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1. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I riek! I riek very much! My thoughts
- by Trinkets friend - at 2016.09.05 10:23:37
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2. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Exhumers 5, your days are numbered. My alts have need of those skills.
- by Trinkets friend - at 2016.01.19 02:26:24
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3. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
Santo trafficante is going to love this. You can now spot a pod landing on grid with enough time to decloak and cycle your bombs, and you don't even need to watch d-scan anymore. You can now sit not aligned to something and have aggro on the gat...
- by Trinkets friend - at 2015.12.11 01:11:55
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4. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
This change is interesting. Not only drag bubbles....which ARE going to be harder to line up. But stop bubbles. You just made ganking dudes in sight of their POS that much easier. However, I do suggest you look at the acceleration and decelerati...
- by Trinkets friend - at 2015.12.09 05:20:37
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5. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Thinking more about this FAX crud... This is a bad idea. Slows are basically domiballs. Domiballs don't rely on Execqurors or Oneiros which cannot receive inbound reps in order to work. If logi cruisers worked like FAX work, it would be amazing (...
- by Trinkets friend - at 2015.11.04 09:48:38
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6. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
So the time that BRAVE knackered BL's legion and Archon fleet in Fountain with non-focused Void Bombs was just some magic hocus-pocus? The various times Hard knocks / Lazerhawks et al. have broken carriers in and out of wormholes using Void Bombs ...
- by Trinkets friend - at 2015.11.03 04:34:01
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7. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
You obviously missed the bit where there's now anti-capital Void Bombs. And, you know, actual normal Void Bombs.
- by Trinkets friend - at 2015.11.03 01:45:41
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8. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Would you all stop crying about the Nidhoggur, the king of capitals. Everyone wants a Niddy in fleet, because they can rest assured they won't be primed. Also, a properly pimped Triage Nid is a pretty amazeballs bait tank, as long as you don't h...
- by Trinkets friend - at 2015.11.01 10:44:03
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9. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Well, the biggest buff to the Bhaal is a debuff of blap dreads, to be honest. The FAX can't rep something that gets alpha'd off the field. So, yeah, I think if blap dreads don't exist, or even if they do and get nerfed by TD swarms (i mean, come...
- by Trinkets friend - at 2015.10.29 09:31:38
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10. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
CCP Larrikin wrote: I should have gone into more detail on the devblog. Current Triage Carriers have a maximum they can tank. Somewhere in the 20-40k DPS range. If your facing a group of 100 triage carriers, assuming you have enough DPS to ki...
- by Trinkets friend - at 2015.10.29 01:09:13
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11. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Some more feedback; Carriers - will they need to lock targets? if so, they will need to get targeting ranges of up to 500km to utilise these new 'drive by wire' fighters. if not, then....uh. Weird to think of carriers just driving fighters into...
- by Trinkets friend - at 2015.10.27 02:49:39
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12. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
My only comment is....given the apparent hurdles to getting enough of these built (70B BPO cost for a large, plus other BPO's for all these components, etc etc)....I would expect that we will not be seeing the end of POS's for at least a year afte...
- by Trinkets friend - at 2015.10.27 02:07:27
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13. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
First, CCP can read my blog . overall, I am excited by the whole thrust of the capital rebalance. I think that it's a direct attack on the current meta, which is overall a good thing. There's nothing wrong with the current meta of EWAR-immune ...
- by Trinkets friend - at 2015.10.26 00:12:22
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14. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
i like this idea. Except you should just cut it off at 5M SP. I personally don't see anything wrong with this. If I, with 150M SP's want to tank 450K SP's of my Mining Barge 5 and make some money off it, then I can do so. Those SP's, which are...
- by Trinkets friend - at 2015.10.15 23:10:19
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15. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
overall a good response to some actually logically-based criticism of your naff Space Wand Magic Fairy Entosis Citadel stupidity, CCP. My question, since you have stated that there's both a lower DPS threshold (above which auto-repair does not co...
- by Trinkets friend - at 2015.09.21 02:38:03
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16. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
Attention Warfare At its most basic, this attention mechanic / entosis gameplay is killing EVE and will really kill wormholes. We have discussed it, and we can easily do an M Citadel in our wormhole and probably will. Having to be around for 2 ho...
- by Trinkets friend - at 2015.08.17 01:20:57
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17. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
The proposed mechanic is terrible for sieging because what's at risk goes from "all your ships, all your items, all your mins, all your POS and POS guns, all your ****" down to "10% of your items, minerals and ships, plus 100% of whatever ship you...
- by Trinkets friend - at 2015.08.17 00:36:13
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18. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
You could have 100% vulnerability in highsec, because it won't matter anyway - whoever doesn't spot the war coming 24 hours out won't be able to schedule 4 hours of their day to empty the thing out and unanchor it. Lame.
- by Trinkets friend - at 2015.08.15 15:25:09
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19. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
I think it is a little bizarre that the bigger the structure the more vulnerable it is in absolute terms (width of gaping timer vaginer). Like...what's the literal point of L and XL in NPC null and wormholes beyond playing docking games with dre...
- by Trinkets friend - at 2015.08.14 00:14:32
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20. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
S199's are not that prevalent, and are no harder to collapse than a N432 or K162 to C5. Really, who is giving you this information, or are you guys literally blind and dumb? I rarely find an S199 when I go to nullsec. Most wormholes are C5's, ...
- by Trinkets friend - at 2015.07.09 01:23:27
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