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1. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
/signed Old cyno is epic and conveys the drama that comes with a cap drop, new cyno is a dud. Self-proclaimed idiot
- by Tzar'rim - at 2009.07.07 08:56:00
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2. Week long bans for people whining about salvage "theft" - in Player Features and Ideas Discussion [original thread]
you mean like this one?
- by Tzar'rim - at 2009.06.08 11:35:00
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3. Making EVElopedia Not Suck: A Modest Proposal - in Player Features and Ideas Discussion [original thread]
OP is asking for full freedom to edit texts etc (if I understood it right). While I commend the OP on putting in the effort I'm sure he understand that with the type of players EVE has, full freedom would end in a mess. It seems people can't han...
- by Tzar'rim - at 2009.06.08 11:34:00
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4. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Edited by: Tzar''rim on 18/04/2009 12:10:05 Passive EHP tanking, because just as with ECM and nano it's too extreme right now. The only viable reply to "how to tank in pvp" is "passive". Rigs are just too powerful and the amount of plates/shie...
- by Tzar'rim - at 2009.04.18 12:09:00
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5. CCP give me GROUP PROBE MOVING PLEASE! - in Player Features and Ideas Discussion [original thread]
Sift+move and shift+resize, what else do you need? Self-proclaimed idiot
- by Tzar'rim - at 2009.03.17 12:48:00
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6. New skill (Incompetence ) - in Player Features and Ideas Discussion [original thread]
Edited by: Tzar''rim on 20/02/2009 09:59:41 Reminds me of a cap module in Starsiege, most of the times it wouldn't instantly top off your cap but sometimes it would backfire and empty it all, with a very nasty clunk sound. Shooting shooting, ...
- by Tzar'rim - at 2009.02.20 09:59:00
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7. Skill learning time reduced for beginners - in Player Features and Ideas Discussion [original thread]
How about we give everyone 450 mil SP right away and call this an FPS?
- by Tzar'rim - at 2009.01.29 01:05:00
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8. CCP, consider battlegrounds please - in Player Features and Ideas Discussion [original thread]
If you don't want to blob don't be in an alliance that holds space.
- by Tzar'rim - at 2009.01.13 10:39:00
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9. I want to train more characters on the same account at the same time. - in Player Features and Ideas Discussion [original thread]
Originally by: Sheriff Jones Originally by: Sokratesz and i want a gf see the similarities? not gonna happen mate Yeah but, there's actually something that CAN be done about multiple training Too easy, doesn't make it an...
- by Tzar'rim - at 2009.01.02 10:38:00
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10. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
Would you vote for that Hurricane/Falcon combo?
- by Tzar'rim - at 2008.11.26 14:03:00
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11. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
CCP isn't interested in your changing shifts, nor am I. You want stuff made easy so you can solo mine as optimised as doing it in a group without needing any more effort. Hey, I normally fly a Hurricane and a corpie of mine flies a Falcon but he'...
- by Tzar'rim - at 2008.11.26 13:33:00
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12. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
Solo ratting doesn't make idiotic amounts of cash, besides the 'safety' you talk about is paid for in blood,sweat and tears by the people defending that space, putting op POSes, defenses, NAPSs and constant policing. And it STILL isn't safe cause ...
- by Tzar'rim - at 2008.11.26 07:34:00
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13. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
I would, because if it didn't CCP would have given you a bigger can instead of an Orca.
- by Tzar'rim - at 2008.11.26 01:06:00
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14. how about a little love for the minmitar race - in Player Features and Ideas Discussion [original thread]
The real problem is that we lack focus in the BS's. There's nothing wrong with our speed and we can compete in the DPS department by using tactics rather than bute HP/damage. Frigate wise we have the best, cruiserwise we're doing great, BC=fantas...
- by Tzar'rim - at 2008.11.26 01:01:00
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15. New market proposal (black lists) - in Player Features and Ideas Discussion [original thread]
While I would probably be on the receiving (or rather, non-receiving) end of the OP's idea, I like it very much. It adds individuality and role/gameplay.
- by Tzar'rim - at 2008.11.26 00:52:00
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16. Brownouts/Blackouts - in Player Features and Ideas Discussion [original thread]
It's actually a cool idea but difficult to implement because of the problems when blobs collide.
- by Tzar'rim - at 2008.11.26 00:47:00
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17. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
Edited by: Tzar''rim on 26/11/2008 00:37:56 ok so; 1 doing it solo is annoying, would you have more people would make it easier. 2 you want to solo at times, thus you want solo mining to be made easier thus severely limiting the need to group...
- by Tzar'rim - at 2008.11.26 00:35:00
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18. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
Who forces you to jetcan if you're solo? You could fly back and forth, you could use a secure can which (on purpose) is annoyingly small. "But that takes more effort and slows down my mining!". Yes, that's the whole point.... it should.
- by Tzar'rim - at 2008.11.26 00:14:00
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19. Stealth Gunboat - in Player Features and Ideas Discussion [original thread]
Edited by: Tzar''rim on 26/11/2008 00:17:15 The problem with turretbased covert ships (wether they use a full covert cloak or not) is that there's no time between firing and hitting. Essentially meaning that you can uncloak, fire and cloak mak...
- by Tzar'rim - at 2008.11.26 00:12:00
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20. Super Sized Secure Container - in Player Features and Ideas Discussion [original thread]
yup, but do you agree to the following? - if solo gameplay gets optimised to a point where it's more worthwhile than grouping up it promotes solo gameplay. As stated, there's something really wrong with missionrunning, I'm not saying they should...
- by Tzar'rim - at 2008.11.25 23:57:00
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