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561. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Dr Cedric wrote: TrouserDeagle wrote: Phoenix Jones wrote: The sentries have to go on the Ishtar. Its sad to say but it gives the Ishtar way too much range and flexibility. Rebalance it to not be a sentry boat. I've suggested it before a...
- by TrouserDeagle - at 2014.07.29 15:04:00
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562. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: The sentries have to go on the Ishtar. Its sad to say but it gives the Ishtar way too much range and flexibility. Rebalance it to not be a sentry boat. I've suggested it before and I'll suggest it again. Change heavy dron...
- by TrouserDeagle - at 2014.07.29 14:50:00
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563. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Rek Seven wrote: Regarding the Ishtar, sentry drones are the problem, not the ship. Increase the signature radius or completely change their mechanics by having them stay within 5km of the ship and not be an independent stationary turret, which...
- by TrouserDeagle - at 2014.07.29 14:44:00
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564. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Guth'Alak wrote: CCP Rise wrote: Ishtar: Bonus to drone tracking and optimal range from 7.5% per level -> 5% per level Max Velocity from 195 -> 185 Of course you had to nerf them 1 week after i trained into them! a tiny ner...
- by TrouserDeagle - at 2014.07.29 14:35:00
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565. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Requiescat wrote: solo battleship please, rise and fozzie are delusional enough already
- by TrouserDeagle - at 2014.07.29 14:28:00
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566. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Vlad Vladimir Vladinovsky wrote: TrouserDeagle wrote: Vlad Vladimir Vladinovsky wrote: TrouserDeagle wrote: I think it's a projectiles problem. they just have no dps at any ranges, ever. but a general weapons rebalance seems unlikely,...
- by TrouserDeagle - at 2014.07.29 14:27:00
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567. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
BadAssMcKill wrote: Give the Muninn +1 mid -1 low tia in advance And no keep the tempest as is I think it's supposed to be able to do armour.
- by TrouserDeagle - at 2014.07.29 14:24:00
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568. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Vlad Vladimir Vladinovsky wrote: TrouserDeagle wrote: I think it's a projectiles problem. they just have no dps at any ranges, ever. but a general weapons rebalance seems unlikely, considering how long this non-change has taken. I disagre...
- by TrouserDeagle - at 2014.07.29 14:23:00
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569. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: CCP Rise wrote: Hi guys You may or may not have seen me make a post a while back saying that we were intending to do a revisit on battleship and heavy assault cruiser balance for this summer, and I can now be a litt...
- by TrouserDeagle - at 2014.07.29 14:18:00
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570. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
+50 hull again, is it? I guess a few more months of waiting couldn't hurt. edit: why is my armour/combat drone ishtar being nerfed?
- by TrouserDeagle - at 2014.07.29 14:11:00
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571. LvL 4 FW Mission Imbalance: Issue? - in Warfare & Tactics [original thread]
I don't see many FW people mentioning that these missions are still far too profitable and too easy, risk-free bombers or not. I guess this is just one of those horrific broken things like wormhole space that will never get fixed properly, becaus...
- by TrouserDeagle - at 2014.07.29 14:09:00
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572. CCP Rise, what is next? - in Player Features and Ideas Discussion [original thread]
when is the T3 nerf
- by TrouserDeagle - at 2014.06.23 11:51:00
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573. Counter to Rail Comet? - in Warfare & Tactics [original thread]
garviel doesn't even log in
- by TrouserDeagle - at 2014.06.05 15:08:00
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574. Sticky:Dev blog: Sweeping Death and Chaos: New Exploration Sites in Kro... - in EVE Information Portal [original thread]
I don't think flying extremely fast kiting missile ships really counts as honourable.
- by TrouserDeagle - at 2014.05.31 13:11:00
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575. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Xequecal wrote: Kagura Nikon wrote: You dont need to apply full damage. The same way a ship with AC will almsot NEVER apply full damage. The same way a ship with pulse lasers will also not apply full damage to anything manually cotnrolling t...
- by TrouserDeagle - at 2014.05.30 14:40:00
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576. Sticky:[Kronos] Phoenix and Citadel Missiles - in Player Features and Ideas Discussion [original thread]
Freddie Merrcury wrote: CCP Fozzie wrote: I'm not ignoring this thread at all. That being said, I am well aware of the kinds of games that can be played in attempts to win theorycrafting arguments. I am especially amused by the implication ...
- by TrouserDeagle - at 2014.05.27 13:20:00
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577. Sticky:[Kronos] Phoenix and Citadel Missiles - in Player Features and Ideas Discussion [original thread]
when are you fixing dread blapping
- by TrouserDeagle - at 2014.05.27 13:13:00
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578. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Hagika wrote: Yeah because pirate faction ships are used in pvp that often. Oh and my killboard doesnt scream high sec mission runner either Considering I usually reside in null with large alliances....Its a BS. any type of tackle with scram a...
- by TrouserDeagle - at 2014.05.26 11:51:00
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579. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Hagika wrote: TrouserDeagle wrote: Arthur Aihaken wrote: Garviel Tarrant wrote: Barghest has no issues applying to BC's.. Even a cruiser takes about 40% missile dps with 1 web and 1 tp... I think you've misunderstood. No one's saying...
- by TrouserDeagle - at 2014.05.26 10:37:00
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580. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Sniper Smith wrote: NM has among the best damage application in the game. And your Bhaal should be fitting neuts and NOS.. but even if you don't Tach's and Pulses have good base tracking and damage application, far better than Torp's do. tur...
- by TrouserDeagle - at 2014.05.26 00:26:00
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