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121. Escrow needs to be changed - in EVE General Discussion [original thread]
Originally by: Jaabaa Prime 1) Add a "Issued to me" button so you can see all escrows outstanding, even if they are in another region and older than 6 hours. 2) Add a column with "Base Value" showing the base value of the items in the e...
- by TornSoul - at 2005.12.31 16:14:00
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122. New Systems Being Added? <---Read! - in EVE General Discussion [original thread]
Edited by: TornSoul on 30/12/2005 19:43:51 Originally by: Testy Mctest (paraphrased) "I will not be giving out any new missions until 08.01.2006, I will be moving to Fram VI, Moon 8, Brutor Tribe Treasury" That's from a level 3 agent...
- by TornSoul - at 2005.12.30 19:43:00
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123. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 29/12/2005 01:33:01 double post BIG Lottery [u
- by TornSoul - at 2005.12.29 01:33:00
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124. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 29/12/2005 01:31:49 Originally by: Avon Huddling in core systems will happen so long as there is a reason to. When the reasons are dispersed so do the groups. When the highways existed, and travel was faster, Yu...
- by TornSoul - at 2005.12.29 01:26:00
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125. ISK oriented gameplay - in EVE General Discussion [original thread]
Karl Shade is spot on. And very Soon(tm) this service will be made available by BIG . I kid you not The (very cool) online interface is nearly completed (has been in development for the past month+, whenever I've had the time). I hope to la...
- by TornSoul - at 2005.12.26 23:50:00
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126. temp - in EVE General Discussion [original thread]
Originally by: Reuv The one thing I love to do is trade and this would make that not worth my time, staring at the screen as I trod to gates/bases. They would need to create the 0-2k warps so I could still insta jump, there is always the c...
- by TornSoul - at 2005.12.22 18:32:00
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127. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 21/12/2005 01:05:04 Edited by: TornSoul on 21/12/2005 01:03:30 Originally by: Taketa De The point I disagree with is the NPC claimed areas. The only way to cut down jump in distance there should be by gaining...
- by TornSoul - at 2005.12.21 01:03:00
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128. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 21/12/2005 00:03:14 I belive in beeing thourough - Especially with a 'hotly contested' subject as this Just read the first two posts BIG Lottery [u
- by TornSoul - at 2005.12.21 00:00:00
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129. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 20/12/2005 23:46:15 Edited by: TornSoul on 20/12/2005 23:46:02 POST #1 : Description of the idea (which is very simple) POST #2 : Tweak&Nerf The posts following #1 and #2, are simply my analysis of the impact on d...
- by TornSoul - at 2005.12.20 23:28:00
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130. temp - in EVE General Discussion [original thread]
text comming in a minute BIG Lottery [u
- by TornSoul - at 2005.12.20 23:28:00
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131. temp - in EVE General Discussion [original thread]
text comming in a minute BIG Lottery [u
- by TornSoul - at 2005.12.20 23:28:00
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132. temp - in EVE General Discussion [original thread]
text comming in a minute really! BIG Lottery [u
- by TornSoul - at 2005.12.20 23:28:00
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133. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 20/12/2005 23:47:02 In the above, I've used the simple assumption that the warp to ranges would scale evenly from 0km to 15km depending on system sec rating. Like this : pic of 0 to 15 km scale But it doesnt have to be ...
- by TornSoul - at 2005.12.20 23:28:00
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134. temp - in EVE General Discussion [original thread]
Edited by: TornSoul on 20/12/2005 23:47:16 The consequences of this? Lets take gatecamping first - As that one seems to be the most 'notorius' subject regarding instas. The gatecampers : They can camp just like they've always been able to....
- by TornSoul - at 2005.12.20 23:28:00
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135. Veteran players- what was it like back when EVE started? - in EVE General Discussion [original thread]
I remember mining *high* ends in *empire* (in an Imicus ) I remember when Spodumain actually existed in space I remember selling the first player made Thorax on the free market in Sing Laison for *gasp* 15M ISK (14,999,297 ISK to be excact )...
- by TornSoul - at 2005.11.01 02:33:00
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136. First public playerowned Outpost in Eve is open - ISS Marginis Outpost - in EVE General Discussion [original thread]
Most empressive. I can only imagine the logistical nightmare of all of this. Very well done. /me tips hat to Count TaSessine BIG Lottery [u
- by TornSoul - at 2005.10.27 11:51:00
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137. "Project Rebirth" -- Please no - in EVE General Discussion [original thread]
People have different playstyles not to mention 'visions/ideas' about what EVE should be, and thus reacts differently to the prospect of this. For my playstyle and especially 'visions' of EVE - This is a monumental mistake. Sadly, judging from O...
- by TornSoul - at 2005.10.09 02:16:00
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138. Mini-Games (suggestion/feature request) - in EVE General Discussion [original thread]
For more than 2 years have I been wanting to give a Casino to the EVE populace. - The games are "fairly easy" to make - The tracking of *everything* (to catch people trying to cheat, or to reimburse if the software barfs and general admin stuff i...
- by TornSoul - at 2005.09.23 01:19:00
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139. The last thing you said before you die was ... - in EVE General Discussion [original thread]
"arg - Knew I shouldnt have placed that last convo box in the middle of the screen..." ("middle of my screen" usually means a space not BIG enough to fit your wallet menu in...) Cause of Death : Too many convo's & too little screen estate... (...
- by TornSoul - at 2005.08.26 00:53:00
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140. 1 au = 149 598 000 km, but in EVE ? - in EVE General Discussion [original thread]
While this little note has zero bearing on the actual discussion - it does serve to illustrate to Vivus that things arent just black or white. Heisenberg's Uncertainty Principle. I repeat again - This has nothing to do with the actual discussion...
- by TornSoul - at 2005.08.24 01:36:00
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