Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 |
81. The tyranny of the training queue - in Skill Discussions [original thread]
Gantz Tleilax wrote: It doesn't. But it would be nice to come back and not have several empty skill ques. So don't. You'll be gone for over a month GÇö don't pay for that month, and you'll come back with a couple of half-done skill queues. S...
- by Tippia - at 2012.04.05 14:36:00
|
82. Proposed Destroyer/Battlecrusier Changes and Purists - in Skill Discussions [original thread]
El 1974 wrote: I have a question. Command ships currently requires: 1. Racial Cruiser V ... 2. Command ships I 2.1 Battle Cruisers V ... 3. Heavy Assault Ships IV ... With BC becomming a racial skill something must change. It seems likely th...
- by Tippia - at 2012.04.05 10:01:00
|
83. The tyranny of the training queue - in Skill Discussions [original thread]
Gantz Tleilax wrote: Sometimes life is real and Eve needs to be second to it. Yes, so don't let something as inconsequential as SP take over your life. If you can't make use of the time you're paying for, maybe you shouldGǪ you knowGǪ not p...
- by Tippia - at 2012.04.05 09:55:00
|
84. The tyranny of the training queue - in Skill Discussions [original thread]
Complete non-issue. If you can't play, you can't play, so you can't change your skills so you can't GǣprogressGǥ (which is the wrong word for it but stillGǪ). If you so desperately want or need those SP, make sure to get them. There are plent...
- by Tippia - at 2012.04.04 17:34:00
|
85. The only thing this game needs. - in Skill Discussions [original thread]
Azemar wrote: Nonetheless, this is an mmorpg. A unique one yes, but if i am willing to put the time and isk into something, i should be able to train something faster. So? One has nothing to do with the other. This is a non-grinding, no-leve...
- by Tippia - at 2012.03.31 18:18:00
|
86. The only thing this game needs. - in Skill Discussions [original thread]
No. That is quite literally the last thing the game needs. It was tried and rejected because of the awful gameplay and idiotic behaviour it generated. You are already being rewarded for being active, and in a way that makes the whole thing imperv...
- by Tippia - at 2012.03.31 14:21:00
|
87. Proposed Destroyer/Battlecrusier Changes and Purists - in Skill Discussions [original thread]
Tau Cabalander wrote: You may have missed my point. The person that trained level 5 gets 21 days FREE. The person that trained level 4 gets 6 days FREE. So the level 5 person would get 3.5 times more SP in this situation. Can't say I missed i...
- by Tippia - at 2012.03.20 15:31:00
|
88. Proposed Destroyer/Battlecrusier Changes and Purists - in Skill Discussions [original thread]
Tau Cabalander wrote: The part that bugs me about it is: * If Destroyers 5 takes 7 days to train, you might be awarded 28 days. * If Destroyers 4 takes 2 days to train, you might be awarded 8 days. There is a huge disparity between those, be...
- by Tippia - at 2012.03.20 13:38:00
|
89. Proposed Destroyer/Battlecrusier Changes and Purists - in Skill Discussions [original thread]
Most likely, they'll go for a kind of GÇ£conditionalGÇ¥ upgrade: If you have [racial] Frigate III+ and Destroyers n , you will receive [racial] Destroyer n . If you have [racial] Cruiser III+ and Battlecruiser n , you will receive [racial] Bat...
- by Tippia - at 2012.03.19 15:50:00
|
90. All Skills to V - in Skill Discussions [original thread]
Aamrr wrote: I'd like to remind people that the racial battlecruiser and destroyer skills will not necessarily be the same rank as their generic counterparts. They've said they will be.
- by Tippia - at 2012.03.15 09:16:00
|
91. All Skills to V - in Skill Discussions [original thread]
Jagga Spikes wrote: Destroyers are rank 2. are they planning to bump it up? then it would add 28 ranks (-6-2+4+ù(6+3)). No, you're quite right. I've just got the numbers mixed up from all the GÇ£onoz, poor newbies/crosstrainersGÇ¥ whines in t...
- by Tippia - at 2012.03.13 11:24:00
|
92. All Skills to V - in Skill Discussions [original thread]
Jagga Spikes wrote: how did you get 27 ranks? The current Destroyer and BC skills are removed (-3 and -6 ranks) and are replaced by four new Destroyer and BC skills (4+ù rank 3 and rank 6), for a net total of 3+ù 9 new ranks = 27. stoicfaux...
- by Tippia - at 2012.03.13 07:15:00
|
93. All Skills to V - in Skill Discussions [original thread]
Well, let's seeGǪ Corporaton ManagementGÇö 29 ranks GåÆ 7,424,000 SP Drones GÇö 83 ranks GåÆ 21,248,000 SP Electronics GÇö 71 ranks GåÆ 18,176,000 SP Engineering GÇö 61 ranks GåÆ 15,616,000 SP Gunnery GÇö 178 ranks GåÆ 45,568,000 SP Industry GÇö...
- by Tippia - at 2012.03.11 12:30:00
|
94. New Attribute Skill Implants to counter learning skill loss - in Skill Discussions [original thread]
OfBalance wrote: Explain to me the empirical evidence you have for what would constitute "dumbing down the game." That's not how empirics are used.
- by Tippia - at 2012.03.09 22:19:00
|
95. multitasking skill - in Skill Discussions [original thread]
It's not even close to being GÇ£near useless.GÇ¥ It's actually one of the most useful skills in the game, and whether or not you have any use for it is completely irrelevant and is a supremely idiotic argument for removing it from the game. It ...
- by Tippia - at 2012.03.09 14:04:00
|
96. New Attribute Skill Implants to counter learning skill loss - in Skill Discussions [original thread]
They already countered the GÇ£lossGÇ¥ of learning skills when the skills were removed. No additions are needed.
- by Tippia - at 2012.03.08 05:36:00
|
97. Beginning pvp skills - in Skill Discussions [original thread]
I'll just leave this here as a suggestion for what's handy at the very early stages. It has a bit different focus than what's really being discussed here, but still comes to many of the same conclusions about what you need early on (in particul...
- by Tippia - at 2012.03.03 03:02:00
|
98. Why not, give us the option to - in Skill Discussions [original thread]
Challenged wrote: so basically its not gonna happan, because bittervets are scarred somehow. No. It's not going to happen because it fundamentally breaks large sections of the game (both mechanics-wise and game-design-wise) for zero benefit to...
- by Tippia - at 2012.02.01 17:11:00
|
99. Why not, give us the option to - in Skill Discussions [original thread]
Standard response copypasta: It removes the point of having skills to begin with. It removes the point of having attributes. It removes attribute implants from the game. It removes variety and instead encourages FOTM and cookie-cutter setups. It ...
- by Tippia - at 2012.02.01 15:49:00
|
100. How Can I Block Out Skills And Have Fun - in Skill Discussions [original thread]
You're aiming a bit high by the sounds of it. You don't need any of that to get going GÇö you can do it very soon if you just pour time into the key skills. Don't wait to do something until you are at the end, because there is a high risk that ...
- by Tippia - at 2012.01.20 01:34:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |