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1. LvL 4 : what to do with mission loot - in Missions & Complexes [original thread]
Once a week or so I load all my loot and salvage (minus what I use for my own research and industry ops) into my freighter, and head to the nearby trade hub. So my advice is not to waste time trying to sell everything immediately. Save it up till ...
- by Toovhon - at 2011.07.05 12:55:00
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2. Latest Mission changes are terrible! - in Missions & Complexes [original thread]
If it aint broke, don't fix it. And if it's Eve removing diversity and complexity and making agent access stupid-easy is pretty dumb. So much for all my work gaining standings - now anyone can access level IV agents with under a day's work. Way to...
- by Toovhon - at 2011.05.24 14:36:00
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3. Need help finding a nest. - in Missions & Complexes [original thread]
I refer you again to the evelopedia article on missions .
- by Toovhon - at 2011.05.20 19:35:00
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4. Need help finding a nest. - in Missions & Complexes [original thread]
Actually system sec always affected reward quality more than agent quality did. So while you ideally wanted a level IV Q18+ in 0.5 before the patch, It was still worth taking a Q14 in 0.5 for example, instead of a Q18 in 0.8. The exact formulae is...
- by Toovhon - at 2011.05.20 15:15:00
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5. Need help finding a nest. - in Missions & Complexes [original thread]
If you don't mind a small LP store, give the Krusual tribe level IV agent in Nakugard a go. It's only one jump away from the regional trade hub in Hek, and a couple jumps from lowsec systems. I forget if medical is at the very same station, howeve...
- by Toovhon - at 2011.05.20 14:33:00
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6. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
Originally by: Rice Checker Quote: (FYI - system sec now solely determines reward quality) You don't even understand the mechanics that you are complaining about. Its pretty laughable TBH. 2/10. Oh please wise sage, enlighte...
- by Toovhon - at 2011.05.20 14:16:00
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7. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
Originally by: Mara Rinn For me it's a simple matter of moving from one mission hub to a new one. It's easy, since the choices are more limited now :) Which is the point: even if you accept lowsec nearby and/or a lesser LP store, ther...
- by Toovhon - at 2011.05.20 08:18:00
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8. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
Originally by: FlameGlow Originally by: Toovhon I enter Eve after the patch this morning. Five minutes later I work out there is only ONE Minmatar level IV agent in a 0.5 system (FYI - system sec now solely determines rewa...
- by Toovhon - at 2011.05.19 19:06:00
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9. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
Originally by: Nikita25 Edited by: Nikita25 on 19/05/2011 18:28:24 One thing you got wrong is there are 2 agents in 0.5 space in minmatar. One being Emol the other being Gulf and where are you getting a "half dozen agents you would run...
- by Toovhon - at 2011.05.19 19:02:00
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10. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
Originally by: Rumplefink OMG they moved my cheese! Assuming I understand what that even means, don't you mean 'OMG they left only one good cheese!'? Otherwise you're not really making any sense. -- Frog blast the vent core!
- by Toovhon - at 2011.05.19 18:06:00
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11. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
Originally by: Centus Commander Agree'd now people will just clump to 0.5 system's with L 4 agents. But think about this, what can they do? If they remove system sec affecting payout, people will just clump to agent's close to trade hubs....
- by Toovhon - at 2011.05.19 18:04:00
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12. CCP - a bit thick? (lack of good level IV agents) - in Missions & Complexes [original thread]
CCP states one of their goals in nerfing away agent quality and access is to promote mission runners spreading more widely throughout space, instead of clumping together in a few systems as they did up till yesterday. I enter Eve after the patch ...
- by Toovhon - at 2011.05.19 17:44:00
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13. 14 hours of incursions - in Missions & Complexes [original thread]
Originally by: Mina Hiragi Originally by: Toovhon The obvious flaw with that is this is being forced on random constellations, and you're screwed if you happen to live there. Raids in other MMOs don't negatively affect the general ...
- by Toovhon - at 2011.01.27 08:10:00
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14. 14 hours of incursions - in Missions & Complexes [original thread]
Originally by: Jack Abramof I think its safe to consider this as a "raid encounter" in traditionnal MMOs, so maybe it would be a good idea to do it with corp members only, so you know the people you re with, you work with a strategy an...
- by Toovhon - at 2011.01.27 02:34:00
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15. 14 hours of incursions - in Missions & Complexes [original thread]
Well I was shocked at a super passive Drake dying in a couple seconds. I knew it wasn't going to do very well (it was a fit specifically for level IV missions), but I thought I'd at least have time to warp out when targeted. Nup. 100's of player...
- by Toovhon - at 2011.01.26 05:39:00
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