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21. Hyena, Rapier, Huginn: need a boost or no? - in Ships and Modules [original thread]
Originally by: Cpt Branko Originally by: Typhado3 IMO ccp need to consider a new way to balance minmatar as the advantages of flexibility are not a sufficient advantage for the inability to focus in specializations. Especially in a...
- by Typhado3 - at 2010.03.29 10:34:00
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22. Hyena, Rapier, Huginn: need a boost or no? - in Ships and Modules [original thread]
I think the problem is with the way ccp balance ships, specifically minmatar ships. Their general philosophy behind minmatar ships seems to be, it performs worst of all the races in it's intended role but makes up for it with: flexiblity, speed/n...
- by Typhado3 - at 2010.03.28 22:59:00
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23. Mining Dramiel - in Ships and Modules [original thread]
t1 drones? fail ------------------------------ God is an afk cloaker
- by Typhado3 - at 2010.03.16 09:53:00
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24. a suggestion for fixing blaster ships - in Ships and Modules [original thread]
Originally by: Marlona Sky What you guys think about this? - Increase blaster damage by 25% and tracking by 12.5% - Increase railgun tracking by 25% and damage by 12.5% - Decrease hybrid gun ammo change/reload time from 10 seconds to 5 ...
- by Typhado3 - at 2010.03.14 10:59:00
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25. new player: which cruiser 5? - in Ships and Modules [original thread]
drake only needs cruiser lvl 3 iirc. it also doesn't benifit from caldari cruiser skill only battlecruiser skill (which lets u use any races bc) so why not get the drake then go cruiser 5 for what u wanna pvp in? ------------------------------ Go...
- by Typhado3 - at 2010.03.14 01:52:00
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26. Ten Ton Hammer Omen Fit - in Ships and Modules [original thread]
Originally by: Slade Hoo Edited by: Slade Hoo on 13/03/2010 22:42:20 nano fitting without t2 long range ammo is indeed fail. But Omen has its place with the right fitting. did u notice the entire fit was t1? -----------------------...
- by Typhado3 - at 2010.03.14 01:36:00
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27. a suggestion for fixing blaster ships - in Ships and Modules [original thread]
Edited by: Typhado3 on 14/03/2010 00:11:53 Originally by: Cambarus Originally by: Typhado3 2. blasters are CLOSE range dps, if you want a huge advantage at 5-10km then don't expect to be doing anything more than scratching my ...
- by Typhado3 - at 2010.03.14 00:10:00
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28. a suggestion for fixing blaster ships - in Ships and Modules [original thread]
Ok let me just say a couple things. 1. minmatar are supposed to be the speed race, the gap is getting smaller and smaller I strongly dislike any ideas that mean gallente can outrun minmatar. 2. blasters are CLOSE range dps, if you want a huge ad...
- by Typhado3 - at 2010.03.13 09:25:00
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29. Passive King - in Ships and Modules [original thread]
Edited by: Typhado3 on 09/03/2010 07:29:24 Originally by: SFX Bladerunner [Rattlesnake, PVE passive T2 + T1 rigs] Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Power Relay II Shield Pow...
- by Typhado3 - at 2010.03.09 07:27:00
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30. Flycatcher and roflkets - in Ships and Modules [original thread]
OMG minmatar have a good frigate to make up for their crappy top tier ships NERF NERF NERF ------------------------------ God is an afk cloaker
- by Typhado3 - at 2010.03.06 13:49:00
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31. Make Interceptors The Fastest Ship Class - in Ships and Modules [original thread]
And I think no amarr ship should go faster than a minmatar ship, after all amarr are the slow heavy race and minmatar are the fast fragile race. and yet the amarr intercepter is faster than the minmatar one.... ------------------------------ God...
- by Typhado3 - at 2010.03.04 06:51:00
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32. The Hel - Is there any reason to fly it now? - in Ships and Modules [original thread]
the rep bonus is temporary it will be changed soonTM Originally by: CCP Abathur We have held off on changing the current Supercarrier bonuses for now. We would much rather continue to work toward possibly giving them more unique abiliti...
- by Typhado3 - at 2010.03.03 23:20:00
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33. Best looking Ship in the game - in Ships and Modules [original thread]
ashimmu > all blood raider designs 4tw ------------------------------ God is an afk cloaker
- by Typhado3 - at 2010.03.03 12:20:00
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34. CURSE CHANGED!?!?!?!?!?!?!?!?!?!?!?!?!?!? - in Ships and Modules [original thread]
this is actually what the petition system for so for once so the GM"s actually have something worthwhile (rather than the usual I lost my ship to lag give me one back) petition it ------------------------------ God is an afk cloaker
- by Typhado3 - at 2010.03.03 11:00:00
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35. Iteron III vs Iteron IV - in Ships and Modules [original thread]
other wierdness, amarr have the fastest t1 hauler, ------------------------------ God is an afk cloaker
- by Typhado3 - at 2010.02.24 23:08:00
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36. Logistics Cruisers and their role in fleets - in Ships and Modules [original thread]
Logistics are very valuable ships and take a bit of skill to use properly. They may not be your style but they are definetely something to give a try and your corp will love you for it. My first piece of advice is to run very quick, very similar ...
- by Typhado3 - at 2010.02.21 13:55:00
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37. Chribba Ship - in Ships and Modules [original thread]
It's obvious. It would be a veld roid with thrusters strapped onto the back of it. ------------------------------ God is an afk cloaker
- by Typhado3 - at 2010.02.21 13:50:00
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38. [LMAO Artillary Guns] - in Ships and Modules [original thread]
Originally by: Hirana Yoshida Edited by: Hirana Yoshida on 16/02/2010 14:15:20 Tempest gets the ~8 gun barrage from just six slots leaving two open for utilities, has superior locking speed/agility/speed. Maelstrom get a nifty RoF bonu...
- by Typhado3 - at 2010.02.16 23:34:00
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39. [LMAO Artillary Guns] - in Ships and Modules [original thread]
welcome to the miracle of minmatar balance. The problem here is flexibility, minmatar get flexibility on their individual ships (cept maelstrom) yet are punished as a race by being unable to specialize. Take a look at ships like logistics, ewar, ...
- by Typhado3 - at 2010.02.16 10:01:00
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40. Surviving a Suisde Gank on a Hulk - in Ships and Modules [original thread]
best defence I've found is finding system far out of the way to mine in... unfortunately this brings in the problem of getting the minerals back to a market but if you have a freighter that shouldn't be a problem..... at least until suicide ganker...
- by Typhado3 - at 2010.02.14 10:00:00
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