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1. Missing things from market - in Revelations Testing and Development [original thread]
Originally by: slabby i'm still waiting on mining foreman link - drone coordination bpo... We haven't been able to make that work. The things I know are missing from the markets are, shield boost amplifier I blueprint, Expanded cargoho...
- by Tuxford - at 2006.11.29 13:41:00
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2. Boosters and gas clouds - in Revelations Testing and Development [original thread]
The gas cloud description is a bit off, errm sorry about that. I've already fixed it on dev server and it should be ported over in next static update. _______________
- by Tuxford - at 2006.11.29 13:37:00
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3. Rig stacking issues/inconsistencies: intentional or bug ? - in Revelations Testing and Development [original thread]
Stacking nerf is put on the attribute the nerf affects. So for example damageMultiplier is stacking nerfed so all modules (rigs included) that do affect it are stacking nerfed together. Shield recharge rate and capacitor recharge rate have never b...
- by Tuxford - at 2006.11.27 11:44:00
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4. Dear Devs, corp tax - in Revelations Testing and Development [original thread]
Originally by: Dianabolic Originally by: Sivona The diana 100% tax and paying to jump into Nol starts campaign starts here Yep, also you better be introducing tolls at jump gates or I am not gonna be a happy bunny Though...
- by Tuxford - at 2006.11.25 17:32:00
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5. 3 day¦s to patch (minmatar Capships) - in Revelations Testing and Development [original thread]
Originally by: VortiK Would be nice if carriers/motherships could lock more targets than a Battleship. They fill the role of fleet support like Logistics ships which make use of the multitasking skill. We've been wanting to make it ...
- by Tuxford - at 2006.11.25 17:31:00
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6. 3 day¦s to patch (minmatar Capships) - in Revelations Testing and Development [original thread]
Yes we did want to do a whole overhaul on the carriers as a class. In fact we wanted to review the whole capital ship line. Sadly there was just too much work and this was one of the things that were pushed back. To be honest these ships in whole ...
- by Tuxford - at 2006.11.25 16:10:00
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7. Revelations BCs, Community Agreed Changes Needed. - in Revelations Testing and Development [original thread]
Originally by: Xaildaine O and Tux i feel that the player base generaly agree that the Ferox needs another Turret and PG to fit ^_^ I mean .. im just saying... sometimes we do agree I kind of agree to that as well, means abusing a grap...
- by Tuxford - at 2006.11.23 12:31:00
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8. Revelations BCs, Community Agreed Changes Needed. - in Revelations Testing and Development [original thread]
Originally by: Butter Dog The community certainly does NOT agree that changes are needed. Nor will they ever, that is a fact. Oh btw, it seems that I rather messed up the shield extender / plates increase. Its 60% instead of 50%. Dra...
- by Tuxford - at 2006.11.23 08:49:00
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9. Abbadon Changed from Rof to Damage - in Revelations Testing and Development [original thread]
Originally by: Butter Dog Originally by: Forsch I speak for 'us' as the majority not wanting another battleship that fills the same role as the armageddon and apocalypse. You made your bed, mr 'lasers and armor' amarr specialis...
- by Tuxford - at 2006.11.22 17:17:00
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10. Stealth Bombers (Still Unfittable) - in Revelations Testing and Development [original thread]
Originally by: James Lyrus Originally by: THX 1138 Originally by: James Lyrus Originally by: Risien Drogonne The HP change in Kali really messed with these ships in particular. They could use help. Right now I can't...
- by Tuxford - at 2006.11.22 14:15:00
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11. Stealth Bombers (Still Unfittable) - in Revelations Testing and Development [original thread]
We have something special planned for stealth bombers so you have to show patience about them a little bit longer. _______________
- by Tuxford - at 2006.11.22 14:14:00
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12. HP increase Balance needed - in Revelations Testing and Development [original thread]
cap charges have been decreased in volume by 30% which means you can carry about 42.9% more charges. Ammo was decreased by 50% which means you can carry 100% more ammo. Drones is debatable. If they get too high hitpoints I'm afraid it will simply...
- by Tuxford - at 2006.11.22 10:29:00
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13. Major rig nerf - in Revelations Testing and Development [original thread]
There is a rounding bug with the rigs so you can't fit two 75 point rigs in a 150 rig slots. The faction ships have less calibration points as they are already pre pimped. Same goes for tech 2 ships that can fit better rigs but have fewer slots. ...
- by Tuxford - at 2006.11.22 09:59:00
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14. Rigs and stacking penalties - in Revelations Testing and Development [original thread]
Intentional _______________
- by Tuxford - at 2006.11.22 08:53:00
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15. Abbadon Changed from Rof to Damage - in Revelations Testing and Development [original thread]
Of course its a typo. Well no not a typo really just changed the bonus without changing the relevant attribute _______________
- by Tuxford - at 2006.11.22 08:50:00
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16. Ferox is a better missile boat than a Drake now let's look. - in Revelations Testing and Development [original thread]
Originally by: Captain Raynor Originally by: Tuxford We can always remove some launcher slots from the ferox if that boosts the drake for you. Drake is fine. Kinetic damage is fine. Spouting **** like "kinetic damage sucks" is just...
- by Tuxford - at 2006.11.18 16:44:00
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17. Ferox is a better missile boat than a Drake now let's look. - in Revelations Testing and Development [original thread]
Originally by: Dixon Originally by: Tuxford We can always remove some launcher slots from the ferox if that boosts the drake for you. Drake is fine. Kinetic damage is fine. Spouting **** like "kinetic damage sucks" is just bull****...
- by Tuxford - at 2006.11.18 16:33:00
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18. Ferox is a better missile boat than a Drake now let's look. - in Revelations Testing and Development [original thread]
We can always remove some launcher slots from the ferox if that boosts the drake for you. Drake is fine. Kinetic damage is fine. Spouting **** like "kinetic damage sucks" is just bull**** and you know it. Even so I bet Amarrians would love to be...
- by Tuxford - at 2006.11.18 16:13:00
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19. Hyperion model yet? - in Revelations Testing and Development [original thread]
Its almost ready afaik. I've got it on the development server but it has a bug with the turret locators. Should be on soon, hopefully before I leave work. _______________
- by Tuxford - at 2006.11.17 15:28:00
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20. Booster manufacturing in POS!? - in Revelations Testing and Development [original thread]
The drugs are not involved. We had some wild ideas about making them involved but decided against it. _______________
- by Tuxford - at 2006.11.16 10:46:00
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