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61. Skill stacking method - in Skill Discussions [original thread]
For most skills, you add the levels together for each skill to get the bonus from that one skill, and then multiply the different skills together to get the total bonus. Iow, a lvl IV skill with a +5%/level bonus and a lvl V skill with a +10%/lev...
- by Tippia - at 2012.05.24 22:04:00
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62. Feedback - rebalancing eve, one ship at a time - in Skill Discussions [original thread]
Epyx Nykee wrote: Would this not be a big advantage to those who have BC 5 already due to everyone else having to actually take each racial bc to 5 virtually making what took Older players 2 months to do new players would have to spend 8 or so ...
- by Tippia - at 2012.05.22 11:07:00
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63. Need a new L4 mission ship for upcoming drake rebalence. - in Skill Discussions [original thread]
stoicfaux wrote: For mission running, the nighthawk is pretty 'meh' compared to Le Tengu. Reduced range, reduced missile speed, inferior tank, higher skill reqs, bigger sig size, lower speed, etc.. The NH's drones and increased buffer don't mak...
- by Tippia - at 2012.05.21 17:42:00
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64. I want a 100% complete implant database - in Skill Discussions [original thread]
Commander Godsmack wrote: Now I want to know, where can i find a 100% complete and full database of ALL implants availibe in eve and by this i mean EVERYTHING For the record, a +8% armour implant would not appear in such a list, beca...
- by Tippia - at 2012.05.21 06:59:00
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65. Skills which take a long time to train... - in Skill Discussions [original thread]
Anything with Rank 12+ should doGǪ Take your pick!
- by Tippia - at 2012.05.20 19:31:00
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66. Need a new L4 mission ship for upcoming drake rebalence. - in Skill Discussions [original thread]
Keep using the drake. Even after the buff, it'll be useful GÇö you just have to adjust your fit a bit and focus its tank a bit more. You could (and should) probably play to its new strengths a bit more and go all-out on that new damage output, and...
- by Tippia - at 2012.05.20 10:14:00
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67. Training time on Wing Command V and Fleet Command V - in Skill Discussions [original thread]
Three months? I did mine in twoGǪ It's not that over the top GÇö you're going for the pinnacle of fleet composition, after all. Being able to spread significant bonuses to 250 people should cost a pretty penny (or whatever the time equivalent ...
- by Tippia - at 2012.05.19 10:33:00
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68. Longer skill queus CCP please read!! - in Skill Discussions [original thread]
Jack Miton wrote: Why would CCP care if people log in? They get the same amount of money either way... Because people logged in is what creates the content of the game. Also, the skill queue is there to make sure you don't have to get up at 3...
- by Tippia - at 2012.05.17 05:05:00
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69. Best Skill plan for a newbie. - in Skill Discussions [original thread]
This . It contains exactly nothing of what you want, but it's the best newbie skill planGǪ
- by Tippia - at 2012.05.10 11:08:00
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70. Does anyone know when CCP is changing..... - in Skill Discussions [original thread]
Srioghal moDhream wrote: No it is horseshit, can I have my 120 days of training back then? No. But you can have maxed-out pirate battleships and easy access to blops and marauders.
- by Tippia - at 2012.05.09 05:52:00
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71. Active Skill Training Bonus (yay or nay) - in Skill Discussions [original thread]
Elsbeth Taron wrote: So as the topic is how to reward players for being active in the game They are already being rewarded. They earn more ISK; they become better at the game; they form more bonds. Again, the idea has been tried GÇö it only g...
- by Tippia - at 2012.04.27 01:09:00
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72. Active Skill Training Bonus (yay or nay) - in Skill Discussions [original thread]
It's been tried. It failed. It only promotes silly behaviour and distracts people from actually playing the game. It's also pretty much impossible to make it universally applicable, and it doesn't really solve any kind of problem.
- by Tippia - at 2012.04.24 14:01:00
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73. Drone Interfacing versus Heavy Drone Op - in Skill Discussions [original thread]
To put it into perspective, Drone Interfacing used (afaik) give you control over one additional drone. When they introduced bandwidth and changed how the skill worked to reduce the number of drones the server had to keep track of, they instead gav...
- by Tippia - at 2012.04.20 22:48:00
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74. SKILL REMAP OPTION - in Skill Discussions [original thread]
Azemar wrote: You're blaming me for failing a rhetoric, while you also asset that the nerf/buff cycle is not much longer than 3 years?! Eve gets 2 expansions a year. You cannot plan around that. GǪand as luck would have it, you don't have t...
- by Tippia - at 2012.04.20 21:47:00
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75. SKILL REMAP OPTION - in Skill Discussions [original thread]
Azemar wrote: If they limited something like to an obscene amount of time (like once every two years), i don't see how it would break the game. Not obscene enough. It would have to be limited to once every 8 years or so GÇö to the point where ...
- by Tippia - at 2012.04.18 04:42:00
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76. Nightmare fitting - in Skill Discussions [original thread]
Dread legionaire wrote: What else do i need to get this ship flying right. Above all, you need to get beyond the notion that cap stability is in any way desirable. All it does is reduce the firepower and/or tank of your ship (and most commonly...
- by Tippia - at 2012.04.18 02:32:00
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77. SKILL REMAP OPTION - in Skill Discussions [original thread]
Erdren Merat wrote: STOP SAYING ANYTHING ABOUT CHARACTER MARKET SELLING AND TRADING CHARACTERS FOR ISK OR FOR MONEY IS AGAINST THE EULA!! (but apparently blue posted as ok?) For your reading pleasure . No. Character trading is entirely legal...
- by Tippia - at 2012.04.17 22:21:00
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78. SKILL REMAP OPTION - in Skill Discussions [original thread]
Andy DelGardo wrote: PS: Btw what about a 1 time skill remap after 3-12 months so new players get a chance to first try lots of stuff and of they don't like it anymore can correct it once. Why do they need to GÇ£correctGÇ¥ it? EVE has no cap ...
- by Tippia - at 2012.04.17 17:15:00
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79. Cybernetics change? - in Skill Discussions [original thread]
RavenPaine wrote: Used to be, you would lose 5% of the un-insured SP. And those SP came off of the largest skill you owned. A rank 3 science skill is 10 to 14 days of training for most people. Losing 46% (5+ days?) seems like a huge amount. It...
- by Tippia - at 2012.04.17 16:25:00
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80. SKILL REMAP OPTION - in Skill Discussions [original thread]
Standard copypasta for this horrible idea: It removes the point of having skills to begin with. It removes the point of having attributes. It removes attribute implants from the game. It removes variety and instead encourages FOTM and cookie-cutt...
- by Tippia - at 2012.04.17 16:10:00
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