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161. Change to the description tab of corpses. - in Player Features and Ideas Discussion [original thread]
normally I'd complain about necro'ing a thread after 3 months but considering the subject material I guess it's ok. Also just add a simple link to the discription saying "this is the corpse of caldari noob ." or something like that should help i...
- by Typhado3 - at 2009.09.01 03:39:00
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162. Buff non-caldari empire corporations. - in Player Features and Ideas Discussion [original thread]
if you want to pve in eve go caldari, fly caldari work for caldari even be caldari.... that's the way the game has been for years and each change seems to reinforce this more. I would like it if ccp took a look at the other races and started fix...
- by Typhado3 - at 2009.08.29 22:29:00
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163. Jovians - in Player Features and Ideas Discussion [original thread]
Originally by: ropnes ....... A Jove frig wtfpwnmobile wouldn't unbalance the game as long as their quantity is kept in check . They would be gank magnets, and probably very expensive ....... well seeing as we can't keep the number ...
- by Typhado3 - at 2009.08.29 22:28:00
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164. Balancing the LP store - in Player Features and Ideas Discussion [original thread]
Edited by: Typhado3 on 27/08/2009 20:54:29 Originally by: Abrazzar If you make it separate for every corporation's LP store and not faction wide, less used corporations will get more traffic due to lower prices. People will leave the m...
- by Typhado3 - at 2009.08.27 20:48:00
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165. Balance the Logistics ! - in Player Features and Ideas Discussion [original thread]
Edited by: Typhado3 on 26/08/2009 07:14:11 Originally by: Orb Lati scimi and oneir setups ack those make me burn, i always always always fill highs to the max with reppers... wth did u put a salvager on there. Ok that's probably m...
- by Typhado3 - at 2009.08.26 07:13:00
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166. POS sizes - in Player Features and Ideas Discussion [original thread]
Ok there are lots of problems with poses and stuff but I thought I'd add a new one that i don't thinks been said before or enough. POSes scale perfectly linear. A medium POS is ~twice the cost of a small (buy price and fuel) and is effectively t...
- by Typhado3 - at 2009.08.25 10:59:00
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167. Suggestion: EVE-mail Outbox - in Player Features and Ideas Discussion [original thread]
I have one word for you.... Cosmos No not that cosmos, the other cosmos you know the new one with the devblog and stuff not the old cosmos with the crappy stuff. ok it needs a better name but the new cosmos facebook myspace bio thing will hop...
- by Typhado3 - at 2009.08.25 02:57:00
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168. Fixing Caldari - in Player Features and Ideas Discussion [original thread]
Ok pretty much all of your post deal with racial variety. What you want to do is effectively remove all the bad points about caldari as well as add some more good points and various buffs. EVERY RACE has bad points, that's how their balanced, cald...
- by Typhado3 - at 2009.08.24 23:45:00
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169. Distress call missions - in Player Features and Ideas Discussion [original thread]
very nice. only problem i see is not having the right equipment to finish the mission if your travelling somewhere and get this. would you also get these just sitting randomly in space, it makes sense that they would call upon the local known po...
- by Typhado3 - at 2009.08.20 04:38:00
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170. Be the first to incorporate a separate FPS game into an MMO - in Player Features and Ideas Discussion [original thread]
dude I so thought u where trolling/parodying their latest news release ------------------------------ Just a crazy inventor ccp fix mining agent missions % pls
- by Typhado3 - at 2009.08.18 18:54:00
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171. Idea for a new cloaking mechanic - in Player Features and Ideas Discussion [original thread]
Originally by: M Blanc stuff This assumes once you cloak in that safe spot you sit there and do nothing while waiting for pirates to kill you. You could decloak then recloak resetting the timer, possibly throw in a warp before recloaki...
- by Typhado3 - at 2009.08.18 11:08:00
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172. Why don't Titans go into triage? - in Player Features and Ideas Discussion [original thread]
how bout give them a siege module that actually does something. Like lets them use multiple types of ddd's focused ddd's small aoe and increase damage. Would make them all use cap so you cant just have a single titan use multiple entire grid ones ...
- by Typhado3 - at 2009.08.18 03:40:00
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173. Idea for a new cloaking mechanic - in Player Features and Ideas Discussion [original thread]
Edited by: Typhado3 on 18/08/2009 00:21:43 Originally by: VonCruix If you want that nice fuzzy safe feeling, go back to empire. Empire is not safe safer perhaps if you know what your doing. As for the idea itself I don't mind ...
- by Typhado3 - at 2009.08.18 00:20:00
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174. Drone Formations - Drone version of weapon linking - in Player Features and Ideas Discussion [original thread]
Originally by: BenjaminBarker Could work like missiles - the group takes damage, and when it crosses the threshold one drone gets popped. Except missiles don't have Shields, Armor and Hull, so dunno how that works. Half my drones all have ...
- by Typhado3 - at 2009.08.17 22:15:00
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175. Direct Trade improvement - no scam anymore - in Player Features and Ideas Discussion [original thread]
how bout a freeze button (stops any changes to the contract) so you can freeze the trade look through it check it's right then click accept. stops ninja scammers but still leaves you with ways to scam. ------------------------------ Just a craz...
- by Typhado3 - at 2009.08.17 22:13:00
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176. An advancement to skill system. - in Player Features and Ideas Discussion [original thread]
learn what eve is before trying to change it. this is a core design principle of eve trying to change will not work and will only get you flamed. You may as well say that we should just change it all so that jita is really earth and the whole wor...
- by Typhado3 - at 2009.08.16 14:48:00
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177. Random good-guy spawns? - in Player Features and Ideas Discussion [original thread]
Originally by: Schalac Originally by: Typhado3 as long as I can destroy the faction navies as well sounds like a good idea. And you get standings towards their opposing factions at the same time. I would love to be able to kill g...
- by Typhado3 - at 2009.08.16 09:26:00
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178. Random good-guy spawns? - in Player Features and Ideas Discussion [original thread]
as long as I can destroy the faction navies as well sounds like a good idea. ------------------------------ Just a crazy inventor ccp fix mining agent missions % pls
- by Typhado3 - at 2009.08.16 06:15:00
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179. Virus Warning - in Player Features and Ideas Discussion [original thread]
things like this might work if there wheren't goons in eve. ------------------------------ Just a crazy inventor ccp fix mining agent missions % pls
- by Typhado3 - at 2009.08.15 13:15:00
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180. An EVE film - in Player Features and Ideas Discussion [original thread]
go watch GI Joe ------------------------------ Just a crazy inventor ccp fix mining agent missions % pls
- by Typhado3 - at 2009.08.15 13:13:00
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