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1581. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Oh, so we should just let criminals break the law into infinity? How is that not also an abuse of basic morality. Because it relates to internet spaceships, where we should indeed just let criminals break the law into in...
- by Tippia - at 2014.11.11 20:37:38
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1582. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Well its your opinion that my argument as to why something to change is an irrelevant tangent. GǪand the reason is because you have yet to make any kind of connection between your irrelevant tangent and you initial ass...
- by Tippia - at 2014.11.11 20:33:40
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1583. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: So its my fault you lack reading comprehension when the why has been so clearly stated numerous times? No, it's your fault for trying to pass of an irrelevant tangent as an answer to the question of why the game should c...
- by Tippia - at 2014.11.11 20:27:37
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1584. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: See above. Not my problem you can't follow my simple post. There is no answer to the question GÇ£whyGÇ¥ above. I take it to mean that this lack is supposed to be your answer, then. So to conclude: you can't think of a s...
- by Tippia - at 2014.11.11 20:18:48
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1585. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Facts of what matter? The one we're discussing. Keep up, or stop trying to dance around the creeping realisation you're having that your assertions are thoroughly uninformed. Quote: Oh and I did answer the question. ...
- by Tippia - at 2014.11.11 20:04:45
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1586. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
War Kitten wrote: That's not data, those are anecdotes. Also, medical technology has seen a few improvements in the Eve world of piracy compared to the 18th century. Not to mention that EVE is not real life, nor would it be improved by being...
- by Tippia - at 2014.11.11 19:54:03
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1587. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Veers Belvar wrote: The tank needs to be enough to incentivize incursion runners to use this ship instead of 100% safe highsec travel with cloak + mwd + travel fit. To the extent that this ship is vulnerable to the Uedama/Niarja gank folks it's...
- by Tippia - at 2014.11.11 19:44:59
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1588. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: Sorry, but that's not how debates work. I've offered an argument with supporting evidence as to why something shouldn't be a certain way. No, you didn't. That's why he asked you why it should be the way you're suggesting...
- by Tippia - at 2014.11.11 19:38:21
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1589. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Master Apollyon wrote: You obviously dont know/play other MMO-¦s You mean those other games that consistently fail almost instantly because they offer nothing new and only ape whatever is already on the market? No, I don't play those and neit...
- by Tippia - at 2014.11.11 19:28:57
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1590. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Master Apollyon wrote: Dont put words in my text. Good thing that I didn't then. Quote: I never wrote that it was happening. I wrote that "It stops new players from getting into the game. Its a fact (know several personally)". So is it ha...
- by Tippia - at 2014.11.11 19:10:35
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1591. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Lickem Lolly wrote: MMOs die for a number of reasons. The main reason is lack of new players. Highsec ganking, in general, is killing Eve; whether it is killing newbs or killing slightly more experienced carebears in freighters. How is it in a...
- by Tippia - at 2014.11.11 19:06:15
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1592. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Valterra Craven wrote: because criminal activity should in no way be possible to be a permanent career. That is probably the most nonsensical thing I have ever seen on these forums. Not only should it be a possible permanent career GÇö it ...
- by Tippia - at 2014.11.11 19:00:47
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1593. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: @Warr Akini From what I understand, suicide ganking boils down to a no or yes if you do it. The numbers are ran, very rapidly due to 3rd party programs, and you do it (profit) or you do nothing and nothing is risked. There d...
- by Tippia - at 2014.11.11 18:57:30
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1594. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Master Apollyon wrote: Alt forum activated.... Ganking level is way over the top (for whatever reasons). It stops new players from getting into the game. Its a fact (know several personally). No, and no, in that order. Ganking levels are pat...
- by Tippia - at 2014.11.11 18:52:32
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1595. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Odithia wrote: Be realistic, considering how paper thin it is, nobody in their right mind will ever use this ship to transport 3 faction BS. Ok, let's be realistic. It is only paper thin if you in every way, utterly and completely **** up the...
- by Tippia - at 2014.11.11 13:51:25
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1596. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
BeBopAReBop RhubarbPie wrote: I happen to agree with this. Three machariels come out to 1,785,000, so it would be nice if this ship could hit 1.8m m3 with maxed skills. Its really hard to justify using this instead of making two trips. Perhaps ...
- by Tippia - at 2014.11.11 11:51:28
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1597. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Just over 400k EHP with full tank and enough space to carry 4 BS should hit the sweet spot. That way, you can carry a lot of cheap ships quickly (speed fit) or a couple of expensive ships somewhat safely (tank fit) and not have the whole thing be ...
- by Tippia - at 2014.11.10 17:54:25
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1598. Skill priorities for a noobie ? - in EVE General Discussion [original thread]
Solecist Project wrote: Tippia... Might sound like a weird question, but ... Your blog is hosted on beyondreality.se ... ... and I'm wondering about a connection with the demogroup Future Crew ... ? Not as such, no, but we've swung a beer o...
- by Tippia - at 2014.10.15 14:10:00
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1599. Skill priorities for a noobie ? - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: Tippia's back \o/ There's a belligerent misinformed we've been keeping wound up for you, I'm sure you'll spot him in short order. Nah. It's crunch mode on three different projects and two dozen course papers to su...
- by Tippia - at 2014.10.15 13:17:00
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1600. Skill priorities for a noobie ? - in EVE General Discussion [original thread]
KnowUsByTheDead wrote: BrundleMeth wrote: KuroVolt wrote: Solecist Project wrote: Ryder 'ook wrote: Seriously, what Solecist said. Have a look at Tippias Newbie Skill Plan, even if you want to follow a non-combat oriented career. C...
- by Tippia - at 2014.10.15 13:10:00
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