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81. Possible solution to afk miners - in Science and Industry [original thread]
The lack of a competitive edge over AFK players and bots is what basically kills mining as an active profession. There is also no reward of player-skill (besides indirectly, being able to mine ABC or optimized mining-logistics). Some PI-like 'min...
- by Tobiaz - at 2012.10.15 18:03:00
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82. WH Thiefs/Griefers - in Wormholes [original thread]
Risk of corp-theft keeps the more 'casual' corporations out of W-space. Not necessarily a bad thing.
- by Tobiaz - at 2012.10.15 13:52:00
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83. New modules tooltips .... - in EVE General Discussion [original thread]
CCP karkur wrote: more talking... we are also planning on adding more delay (not sure how much).... I'm about to start making those changes :) How about letting players decide how much delay they want for their tooltips? Perhaps we could th...
- by Tobiaz - at 2012.08.09 10:44:00
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84. Why are CCP redesigning Exhumers around high-sec suicide gangs? - in EVE General Discussion [original thread]
Deacon of Destruction wrote: Lady Spank wrote: Thank you for confirming the new quotes cleverly remove any reference to their original intended use in 'deep space'. I'm still surprised that high-sec miners never actually adapted to all the ...
- by Tobiaz - at 2012.08.01 10:26:00
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85. WTF happened to EVE? - in EVE General Discussion [original thread]
Melodee619 wrote: CCP are trying to turn EVE mainstream so they have to cater to the "wider audience" eg wow players... Funny how that almost never works out in the long run.
- by Tobiaz - at 2012.08.01 10:21:00
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86. Mineral Market Will Crash - in EVE General Discussion [original thread]
One of the best things of EVE is the harsh consequences of dieing. Cheap minerals mean cheap ships, means less harsh consequences, means EVE suffers. If you can't afford losing a ton of Drakes all day... then don't.
- by Tobiaz - at 2012.08.01 10:18:00
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87. T3 Modules - in EVE General Discussion [original thread]
Jafit wrote: Some people do not understand what Tech 3 is supposed to be. T2 = Specialization - A hull that does one thing better than its T1 counterpart T3 = Versatility - A hull that can be customized to do many different things A T3 module...
- by Tobiaz - at 2012.08.01 09:44:00
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88. RvB or Faction Warfare? - in Warfare & Tactics [original thread]
It's much easier to get fun fights with RvB, but the PvP is completely dumbed down to a TF2 level, only without cool hats. edit: actually that would make it like Modern Warfare or something, wouldn't it? Also because actual tactical teamwork in t...
- by Tobiaz - at 2012.07.30 11:08:00
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89. CCP Punkturis is hot - in EVE General Discussion [original thread]
CCP Punkturis is hot? That's weird... I always thought CCP Punkturis was actually quite cool
- by Tobiaz - at 2012.07.30 11:04:00
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90. Barge Fairy Tale: CCP saving stupid Pigs from themselves. - in EVE General Discussion [original thread]
CCP Soundwave wrote: Tyberius Franklin wrote: Zagdul wrote: Gone are the days where EVE is a dangerous place. I seem to have missed the part when they made all player ships immune to damage. That won't happen as long as I'm around, b...
- by Tobiaz - at 2012.07.30 10:46:00
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91. market bots - in Market Discussions [original thread]
Chribba was running some market crawlers a while back in order to spot bots based on their update patterns. I read he got quite a few of them quite easily. If you have access to good market data, apparently market bots become very distinctive.
- by Tobiaz - at 2012.07.30 08:52:00
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92. Off Gride Command Bonuses Please don't nerf them. - in EVE General Discussion [original thread]
Gevlin wrote: on grid boosters remind me of the old way of warfare with muskets. wihere everyone formed up in lines fired and then walk 2 paces and fire again. then when the British had to fight Americans they they had to deal with Morons who ...
- by Tobiaz - at 2012.07.30 07:45:00
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93. Dev answere wanted; Black Ops - in EVE General Discussion [original thread]
Soi Mala wrote: Master Tron wrote: As a everyday black ops pilot this ship needs more love. You have my support on this matter. Black Ops should have: - Larger Fuel Bay - Bridge recons and t3 amount should be lower - Increased ly Does Bla...
- by Tobiaz - at 2012.07.30 07:43:00
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94. Off Gride Command Bonuses Please don't nerf them. - in EVE General Discussion [original thread]
ElQuirko wrote: It should be on-grid only, but I agree this could lead to command ships being primaried. Therefore, they should have an increase of, say, 25% in the tank of command ships while engaging the boosters as well as the tank given...
- by Tobiaz - at 2012.07.29 19:29:00
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95. CCP Loxy. *salute* - in EVE General Discussion [original thread]
As a fellow ex-ATUK o7 Cheers Loxy!
- by Tobiaz - at 2012.07.29 19:25:00
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96. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Cannibal Kane wrote: I like these changes. There was no incentive to hire mercs when you can just enable... "I WANT HELP" and just about every corp could join for free. Those people know it was a ******** system that basically killed the Merc...
- by Tobiaz - at 2012.06.14 06:17:00
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97. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
DarthNefarius wrote: Since Jade's WAR is now MUTUAL he can always have his current dogpile 'Allies' join his Alliance quit but still retain the mutual Wardeck correct? -Now if one of his allies was an Alliance only one of the corps would have ...
- by Tobiaz - at 2012.06.14 06:10:00
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98. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
None ofthe Above wrote: Tobiaz wrote: Marlona Sky wrote: I dont think these changes are going to make hiring mercs a big thing. What killed the merc trade is players who actually enjoy PvP and don't view it as a job. They just want target...
- by Tobiaz - at 2012.06.14 00:02:00
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99. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Jinli mei wrote: Goons live primarily in VFK in 0.0 -- You don't need a wardec -- You just need a large blue list and a strong leader to head into 0.0 to attack them at their homes . I get that you think this is a goon conspiracy thing, but yo...
- by Tobiaz - at 2012.06.13 23:52:00
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100. Punkturis - UI Request - in Test Server Feedback [original thread]
Thanks to the horrible internet-connection at my new place, I haven't been able to fully test out the new war-dec UI yet. But here's a list I've collected of issues I've seen mentioned (some of them my own). It makes me angry to see how all th...
- by Tobiaz - at 2012.06.13 23:43:00
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