 2014.04.15 16:40:00
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175. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP RubberBAND wrote: Should probably wait. To your previous post, the UI is going to reduce the number of clicks required to both install and preview/adjust a job to almost none. Our goal was driven by the idea that we want both batch and sing...
- by Tippia - at 2014.04.15 16:37:00
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176. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Oh, and one more thing: I might have missed it but will the Gǣcongestion chargesGǥ count up per activity or in total? In other words, will my manufacturing be more expensive because I'm in a system that sees a lot of ME research?
- by Tippia - at 2014.04.15 16:12:00
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177. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
I WANT TO MARRY YOU AND HAVE YOUR CHILDREN! Yes, the operations will be painful but it will be worth it. Aaaanyway. A few immediate things to suggest that have be gnawing at me for years now: the new UI, could you please make it installation-ce...
- by Tippia - at 2014.04.15 15:59:00
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178. Sticky:Dev Blog: CSM8 - Second Summit Minutes - in EVE Information Portal [original thread]
Phoenix Jones wrote: Threads been up for hours.. only hit page 3? ... oh you put it in the Info Portal and not the general forums. Avoiding the thread-naught aren't we :-) Yes, by putting this thread where they always are (and with the usual...
- by Tippia - at 2014.04.05 00:24:00
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179. Sticky:Dev Blog: CSM8 - Second Summit Minutes - in EVE Information Portal [original thread]
Dersen Lowery wrote: Fortunately, some of them figured out the problem, and there's a very strong slate of lowsec candidates this year. Even better. It shouldn't even be difficult since iirc, you needed maybe 2,000 votes to get on it last tim...
- by Tippia - at 2014.04.04 21:26:00
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180. Sticky:Dev Blog: CSM8 - Second Summit Minutes - in EVE Information Portal [original thread]
Grarr Dexx wrote: Here's an even better idea: learn up on lowsec, fight for it and get even more votes than just your initial intended target group. You mean hook up with some of the elected representatives to carry your voice. Yes, that's an...
- by Tippia - at 2014.04.04 21:04:00
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