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1. Tradeing 101 - in Market Discussions [original thread]
Hi everyone back for another rant....(more freighter stuff) 1) well eve has added cargo boxes (freight containers) of the 120Km3 size. Well this is better, not the 50K or less I would have liked. Makes manifesting easier thats for sure. To bad fr...
- by TotensBurntCorpse - at 2006.07.01 15:33:00
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2. What am I missing? - in Market Discussions [original thread]
Have you considered that some players mine their own BS building material and as such dont consider the interm step value of the minerals only an end goal sale price? - if you put no value on your mining time - if you own a decent BP and have PE ...
- by TotensBurntCorpse - at 2005.12.08 17:05:00
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3. Market for newer players.... do the vets forget ? - in Market Discussions [original thread]
Originally by: eritreus What you responded that indies are for npc/minerals I concur with. Being now at a capital of around 100 million it has become extremely difficult for me to invest all this dhough in an efficient way using my indy. ...
- by TotensBurntCorpse - at 2005.12.08 16:36:00
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4. Market for newer players.... do the vets forget ? - in Market Discussions [original thread]
Originally by: eritreus Edited by: eritreus on 07/12/2005 12:09:45 so basicly the module trading market relies on the gullibillity of idiots? nice concept btw what you told me bout the mission runners i figured out myself , as you c...
- by TotensBurntCorpse - at 2005.12.08 16:23:00
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5. Market for newer players.... do the vets forget ? - in Market Discussions [original thread]
Originally by: Selya Edited by: Selya on 07/12/2005 11:52:02 Originally by: robacz Find items with high trading volume, stable price and nice difference between buy and sell. You should be able to move them in the shuttle (not ...
- by TotensBurntCorpse - at 2005.12.08 16:17:00
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6. Specific negative impacts of inflation - in Market Discussions [original thread]
Would anyone care to argue that insurance is the root cause of inflation in the game wrt to costs of luxery items (be it modules T2 BPOs heck characters etc) due to the ability to RETAIN WEATH , vs mining being the root cause of mineral def...
- by TotensBurntCorpse - at 2005.12.08 15:45:00
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7. Problems with freighter trading - in Market Discussions [original thread]
Hey, I have been a trader since day one of playing and frankly your on the right track but... 1) freighters are just too darn big to pick up at one base and sell all at another for max profits. 2) the NPC market recovers slightly during the day b...
- by TotensBurntCorpse - at 2005.12.08 15:34:00
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8. What makes a good trade route? - in Market Discussions [original thread]
Originally by: Dhaeman There may a better way to look at it but this is how I do my short run trades. So, what is a "good" amount relative to the galaxy. Distance is irrelevent. as an example..... I do this... 1) isks PROFIT per m3 -...
- by TotensBurntCorpse - at 2005.12.07 20:12:00
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9. Specific negative impacts of inflation - in Market Discussions [original thread]
Originally by: Lacero Callrisian Edited by: Lacero Callrisian on 01/06/2005 08:35:54 First point "isk (in the form of assests)" should probably read "wealth (in the form of assests)". Secondly, your numbers seem correct. If you mine en...
- by TotensBurntCorpse - at 2005.12.07 19:40:00
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10. Specific negative impacts of inflation - in Market Discussions [original thread]
Originally by: Dewar Scrabulous 1) We start with the miners, who do their duty mining the minerals for our BS. This is effectively create isk (in the form of assets) out of nothing. 2) The minerals are turned into a BS by some nice factor...
- by TotensBurntCorpse - at 2005.12.07 19:06:00
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11. Specific negative impacts of inflation - in Market Discussions [original thread]
Originally by: Feta Solamnia When I started playing this game, the rat bounties were literally 1/5th or less that what it is today (hardcoded part). So is rampant inflation a fix or a disaster? I can only assume rat bounties increased...
- by TotensBurntCorpse - at 2005.12.07 18:48:00
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12. Specific negative impacts of inflation - in Market Discussions [original thread]
Deflation is your actual point, NOT inflation. Your point focuses upon the rich and buying power. Costs of materials best track the market health. Values of low end ores are falling leading to deflated costs of equipment. The rich can afford these...
- by TotensBurntCorpse - at 2005.12.07 18:37:00
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13. What is the best fit to allow a trader to survive - in Market Discussions [original thread]
Instas work get them. Pay attention to Ships destroyed in last hour on map overlay. In a fight RUN dont dawdle. If your instas are decent at all hit AUTOPILOT while in warp (try it). Inertia stabilizers help alot also if you go the AB route. Nan...
- by TotensBurntCorpse - at 2005.12.02 17:27:00
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14. What is the best fit to allow a trader to survive - in Market Discussions [original thread]
Instas work get them. Pay attention to Ships destroyed in last hour on map overlay. In a fight RUN dont dawdle. If your instas are decent at all hit AUTOPILOT while in warp (try it). Inertia stabilizers help alot also if you go the AB route. Nan...
- by TotensBurntCorpse - at 2005.12.02 17:27:00
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15. Are you a TYCOON?POS-Remote Manufacturing - in Market Discussions [original thread]
Originally by: Harisdrop Have you trained upto the Tycoon skill? With this why do people still use the escrow system?Why do POS owners not put thier stuff on the market or is it there are no external POS material market? Yes I am a tyc...
- by TotensBurntCorpse - at 2005.12.02 17:15:00
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16. An idea on how to lower HAC prices.... - in Market Discussions [original thread]
BPO and BPC use is what is driving T2 ship prices. Ask someone sometime how long it takes to make a T2 ship BPC, and the actual ship. A T1 BS BPC takes about 15hours per Run and 4hrs for the ship. T2 is similar in the BPC but far longer than 4hrs ...
- by TotensBurntCorpse - at 2005.12.02 17:07:00
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17. Tradeing 101 - in Market Discussions [original thread]
12) Transports seem to be pretty much not worth the effort of the investment vs the increase in cargo space. Better to go with industrial V and head towards a freighter directly by saving every isk you can. The cost of the transport vs the cargo i...
- by TotensBurntCorpse - at 2005.12.02 17:02:00
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18. Tradeing 101 - in Market Discussions [original thread]
Back again... Figured I spew what I have found since last post... 1) NPC trading is rebounding during the day where sale prices on commodities decline as time passes making what was unprofitable early in the gamming session profitable later in t...
- by TotensBurntCorpse - at 2005.12.02 16:33:00
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19. I got 600 million isk, What should I do? - in Market Discussions [original thread]
Market Purchase Orders. Buy in one region sell in another. You can easily make about 75mil a nite off of a 600 mil bankroll. You just have to find the correct commodities. Ship Building. Bit more involved here and requires alot more skills tha...
- by TotensBurntCorpse - at 2005.09.20 18:06:00
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20. Tradeing 101 - in Market Discussions [original thread]
Edited by: TotensBurntCorpse on 20/09/2005 17:56:20 the 6mil.hr is more profitable than 1.5mil.hr. UPDATE for cold war... 1) Being a north american SUCKS. By the time I get home I find that most markets for freighter level mass bulk trades ar...
- by TotensBurntCorpse - at 2005.09.20 17:54:00
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