Pages: [1] |
1. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I've read the dev blog. I haven't read the 282 pages of replies ... I hope the devs have since it might give them an idea of the playerbase feedback. Here is mine ... I think the changes will make it FAR too hard to move capitals around. In...
- by Traska Gannel - at 2014.10.03 15:17:00
|
2. Announcement:Hyperion Issues - in EVE Information Portal [original thread]
Wow. I didn't find out about the overview issue until AFTER I had logged a toon in and out and discovered that ALL of my overview settings on all characters now appear to be gone. It took substantial time getting 5 overview tabs tweaked for PVP,...
- by Traska Gannel - at 2014.08.27 02:49:00
|
3. Sticky:Dev Blog: Exploration Sites Statistics Post Odyssey - in EVE Information Portal [original thread]
Hi ... Ok ... I must be missing something. The blog cited the "Angel Forsaken Hub" as a 0.0 combat site. ... but it isn't. It's an anomaly which has been available as a warpable site without using probes for years. All that you needed to do...
- by Traska Gannel - at 2013.06.25 23:47:00
|
4. Sticky:Dev Blog: Odyssey Ship Balancing - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Kethry Avenger wrote: I thought the resistance change had been slowed down to just battleships? Is it going to be for all ships? Also you all are pretty awesome. All ships with a resistance bonus indeed. So ... wi...
- by Traska Gannel - at 2013.06.04 02:29:00
|
5. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Hi ... just some thoughts ... 1) What is the difference between a mercenary and an ally? There will always be folks interested in joining some wars just to get fights in empire without charging anything or having to make a war dec. They are free ...
- by Traska Gannel - at 2012.06.14 22:14:00
|
6. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Questions: (I didn't read the whole thread to see if these were asked already): 1) Will we be able to use spaceports to launch resources into orbit either a) when a customs office is not present b) when we do not have the standings to use the cu...
- by Traska Gannel - at 2011.10.18 20:06:00
|
7. New Dev Blog: DUST 514 coming to PlayStation 3 in 2012 - in EVE Information Portal [original thread]
EVE Online runs on a PC or a MAC ... under Windows or OSX. (and in some cases Wine under Linux) Every player of EVE has this hardware. EVE players might be considered the primary initial market for Dust 514 and the main motivators for its develo...
- by Traska Gannel - at 2011.06.07 13:49:00
|
8. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Dear CCP Greyscale, I just wanted to comment on some of the ideas you presented. 1) Your first point assumes that the Alliance involved has access to high quality systems. A large number of alliances do not have low true sec systems and will b...
- by Traska Gannel - at 2011.04.01 22:25:00
|
9. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Although the basic idea of making the lower true sec systems more valuable and attractive is a good one ... the current design seems to me to have significant issues. 1) The current design is primarily a nerf to the 0.0 economy and has little or...
- by Traska Gannel - at 2011.03.27 14:23:00
|
10. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
CONTACTS! Please add the ability to create folders and group contacts ... why was this removed in the first place? I have: - groups of real life friends - groups of characters I trade with or who were active in the same markets - war targets and...
- by Traska Gannel - at 2010.06.03 20:02:00
|
11. New Dev Blog: ... A Travel Blog - in EVE Information Portal [original thread]
Hi I liked the dev blog on scanning - however, I think it needed a few more tips on UI - or at least I am missing a couple of things. I have tried out scanning for a couple of hours in a CovOps with decent skills on TQ and haven't been able to fi...
- by Traska Gannel - at 2009.03.11 14:20:00
|
12. Trinity - is it holy? Live Dev Blog on Thursday, 13 December from 20:00 to 21:00 GMT - in EVE Information Portal [original thread]
"Regarding the changes to the volume of some modules. Overall the changes would appear to be inconsistently applied and generally unrelated to the mineral requirements for the modules. Could you explain the reasoning behind these changes and wheth...
- by Traska Gannel - at 2007.12.12 02:50:00
|
13. Freighters, War Costs and Corp Love, a new Dev Blog - in EVE Information Portal [original thread]
I've been looking through here for a clear explanation of the fees involved in a wardec but I haven't found it. The original dev blog mentions that costs are currently based on the number of wars declared against the target corp or alliance. The n...
- by Traska Gannel - at 2007.04.19 17:18:00
|
14. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Improved dynamic mission system - more variety in missions and objectives (rescues, specific item recovery, enemy elimination, escort duty, courier with enemy encounters along the way ... so many ideas, so few currently implemented) - greater vari...
- by Traska Gannel - at 2007.03.02 19:08:00
|
15. Bloggers #53, Inventions, the Lottery System and a Call for Feedback - in EVE Information Portal [original thread]
Here is another idea - probably already suggested. Perhaps a revised and improved invention process should lead to T2+ or T3 items with slightly better than T2 stats. That leaves folks the option of producing good but not the best T2 items from ...
- by Traska Gannel - at 2007.02.23 15:36:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |