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1. Petition to "un-nerf" the machariel please. - in Ships and Modules [original thread]
Haha I get it, you're making fun of the idiotic players who type up useless nerf threads because they suck at life, right? -------- Recruit Me
- by Trepkos - at 2009.04.11 16:33:00
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2. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
Edited by: Trepkos on 01/08/2006 22:14:39 Originally by: Dixon Quote: Is it just a trend or do I see more new players understanding the concept of EVE better than those who have played the game for 3+ years. Well I've actual...
- by Trepkos - at 2006.08.01 22:11:00
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3. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
Edited by: Trepkos on 01/08/2006 22:01:32 Originally by: Dixon Quote: Well, Great. The bhaalgorn is one powerful ship, shesh. I wonder why noone flies those nice ships. Ah yes, Hard to fit, Hardly useful in general PVP, nerfed af...
- by Trepkos - at 2006.08.01 22:00:00
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4. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
Originally by: Dixon Originally by: Trepkos Originally by: Dixon Quote: Hehehe, So much for that 3.5bn investment for my Bhaalgorn, and my soon-to-be useless Talisman set. Thank you, CCP for proving why specializati...
- by Trepkos - at 2006.08.01 21:52:00
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5. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
Originally by: Dixon Quote: Hehehe, So much for that 3.5bn investment for my Bhaalgorn, and my soon-to-be useless Talisman set. Thank you, CCP for proving why specialization is BAD. Because sooner or later, your ship of choice will...
- by Trepkos - at 2006.08.01 21:43:00
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6. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
Edited by: Trepkos on 01/08/2006 21:12:25 Hehehe, So much for that 3.5bn investment for my Bhaalgorn, and my soon-to-be useless Talisman set. Thank you, CCP for proving why specialization is BAD. Because sooner or later, your ship of choice w...
- by Trepkos - at 2006.08.01 21:12:00
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7. Survey Scanning - An In-Depth look at a usually overlooked mod. - in Ships and Modules [original thread]
Edited by: Trepkos on 27/07/2006 06:28:12 Originally by: HippoKing They are overpowered tbh. I think they should be chance based, and each roid given a "scanner resistance strength" attribute, and each scanner given a survey strength. ...
- by Trepkos - at 2006.07.27 06:25:00
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8. Survey Scanning - An In-Depth look at a usually overlooked mod. - in Ships and Modules [original thread]
The survey scanner is a unusually genuis piece of equipment which is usually underestimated by pilots everywhere. A device that can measure the capacity of an asteroid whilst mining it is invaluable to any serious miner such as myself. In which ca...
- by Trepkos - at 2006.07.27 06:20:00
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9. nurf warp scrams if cores get nurfed - in Ships and Modules [original thread]
Do you know that if they implemented your suggestion, Vagabond pilots everywhere will be huddled in the corners of their room, crying hysterically? -------- ANGEL DEEP CORPORATION
- by Trepkos - at 2006.07.27 02:36:00
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10. My take on balancing of wcs and nos/neuts - in Ships and Modules [original thread]
Originally by: Haniblecter Teg Die mitchman. If I come back to this thread and you've responded, I'll war dec your corp and turn your EVE into a ****hole. lol....Clueless FTW -------- ANGEL DEEP CORPORATION
- by Trepkos - at 2006.07.25 00:47:00
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11. Fitting out a Raven for Angels. - in Ships and Modules [original thread]
ahagdfaa !!!!11 Blubaber!!! 1..2..' tease me -------- Angel Deep Corporation
- by Trepkos - at 2006.06.18 06:34:00
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12. Again with the proverbial Ishtar - in Ships and Modules [original thread]
Originally by: Gronsak i know what im capable off, and id be very suprised if u came close to what i can do Pretty laughable statement, tbh. -------- Angel Deep Corporation
- by Trepkos - at 2006.06.14 21:09:00
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13. MOROS dual or single rep? rails or blasters? - in Ships and Modules [original thread]
Originally by: DeMundus Maybe if you spend more time in eVe and less time on the forums you might find that out... until then back to your box. Hmmm....erm...right. -------- Angel Deep Corporation
- by Trepkos - at 2006.05.19 20:20:00
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14. Chimera Fitting - in Ships and Modules [original thread]
I dont know where to start, so I will just begin by going ew and wtf. Ew......WTF? -------- Angel Deep Corporation
- by Trepkos - at 2006.05.01 12:14:00
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15. Bhaalgorn - in Ships and Modules [original thread]
Originally by: Lexor SLice Originally by: MuffinsRevenger woud make the perfect l4 mission runner me thinks, t2 megapulse+two faction webbers woud eat anny crusier and if you fited a nos or two it woud releve your cap a bit and hel...
- by Trepkos - at 2006.04.17 18:44:00
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16. Yet another wcs suggestion - in Ships and Modules [original thread]
WCS's should be a high slot module that requires all your cap upon activation, limited only one per ship, automatically paints your ship pink and decreases your speed by 50%, you are also restricted to use them only in 0.0, since they are a contra...
- by Trepkos - at 2006.04.08 17:28:00
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17. Rate My Geddon - in Ships and Modules [original thread]
Stop stealing malka's geddons setups. -------- Angel Deep Corporation
- by Trepkos - at 2006.04.02 02:57:00
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18. [RMR] Armageddon - Rubberducky MushArmor *Highly Dangerous!* - in Ships and Modules [original thread]
Originally by: Pwny McPwnerson Originally by: Trepkos Edited by: Trepkos on 31/03/2006 00:08:35 Armageddon - Rubberducky MushArmor design Sticky and Nasty! Purpose: The Rubberducky MushArmor setup is a simple philosop...
- by Trepkos - at 2006.03.31 02:30:00
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19. [RMR] Armageddon - Rubberducky MushArmor *Highly Dangerous!* - in Ships and Modules [original thread]
Edited by: Trepkos on 31/03/2006 00:25:34 Originally by: The Cold Originally by: Eximius Josari Originally by: The Cold Edited by: The Cold on 31/03/2006 00:10:42 Is this a sarcastic post or smtn Geddon w/out ene...
- by Trepkos - at 2006.03.31 00:24:00
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20. [RMR] Armageddon - Rubberducky MushArmor *Highly Dangerous!* - in Ships and Modules [original thread]
Edited by: Trepkos on 31/03/2006 00:08:35 Armageddon - Rubberducky MushArmor design Sticky and Nasty! Purpose: The Rubberducky MushArmor setup is a simple philosophy based upon the Amarrian tales of old. A young Amarrian prince trave...
- by Trepkos - at 2006.03.31 00:01:00
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