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1. vegeance or retro? - in Ships and Modules [original thread]
I have successfully rat Serpentis (up to Dual 1.2Mil spawns) and Blood Raiders in 0.0 in a Retribution. As long as you can transverse tank and kill frigs/destroyers quickly you are fine. The Retri is also a solid ship for PvP since it has higher ...
- by Trac3rt - at 2006.12.18 22:33:00
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2. The ECM Blog Thread - in Ships and Modules [original thread]
Edited by: Trac3rt on 23/10/2006 14:16:01 So ECM has gone from an overpowered broken module that everyone can use, to a broken overpowered module that only the Caldari can use, and will get an EW 'damage mod' lowslot module to make them even m...
- by Trac3rt - at 2006.10.23 14:10:00
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3. No Topic - in Ships and Modules [original thread]
The cloaks need to be brought in-line with the T1->T2 route that every other item produced in this game follows. There are eight ships in this game that cannot function without a covops cloak, and the supply is still amazingly restricted. As i...
- by Trac3rt - at 2006.08.04 12:16:00
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4. Tracking Disruptor Usage - in Ships and Modules [original thread]
Edited by: Trac3rt on 04/08/2006 11:48:06 They look good on paper, in practice their uses are limited. My Arbitrator (with Cruiser 5) gives a 66% reduction in optimal and tracking with Turret Destabilisation III and a named (not best) trackin...
- by Trac3rt - at 2006.08.04 11:46:00
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5. Abaddon - in Ships and Modules [original thread]
Quote: It has the option of more damage than an Armageddon or a better tank than an Apocalypse. The problem starts however when it tries to do both at once. I am willing to bet that this means that it will not be able to fit BS guns and ...
- by Trac3rt - at 2006.07.25 20:23:00
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6. Caldari EWar ships are useless - ECM is screwed - in Ships and Modules [original thread]
On an unrelated note, has Projected ECCM been boosted as well? It used to give a +100-120% (T1-T2) sensor strength boost, which has now been caught up to by the ECCM modules in this patch. At work now so cannot check anything in-game. I have been...
- by Trac3rt - at 2006.06.21 14:58:00
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7. TI Tackling - in Ships and Modules [original thread]
I fly a Punisher for my T1 tackling duties. 3x Dual Light Beams 1mn MWD, 20K scram Lows are a combination of Nanofibers, Sensor Augmentors (forget exact name), and Cap Power Relays depending on skills. Once you have basic cap skills up you don...
- by Trac3rt - at 2006.06.16 15:20:00
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8. Assault Frigates - in Ships and Modules [original thread]
I love my Retribution. When the test server was stress testing the new hardware, I was able to take a Moa into structure before it got out of range (webbed me and I only had Multifreqs), I was then able to indefinately tank it and a Wolf. Eventua...
- by Trac3rt - at 2006.03.22 17:28:00
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9. Covert ops related fun - in Ships and Modules [original thread]
Originally by: Fredbob "There is no such thing as a safe spot", heard that? Unless you are +/-1 AU on the verticle plane. ___
- by Trac3rt - at 2006.03.15 16:30:00
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