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581. Can you do more damage with launchers grouped or un-grouped? - in Ships and Modules [original thread]
Originally by: Kengutsi Akira Yea, arent torps more susceptible to defenders given how slow they are or something? (Yea, obviously Im not a fighting type) No. Normally, torps are immune to defenders since they have 3× the HP of a...
- by Tippia - at 2011.02.21 21:36:00
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582. Can you do more damage with launchers grouped or un-grouped? - in Ships and Modules [original thread]
Originally by: stoicfaux Grouped/ungrouped torps shouldn't matter since torps are essentially immune to defenders. Don't know if they exist with belt/anomaly rats, but in missions, some of the named rats fire torp-busting defenders. ùùù ...
- by Tippia - at 2011.02.21 21:24:00
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583. Can you do more damage with launchers grouped or un-grouped? - in Ships and Modules [original thread]
Edited by: Tippia on 21/02/2011 21:01:40 Grouped missiles suffer less from NPC defenders. That's about it. So if your rats use defenders, group your launchers for more damage. If not, then meh ù depends on how many volleys it takes to kill th...
- by Tippia - at 2011.02.21 21:01:00
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584. So whats the Primae for exactly? - in Ships and Modules [original thread]
Decoration. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki
- by Tippia - at 2011.02.21 18:11:00
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585. Another mission for the EFT Warriors - Can you crack this? - in Ships and Modules [original thread]
Originally by: Furb Killer Originally by: Seriously Bored Originally by: Furb Killer Why would you possible want to dual web something with the sig radius of a medium sized moon and the same agility? I would double chec...
- by Tippia - at 2011.02.21 17:23:00
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586. Another mission for the EFT Warriors - Can you crack this? - in Ships and Modules [original thread]
Either he's properly set up to do some actual damage, in which case his tank does not regen very much (but has a fair bit of buffer), or he is set up to tank a hellalot, in which case you can just wait until he runs out of ammoà ùùù ôIf you're n...
- by Tippia - at 2011.02.21 15:48:00
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587. Supercarriers are Fine. - in Ships and Modules [original thread]
Edited by: Tippia on 21/02/2011 15:41:12 Originally by: Allaera OMG OMG MY IBIS KEEPS GETTING OWNED BY RIFTERS!!11ELEVENTYONE11....what's that you say? get myself a Rifter as well?! OMG OMG RIFTER IS BROKEN AND UNBALANCED!!11ELEVENTYON...
- by Tippia - at 2011.02.21 15:39:00
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588. Jump Freighter or Just a Regular Freighter? - in Ships and Modules [original thread]
Originally by: Zhilia Mann It's a tired old trope but it's still true enough to march out at times like this: if you need a jump freighter you'll know it. Until such a time don't bother. As unhelpful as that advice may sound, it's very t...
- by Tippia - at 2011.02.21 00:23:00
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589. Battleclinic confuses me. - in Ships and Modules [original thread]
Once you get into CNR territory, then yes, missile implants are generally considered to be part of the package. Also, BC tends to be very horny for numbers, so sometimes they include things like overheating and ammo that is not even close to fit ...
- by Tippia - at 2011.02.20 18:58:00
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590. Supercarriers are Fine. - in Ships and Modules [original thread]
Edited by: Tippia on 20/02/2011 16:23:38 Originally by: El'Niaga While I don't agree with nerfing the SC. In fact nerfing never really works. In Real world if you have a weapon that proves a game breaker, you invent something to count...
- by Tippia - at 2011.02.20 16:23:00
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591. Unprobable Loki - Gang booster - in Ships and Modules [original thread]
Originally by: Contralto Do you have the formula that produces the 1.08 figure? Here and in the thread linked in the article. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will ...
- by Tippia - at 2011.02.20 02:35:00
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592. The CPU discrepancy of BCU's vs any other damage mod - in Ships and Modules [original thread]
Originally by: Mona X Originally by: Tippia Because missile boats, and particularly Caldari ships, tend to have more CPU than their counterparts. Yes, and that's why gun mods use more powergrid... :P No, but the guns sure do, a...
- by Tippia - at 2011.02.19 22:28:00
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593. Unprobable Loki - Gang booster - in Ships and Modules [original thread]
The formula is SigRad / SensorStr < 1.08. àor SensorStr / SigRad > 0.93 àor SensorStr + 1.08 > SigRad. The easiest way to remember it, I've found, is to think of it like this: The blip you make in space needs to be smaller than some par...
- by Tippia - at 2011.02.19 15:18:00
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594. The CPU discrepancy of BCU's vs any other damage mod - in Ships and Modules [original thread]
Originally by: Tony SoXai Why do it like that though? Because they want missile boats to use missiles and turret boats to use turrets. Because they want missile boats to be different than turret boats. Because missiles ≠ turrets. ùùù ...
- by Tippia - at 2011.02.19 14:41:00
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595. The CPU discrepancy of BCU's vs any other damage mod - in Ships and Modules [original thread]
Originally by: TrimethylChromiumdioxide (caldari: low cpu boats) Because missile boats, and particularly Caldari ships, tend to have more CPU than their counterparts. Caracal > Stabber > Vexor > Omen Drake > Myrm/Hurricane &...
- by Tippia - at 2011.02.19 14:33:00
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596. "Best" logi - in Ships and Modules [original thread]
Pretty muchà There is not "best" logistic, but the Oneiros is the worst one. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki
- by Tippia - at 2011.02.18 23:47:00
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597. Any other Shield tanked BC for PvE than Drake? - in Ships and Modules [original thread]
Edited by: Tippia on 17/02/2011 22:23:12 Originally by: Kneebone Ok you win. If you take %100 EM damage only then yes the Myrm is "better" because it has a higher peak regen. Good job missing the point and going for the extremist arg...
- by Tippia - at 2011.02.17 22:22:00
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598. Any other Shield tanked BC for PvE than Drake? - in Ships and Modules [original thread]
Originally by: Kneebone Originally by: Goose99 A full passive drake (all spr, no bcs) has peak passive regen of 235 hp/s, a full passive myrm has peak regen of 350 hp/s. You will not be using a drake fully tanked without bcs, but y...
- by Tippia - at 2011.02.17 18:41:00
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599. Viator trouble with BOPS Jump Portal Generator - in Ships and Modules [original thread]
Blockade runners cannot fit the covert cyno gen, but they can be bridged through one since they are cloaking ships. The only ships that can fit the actual cyno are Force Recons, Covops ships (both the actual covops and the stealth bomber) a...
- by Tippia - at 2011.02.17 18:20:00
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600. Any other Shield tanked BC for PvE than Drake? - in Ships and Modules [original thread]
Myrmidon. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki
- by Tippia - at 2011.02.17 17:00:00
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