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1801. Market Fees - PLEASE CCP FIX THAT - in Player Features and Ideas Discussion [original thread]
Here's my take. I shouldn't be charged a hefty sum of isk twice for listing something on two separate occasions. I'm totally fine with being taxed...why not just let brokers take a tax off of what you have SOLD, rather than what you are trying to...
- by Tripoli - at 2005.09.29 06:00:00
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1802. DEVS & ISD: Please stop the skill queue posts!!! - in Skill Discussions [original thread]
OK, this message is directly aimed at our beloved developers and their supporting Interstellar Services Department: PLEASE STOP THE SKILL QUEUE POSTS. There must be thousands of threads about this now. Make it stop. HereÆs what you need to do: ...
- by Tripoli - at 2005.09.29 05:51:00
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1803. DEVS & ISD: Please stop the skill queue posts!!! - in Player Features and Ideas Discussion [original thread]
OK, this message is directly aimed at our beloved developers and their supporting Interstellar Services Department: PLEASE STOP THE SKILL QUEUE POSTS. There must be thousands of threads about this now. Make it stop. HereÆs what you need to do: ...
- by Tripoli - at 2005.09.29 05:50:00
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1804. Skillz a scam i think so - in Skill Discussions [original thread]
Oh my goodness, people. Enough with the skill queue idea. I think ISD needs a new policy: Delete/Lock all threads about skill queuing. There should be a sticky on this forum and the Features and Ideas forum that has a dev stating that this will ...
- by Tripoli - at 2005.09.29 05:36:00
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1805. Warp Core Stabs... - in EVE General Discussion [original thread]
Well, I gave up on reading this entire thread but... Am I the only one here who recalls that Warp Core Stabilizers weren't always passive? I can't remember for sure, but didn't they even used to be a mid-slot item requiring more PG than they do n...
- by Tripoli - at 2005.09.29 05:23:00
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1806. Attributes & Skills - A Guide - in Skill Discussions [original thread]
I don't know if there's a newer version of Hardin's wonderful Skill Guide, but Lachenlaud's EVE Master Datasheet [EMD] contains a version of Hardin's Skill Guide from a while back. Check out this thread: EVE MASTER DATASHEET [EMD]Skill Tracking ...
- by Tripoli - at 2005.09.29 05:16:00
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1807. Skills for good pvp player - in Skill Discussions [original thread]
Originally by: Deja Thoris Tanking - Hull upgrades - repair systems operation (shieldy stuff the Caladri scum can tell you ) LOL. Armor rules. ---
- by Tripoli - at 2005.09.29 05:10:00
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1808. Make so much live easyer ... THE BETTER simple inteface option to make - in Player Features and Ideas Discussion [original thread]
Edited by: Tripoli on 29/09/2005 05:04:24 And (old topic) make BM folders server-side. Please. ---
- by Tripoli - at 2005.09.29 05:04:00
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1809. [REQ] Feature to Skill List in Character Sheet - in Player Features and Ideas Discussion [original thread]
I'm not really opposed to this, but I don't really see a need for it. It's not too hard to figure out when a skill's going to finish based on time reamining. If it's midnight your time and a skill has 20 hours left, be home at 8:00pm. I wouldn't m...
- by Tripoli - at 2005.09.29 05:00:00
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1810. An idea... - in EVE General Discussion [original thread]
Wow. OK now I rarely take down someoneÆs thoughts and opinions like this, but Winterblink (no offense, really) but IÆve rarely disagreed with anyone so much as you. Seeing as I am the type who avoids 0.0 (actually 0.4 and down) because of my bil...
- by Tripoli - at 2005.09.29 04:43:00
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1811. Idea for graphic enhancements - in Player Features and Ideas Discussion [original thread]
Originally by: Xen Gin What would be nice is some intersteller entites, such as nebulae, ice clouds, dense clouds of vapour. What a good place to hide a hideout in a nebula, with limited sensor and visual range. A Birth solar system with a...
- by Tripoli - at 2005.09.29 03:45:00
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1812. New ship component - Recycling unit - in Player Features and Ideas Discussion [original thread]
I know CCP was looking into adding the ability to compress cargo. Don't know what ever happed to that idea. ---
- by Tripoli - at 2005.09.29 03:43:00
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1813. New training skill: Multitasking - in Player Features and Ideas Discussion [original thread]
Originally by: Wendat Huron What does the current Multitasking actually do? Originally by: Multitasking Skill at targeting multiple targets. +1 extra target per skill level. Currently, this is only useful for Logistics cruise...
- by Tripoli - at 2005.09.29 03:39:00
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1814. Warp to Corp option - in Player Features and Ideas Discussion [original thread]
Yes, please. ---
- by Tripoli - at 2005.09.27 04:06:00
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1815. New training skill: Multitasking - in Player Features and Ideas Discussion [original thread]
I know CCP was actually toying around with the idea of this, NOT to be confused with the skill queuing idea which they will NEVER do. Last I heard (albeit a LONG time ago), the thought was to allow a primary and secondary skill to be trained at th...
- by Tripoli - at 2005.09.27 04:01:00
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1816. Skill Implants pls read - in Player Features and Ideas Discussion [original thread]
Actually, in effect, these already exist. Check out the Hardwiring implants. Pay enough isk and viola, you've got +5% to your top speed, small hybrid damage, etc. ---
- by Tripoli - at 2005.09.27 03:53:00
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1817. Right click -> Reprocess - in Player Features and Ideas Discussion [original thread]
Already in-game. ---
- by Tripoli - at 2005.09.22 05:56:00
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1818. Talocan Technology/ Sleeper Technology Skills - in Skill Discussions [original thread]
... and let me know if you find some for sale. I'm in the market. ---
- by Tripoli - at 2005.09.22 05:31:00
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1819. Radial Velocity - What is this??? - in Skill Discussions [original thread]
Hey, remember this is a game where Newton's laws only apply when it's convenient. (Think ships decelerating after deactivating ABs.) Improperly naming something is just part of the game. ---
- by Tripoli - at 2005.09.22 05:30:00
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1820. Corp Ideas - in Player Features and Ideas Discussion [original thread]
The fully-functional tax system is in the works. More capabilities with corp shares is as well, including all points you mentioned. I doubt there will be any kind of medals/awards system in-game. Freeing/re-enslaving slaves works against game m...
- by Tripoli - at 2005.09.22 05:28:00
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